Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Halnas-
Xing Tian
Level 128
God Stats
6W - 2L
1,714 SR
Queue Stats
165W - 166L
1,433 Elo+
Party 1
Chaac
Chaac
HockeyDude2o
Chaac
Level 67
God Stats
3W - 0L
1,762 SR
Queue Stats
40W - 33L
1,452 Elo+
Solo
Artemis
Artemis
ItsMishMish
Artemis
Level 145
God Stats
3W - 4L
1,456 SR
Queue Stats
341W - 332L
1,438 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,465 Elo+

VS

Team Averages
Level 98
1,445 SR
1,433 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DemonTimez_ytis
Ravana
Level 109
God Stats
0W - 2L
1,325 SR
Queue Stats
153W - 162L
1,405 Elo+
Solo
Bastet
Bastet
SyntheticSundown
Bastet
Level 119
God Stats
4W - 5L
1,421 SR
Queue Stats
210W - 175L
1,443 Elo+
Party 2
Izanami
Izanami
Unity Kairo
Izanami
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,312 Elo+
Solo
Janus
Janus
xKILLERQUEEN913x
Janus
Level 78
God Stats
19W - 26L
1,479 SR
Queue Stats
343W - 299L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 1
6,729
518
4,971
7,690
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
11
0 / 0 / 1
5,892
453
2,664
9,130
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Halnas-
Xing Tian
10
1 / 2 / 5
5,706
439
2,833
7,906
5,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 1 / 1
7,579
583
6,311
10,769
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
ItsMishMish
Artemis
11
3 / 1 / 1
6,575
506
7,770
7,517
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 0
6,253
481
3,121
9,168
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 2 / 0
6,617
509
4,308
6,871
5,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,305
485
6,071
10,491
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Unity Kairo
Izanami
7
0 / 2 / 1
5,279
406
2,376
3,746
1,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 1
6,991
538
3,465
6,239
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
1
1.5
W
Thor
 
Thor
0
0
1
0.5
L
Bacchus
 
Bacchus
2
2
0
1
L
0
2
0
0
W
Xing Tian
Halnas-
Xing Tian
1
2
5
1.75
W
3
1
1
3.5
W
Artemis
ItsMishMish
Artemis
3
1
1
3.5
L
1
1
2
2
L
Izanami
Unity Kairo
Izanami
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
19,341
43,012
Taken
36,515
21,273
Mitigated
24,364
17,392
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,971
426
258
2,991
7,690
3,423
0
1,628
5,944
50,712
0
W
Thor
 
Thor
2,664
255
0
4,692
9,130
3,370
0
136
8,966
0
44,423
L
Bacchus
 
Bacchus
3,121
701
0
1,999
9,168
11,153
0
1,534
7,586
16,008
0
L
4,308
1,881
0
2,376
6,871
5,620
0
523
6,348
0
45,577
W
Xing Tian
Halnas-
Xing Tian
2,833
508
0
1,898
7,906
5,848
0
1,107
6,759
14,355
0
W
6,311
1,252
0
3,225
10,769
5,865
0
882
9,817
0
52,363
W
Artemis
ItsMishMish
Artemis
7,770
2,993
0
4,328
7,517
2,767
0
2,648
4,811
0
43,544
L
6,071
2,517
0
1,867
10,491
3,908
0
1,385
9,106
0
40,215
L
Izanami
Unity Kairo
Izanami
2,376
1,839
0
1,089
3,746
1,082
0
451
3,267
0
25,378
L
3,465
73
0
793
6,239
2,601
0
4,034
2,205
49,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
31,445
339
Minions Killed
285
0
Camps Cleared
0
1,251,640
Distance Traveled
1,253,227
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,729
518
91
7
0
250,990
6
W
Thor
5,892
453
62
5
0
282,605
0
L
Bacchus
6,253
481
13
1
0
254,430
7
L
Ravana
6,617
509
68
5
0
244,014
2
W
Xing Tian
5,706
439
13
1
0
265,444
5
W
Chaac
7,579
583
95
7
0
223,575
0
W
Artemis
6,575
506
78
6
0
229,026
1
L
Bastet
6,305
485
62
5
0
332,510
0
L
Izanami
5,279
406
46
4
0
147,017
0
L
Janus
6,991
538
96
7
0
275,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role