Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ElQuiénTose
Charon
Level 102
God Stats
2W - 4L
1,295 SR
Queue Stats
84W - 79L
1,544 Elo+
Party 3
Bastet
Bastet
Monnnnnnster
Bastet
Level 109
God Stats
28W - 20L
1,647 SR
Queue Stats
925W - 809L
1,528 Elo+
Solo
Rama
Rama
YukiiScarlet
Rama
Level 127
God Stats
10W - 8L
1,801 SR
Queue Stats
120W - 109L
1,594 Elo+
Party 3
Anubis
Anubis
psychoduckie
Anubis
Level 71
God Stats
5W - 2L
1,748 SR
Queue Stats
74W - 62L
1,561 Elo+
Party 3
Team Averages
Level 108
1,598 SR
1,545 Elo+

VS

Team Averages
Level 125
1,530 SR
1,545 Elo+
Sol
Sol
DeadlyDwarf720
Sol
Level 117
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,523 Elo+
Solo
Thor
Thor
Epicola123
Thor
Level 109
God Stats
1W - 1L
1,772 SR
Queue Stats
87W - 69L
1,557 Elo+
Party 2
Nike
Nike
GlucoseGOBLeR
Nike
Level 88
God Stats
4W - 5L
1,587 SR
Queue Stats
50W - 39L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr Eye45
Kuzenbo
Level 171
God Stats
10W - 6L
1,348 SR
Queue Stats
239W - 227L
1,541 Elo+
Party 1
Eset
Eset
MrSneakyG
Eset
Level 139
God Stats
19W - 17L
1,646 SR
Queue Stats
262W - 263L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,283
657
817
1,650
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
5
0 / 2 / 1
3,415
683
2,057
3,553
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
7
1 / 0 / 1
4,033
807
1,561
3,134
918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
2 / 0 / 0
3,584
717
1,030
2,032
604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
6
0 / 2 / 0
3,173
635
1,628
3,543
1,276
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
945
189
0
0
0
5
0 / 1 / 0
3,181
636
300
4,294
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 0
4,399
880
2,198
4,338
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
Mr Eye45
Kuzenbo
5
0 / 1 / 0
3,066
613
991
3,724
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
7
2 / 1 / 0
3,989
798
1,860
3,091
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
4
4
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
0
0
0
0
W
Charon
0
2
1
0.25
L
0
1
0
0
L
2
0
0
2
W
Bastet
1
0
1
1.5
L
Kuzenbo
Mr Eye45
Kuzenbo
0
1
0
0
L
Eset
2
1
0
2
W
2
0
0
2
W
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,093
Damage
5,349
13,912
Taken
15,447
4,829
Mitigated
6,084
4,906
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
817
393
200
671
1,650
743
0
271
1,379
0
7,273
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
2,057
234
0
625
3,553
1,288
0
1,125
2,280
15,382
0
L
300
0
0
1,853
4,294
1,280
0
593
3,701
0
11,862
L
2,198
287
0
1,380
4,338
1,521
0
1,807
2,531
114
23,842
W
Bastet
1,561
461
0
2,525
3,134
918
0
521
2,531
0
18,694
L
Kuzenbo
Mr Eye45
Kuzenbo
991
476
0
1,110
3,724
2,341
0
0
3,724
10,451
0
L
Eset
1,860
178
0
1,485
3,091
942
0
1,327
1,764
20,897
0
W
1,030
241
0
0
2,032
604
0
704
1,328
0
19,030
W
Anubis
1,628
121
0
885
3,543
1,276
0
128
3,415
16,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,488
Gold Earned
15,580
140
Minions Killed
137
0
Camps Cleared
0
497,567
Distance Traveled
380,221
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,283
657
10
2
0
92,215
2
L
Sol
945
189
0
0
0
0
0
W
Charon
3,415
683
22
4
0
98,178
0
L
Thor
3,181
636
25
5
0
103,656
0
L
Nike
4,399
880
37
7
0
108,910
0
W
Bastet
4,033
807
45
9
0
125,045
0
L
Kuzenbo
3,066
613
20
4
0
67,470
0
L
Eset
3,989
798
55
11
0
100,185
0
W
Rama
3,584
717
38
8
0
91,120
0
W
Anubis
3,173
635
25
5
0
91,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role