Player Matchup

Tyr
Tyr
Arkinos_32
Tyr
Level 81
God Stats
6W - 8L
1,853 SR
Queue Stats
202W - 198L
1,492 Elo+
Party 3
Jormungandr
Jormungandr
MrMarcEddy
Jormungandr
Level 156
God Stats
3W - 2L
1,666 SR
Queue Stats
422W - 499L
1,412 Elo+
Party 2
Nemesis
Nemesis
PAPA COOMBS2155
Nemesis
Level 126
God Stats
12W - 12L
1,582 SR
Queue Stats
423W - 534L
1,387 Elo+
Party 2
Agni
Agni
Papadibilis6922
Agni
Level 145
God Stats
7W - 18L
1,556 SR
Queue Stats
669W - 775L
1,436 Elo+
Party 2
Skadi
Skadi
died2398
Skadi
Level 128
God Stats
1W - 2L
1,577 SR
Queue Stats
254W - 264L
1,481 Elo+
Party 3
Team Averages
Level 127
1,647 SR
1,442 Elo+

VS

Team Averages
Level 71
1,508 SR
1,476 Elo+
Ravana
Ravana
Riepwnz
Ravana
Level 119
God Stats
3W - 4L
1,330 SR
Queue Stats
457W - 436L
1,414 Elo+
Solo
Poseidon
Poseidon
grovhen
Poseidon
Level 53
God Stats
5W - 1L
1,672 SR
Queue Stats
13W - 13L
1,497 Elo+
Party 1
Thor
Thor
hutts
Thor
Level 26
God Stats
6W - 2L
1,898 SR
Queue Stats
38W - 32L
1,529 Elo+
Party 1
Nemesis
Nemesis
thenwaccnt
Nemesis
Level 107
God Stats
51W - 70L
1,383 SR
Queue Stats
469W - 451L
1,424 Elo+
Solo
Hel
Hel
zmaccas
Hel
Level 49
God Stats
1W - 1L
1,258 SR
Queue Stats
51W - 52L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 1
10,356
609
14,779
20,933
26,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
MrMarcEddy
Jormungandr
9
0 / 5 / 7
7,233
425
7,079
15,479
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 8 / 5
7,560
445
6,202
15,564
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 8 / 1
8,961
527
12,848
12,032
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
died2398
Skadi
14
3 / 4 / 1
8,505
500
7,833
11,020
4,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Riepwnz
Ravana
16
4 / 4 / 0
10,005
589
9,196
12,023
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
grovhen
Poseidon
17
6 / 2 / 7
10,655
627
13,667
11,657
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
hutts
Thor
16
8 / 4 / 10
10,768
633
11,198
19,534
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
thenwaccnt
Nemesis
14
1 / 5 / 8
8,902
524
6,477
17,072
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
17
11 / 2 / 8
11,269
663
15,297
12,946
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
17
Kills
30
30
Deaths
17
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Jormungandr
MrMarcEddy
Jormungandr
0
5
7
0.7
L
1
8
5
0.44
L
7
8
1
0.94
W
Ravana
Riepwnz
Ravana
4
4
0
1
L
Skadi
died2398
Skadi
3
4
1
0.88
W
Poseidon
grovhen
Poseidon
6
2
7
4.75
W
Thor
hutts
Thor
8
4
10
3.25
W
Nemesis
thenwaccnt
Nemesis
1
5
8
1
W
Hel
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
55,835
75,028
Taken
73,232
52,620
Mitigated
40,395
11,600
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,779
2,998
0
3,435
20,933
26,951
0
2,596
17,674
0
82,869
L
Jormungandr
MrMarcEddy
Jormungandr
7,079
1,744
0
2,251
15,479
11,495
0
9,313
5,477
30,050
0
L
6,202
2,770
0
1,403
15,564
5,402
0
4,313
10,912
0
51,548
L
12,848
136
0
1,810
12,032
4,424
0
5,207
6,466
52,273
0
W
Ravana
Riepwnz
Ravana
9,196
2,057
0
3,283
12,023
9,600
1,346
7
11,808
0
68,500
L
Skadi
died2398
Skadi
7,833
3,941
0
2,701
11,020
4,348
0
6,546
3,897
0
56,284
W
Poseidon
grovhen
Poseidon
13,667
2,757
0
1,500
11,657
4,740
3,059
3,330
8,327
93,925
0
W
Thor
hutts
Thor
11,198
2,942
0
1,144
19,534
8,054
0
4,735
14,722
0
54,842
W
Nemesis
thenwaccnt
Nemesis
6,477
2,380
70
2,642
17,072
11,782
1,072
5,778
11,114
0
41,198
W
Hel
15,297
1,544
8,380
8,496
12,946
6,219
1,096
6,407
6,347
76,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
51,599
434
Minions Killed
498
0
Camps Cleared
0
1,446,058
Distance Traveled
1,761,865
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,356
609
160
9
0
326,188
0
L
Jormungandr
7,233
425
25
1
0
263,471
0
L
Nemesis
7,560
445
63
4
0
293,603
0
L
Agni
8,961
527
88
5
0
269,422
1
W
Ravana
10,005
589
102
6
0
329,694
0
L
Skadi
8,505
500
98
6
0
293,374
0
W
Poseidon
10,655
627
139
8
0
357,101
0
W
Thor
10,768
633
63
4
0
375,268
0
W
Nemesis
8,902
524
68
4
0
343,651
0
W
Hel
11,269
663
126
7
0
356,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role