Player Matchup

Merlin
Merlin
Crymore3088
Merlin
Level 45
God Stats
3W - 2L
1,801 SR
Queue Stats
133W - 159L
1,433 Elo+
Solo
Bacchus
Bacchus
Mitsurugi Seki
Bacchus
Level 46
God Stats
2W - 4L
1,391 SR
Queue Stats
134W - 101L
1,485 Elo+
Solo
Odin
Odin
PraxicDawnblade
Odin
Level 26
God Stats
1W - 4L
1,257 SR
Queue Stats
2W - 10L
1,128 Elo+
Party 1
Izanami
Izanami
TitanSlayer153
Izanami
Level 107
God Stats
7W - 11L
1,439 SR
Queue Stats
85W - 100L
1,421 Elo+
Party 1
Lancelot
Lancelot
spiIIed_miIk
Lancelot
Level 103
God Stats
0W - 4L
1,310 SR
Queue Stats
89W - 98L
1,261 Elo+
Party 1
Team Averages
Level 65
1,440 SR
1,346 Elo+

VS

Team Averages
Level 56
1,706 SR
1,464 Elo+
Cthulhu
Cthulhu
BelugaHype
Cthulhu
Level 32
God Stats
6W - 6L
1,506 SR
Queue Stats
105W - 89L
1,474 Elo+
Party 2
He Bo
He Bo
DSM SHARP
He Bo
Level 89
God Stats
6W - 2L
1,669 SR
Queue Stats
233W - 194L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
Popity-
Cernunnos
Level 46
God Stats
7W - 1L
1,777 SR
Queue Stats
102W - 111L
1,419 Elo+
Solo
The Morrigan
The Morrigan
TheAlphaWeasel
The Morrigan
Level 68
God Stats
2W - 0L
1,723 SR
Queue Stats
209W - 191L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
dabossisGREAT
Jormungandr
Level 47
God Stats
7W - 1L
1,855 SR
Queue Stats
65W - 64L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 1 / 0
5,186
519
3,099
5,045
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 4
5,371
537
3,786
9,229
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
4,981
498
1,125
6,550
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 2
5,730
573
4,474
7,242
2,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
spiIIed_miIk
Lancelot
9
2 / 3 / 0
5,241
524
3,152
8,295
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BelugaHype
Cthulhu
12
3 / 1 / 3
7,114
711
4,248
5,226
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
DSM SHARP
He Bo
12
6 / 1 / 1
6,979
698
4,149
5,964
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Popity-
Cernunnos
9
1 / 2 / 0
5,260
526
4,121
5,841
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Morrigan
TheAlphaWeasel
The Morrigan
11
1 / 0 / 2
6,080
608
4,792
5,496
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
dabossisGREAT
Jormungandr
9
1 / 2 / 2
5,716
572
3,777
7,979
5,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
12
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BelugaHype
Cthulhu
3
1
3
4.5
L
Merlin
0
1
0
0
W
He Bo
DSM SHARP
He Bo
6
1
1
6.5
L
1
3
4
1
W
Cernunnos
Popity-
Cernunnos
1
2
0
0.5
L
1
3
0
0.33
W
The Morrigan
TheAlphaWeasel
The Morrigan
1
0
2
2
L
2
2
2
1.5
W
Jormungandr
dabossisGREAT
Jormungandr
1
2
2
1
L
Lancelot
spiIIed_miIk
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
21,087
36,361
Taken
30,506
18,692
Mitigated
13,782
6,709
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BelugaHype
Cthulhu
4,248
692
0
2,703
5,226
2,577
367
446
4,780
37,092
0
L
Merlin
3,099
315
0
753
5,045
1,921
0
3,991
1,054
37,241
0
W
He Bo
DSM SHARP
He Bo
4,149
119
0
1,018
5,964
1,707
0
293
5,671
42,613
0
L
3,786
606
0
2,153
9,229
7,094
0
4,275
4,899
14,914
0
W
Cernunnos
Popity-
Cernunnos
4,121
1,669
0
1,397
5,841
1,891
199
1,681
4,139
0
27,445
L
1,125
219
0
250
6,550
3,967
0
2,580
3,656
0
18,815
W
The Morrigan
TheAlphaWeasel
The Morrigan
4,792
789
0
1,432
5,496
2,067
48
3,179
2,317
40,242
0
L
4,474
3,432
0
2,803
7,242
2,496
336
2,311
4,747
0
43,668
W
Jormungandr
dabossisGREAT
Jormungandr
3,777
1,491
0
1,967
7,979
5,540
0
1,166
6,634
23,070
0
L
Lancelot
spiIIed_miIk
Lancelot
3,152
670
0
750
8,295
3,214
0
3,439
4,746
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
31,149
242
Minions Killed
295
0
Camps Cleared
0
1,038,115
Distance Traveled
1,051,712
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,114
711
85
9
0
188,349
0
L
Merlin
5,186
519
69
7
0
188,974
2
W
He Bo
6,979
698
72
7
0
226,510
0
L
Bacchus
5,371
537
14
1
0
226,897
3
W
Cernunnos
5,260
526
44
4
0
201,421
0
L
Odin
4,981
498
34
3
0
200,202
0
W
The Morrigan
6,080
608
64
6
0
214,535
0
L
Izanami
5,730
573
76
8
0
186,153
0
W
Jormungandr
5,716
572
30
3
0
220,897
4
L
Lancelot
5,241
524
49
5
0
235,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role