Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Luunyo
Thor
Level 46
God Stats
2W - 3L
1,498 SR
Queue Stats
24W - 20L
1,473 Elo+
Party 1
Hel
Hel
Orkanas
Hel
Level 58
God Stats
0W - 2L
1,138 SR
Queue Stats
1W - 8L
1,081 Elo+
Party 1
Team Averages
Level 44
1,379 SR
1,351 Elo+

VS

Team Averages
Level 80
1,657 SR
1,433 Elo+
Thanatos
Thanatos
AlCaPraun
Thanatos
Level 25
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 2
Zhong Kui
Zhong Kui
KawasakiYakii
Zhong Kui
Level 79
God Stats
2W - 0L
1,786 SR
Queue Stats
68W - 55L
1,444 Elo+
Solo
Hercules
Hercules
UnCammy
Hercules
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 3
6,653
665
5,119
10,804
6,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
Luunyo
Thor
11
2 / 5 / 2
7,530
753
5,818
11,926
6,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
11
2 / 5 / 0
7,797
780
6,821
9,361
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlCaPraun
Thanatos
12
4 / 1 / 7
8,239
824
4,455
6,684
2,658
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
KawasakiYakii
Zhong Kui
10
7 / 1 / 6
8,586
859
16,682
11,148
7,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
UnCammy
Hercules
11
4 / 2 / 9
8,370
837
6,880
10,381
8,650
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
W
Thanatos
AlCaPraun
Thanatos
4
1
7
7.5
W
Zhong Kui
KawasakiYakii
Zhong Kui
7
1
6
10
L
Thor
Luunyo
Thor
2
5
2
0.6
L
Hel
2
5
0
0.4
W
Hercules
UnCammy
Hercules
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
28,017
32,091
Taken
28,213
17,980
Mitigated
18,655
8,903
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,119
1,665
0
641
10,804
6,914
0
5,370
5,434
24
14,189
W
Thanatos
AlCaPraun
Thanatos
4,455
218
0
3,923
6,684
2,658
22
1,678
4,902
0
17,696
W
Zhong Kui
KawasakiYakii
Zhong Kui
16,682
1,961
671
5,934
11,148
7,347
174
2,244
8,904
41,074
0
L
Thor
Luunyo
Thor
5,818
1,624
0
1,718
11,926
6,541
0
6,556
5,310
0
18,638
L
Hel
6,821
1,416
3,139
3,405
9,361
4,525
0
5,085
4,252
31,944
0
W
Hercules
UnCammy
Hercules
6,880
1,661
0
5,083
10,381
8,650
0
3,321
7,007
0
18,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
25,195
87
Minions Killed
84
0
Camps Cleared
0
484,001
Distance Traveled
550,460
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,653
665
13
1
0
158,383
0
W
Thanatos
8,239
824
25
3
0
193,664
0
W
Zhong Kui
8,586
859
36
4
0
163,799
5
L
Thor
7,530
753
23
2
0
177,284
1
L
Hel
7,797
780
51
5
0
148,334
0
W
Hercules
8,370
837
23
2
0
192,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role