Player Matchup

Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Matelmas
Ne Zha
Level 152
God Stats
7W - 8L
1,382 SR
Queue Stats
426W - 455L
1,433 Elo+
Solo
Chaac
Chaac
Nandiacsaszar
Chaac
Level 129
God Stats
5W - 7L
1,286 SR
Queue Stats
337W - 371L
1,433 Elo+
Solo
Sol
Sol
ilou812li
Sol
Level 157
God Stats
4W - 2L
1,757 SR
Queue Stats
252W - 244L
1,506 Elo+
Solo
Ymir
Ymir
itsCoolCat
Ymir
Level 125
God Stats
1W - 1L
1,354 SR
Queue Stats
45W - 37L
1,677 Elo+
Solo
Team Averages
Level 133
1,456 SR
1,510 Elo+

VS

Team Averages
Level 129
1,674 SR
1,470 Elo+
Ah Puch
Ah Puch
ComeGetPsalm241
Ah Puch
Level 159
God Stats
12W - 5L
1,682 SR
Queue Stats
520W - 561L
1,415 Elo+
Solo
Agni
Agni
Jaison_Mills67
Agni
Level 148
God Stats
7W - 5L
1,737 SR
Queue Stats
330W - 316L
1,495 Elo+
Party 1
Vulcan
Vulcan
P4NCH0_Chill-E20
Vulcan
Level 121
God Stats
8W - 7L
1,657 SR
Queue Stats
382W - 406L
1,412 Elo+
Party 1
Zeus
Zeus
altosax2098
Zeus
Level 67
God Stats
2W - 0L
1,796 SR
Queue Stats
136W - 129L
1,504 Elo+
Solo
Vamana
Vamana
thehighlife788
Vamana
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 235L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 6 / 1
6,081
553
489
8,449
3,917
Ne Zha
Matelmas
Ne Zha
11
0 / 3 / 2
6,431
585
6,284
7,224
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 3
7,663
697
6,220
12,684
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 1
7,844
713
7,991
6,798
3,250
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 1
7,389
672
3,656
15,982
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
9,063
824
10,557
7,046
3,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 12
8,852
805
8,379
5,302
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 9
9,131
830
10,461
6,671
3,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 1 / 9
9,711
883
9,175
5,338
2,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 13
8,135
740
7,384
10,432
11,934
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
18
18
Deaths
5
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
1
0.08
W
1
0
14
8
W
4
0
12
10
L
Ne Zha
Matelmas
Ne Zha
0
3
2
0.33
L
1
2
3
1.25
W
4
2
9
4.25
W
8
1
9
12.5
L
3
2
1
1.75
L
1
5
1
0.3
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
45,956
51,137
Taken
34,789
48,143
Mitigated
22,550
15,738
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
489
277
0
20
8,449
3,917
0
5,234
3,215
67
2,384
W
10,557
0
605
3,667
7,046
3,135
1,196
1,505
5,397
30,648
0
W
8,379
722
1,409
1,526
5,302
2,168
362
1,685
3,489
12,902
0
L
Ne Zha
Matelmas
Ne Zha
6,284
398
599
1,564
7,224
7,072
0
4,939
2,285
0
15,683
L
6,220
163
560
6,106
12,684
16,747
0
9,870
2,545
0
20,928
W
10,461
4,163
1,914
1,632
6,671
3,136
486
2,619
3,919
27,967
0
W
9,175
1,285
1,161
1,165
5,338
2,177
2,243
1,606
3,588
18,335
0
L
7,991
1,072
574
1,896
6,798
3,250
0
4,894
1,904
19,054
0
L
3,656
0
603
3,816
15,982
17,157
0
13,279
2,610
7,578
0
W
7,384
4,070
2,086
3,102
10,432
11,934
851
4,385
5,764
0
9,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
44,892
107
Minions Killed
133
0
Camps Cleared
0
848,907
Distance Traveled
1,130,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,081
553
5
0
0
144,101
0
W
Ah Puch
9,063
824
41
4
0
230,468
0
W
Agni
8,852
805
18
2
0
224,579
0
L
Ne Zha
6,431
585
11
1
0
126,374
0
L
Chaac
7,663
697
35
3
0
210,019
3
W
Vulcan
9,131
830
39
4
0
234,208
0
W
Zeus
9,711
883
22
2
0
218,992
0
L
Sol
7,844
713
40
4
0
195,022
0
L
Ymir
7,389
672
16
1
0
173,391
0
W
Vamana
8,135
740
13
1
0
222,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role