Player Matchup

Raijin
Raijin
KennyCarry
Raijin
Level 28
God Stats
2W - 0L
1,769 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
MinedGravy
Erlang Shen
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 61L
1,428 Elo+
Party 1
Poseidon
Poseidon
Souljaa Legion
Poseidon
Level 107
God Stats
11W - 5L
1,668 SR
Queue Stats
346W - 365L
1,476 Elo+
Solo
Chang'e
Chang'e
ThraIII
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Zaqamap
Neith
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 106L
1,483 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,452 Elo+

VS

Team Averages
Level 132
1,415 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
I3ummer
Hun Batz
Level 104
God Stats
5W - 4L
1,398 SR
Queue Stats
324W - 332L
1,491 Elo+
Solo
Arachne
Arachne
Mister Pink32
Arachne
Level 148
God Stats
1W - 7L
1,182 SR
Queue Stats
302W - 321L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
Mugiwata_Luffy
Guan Yu
Level 67
God Stats
2W - 2L
1,496 SR
Queue Stats
197W - 172L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KennyCarry
Raijin
15
3 / 1 / 8
8,904
890
5,357
6,636
2,789
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MinedGravy
Erlang Shen
16
3 / 0 / 11
8,804
880
8,639
16,946
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
16
4 / 1 / 12
9,201
920
14,731
6,873
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
ThraIII
Chang'e
16
3 / 2 / 10
8,750
875
9,262
13,278
4,465
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zaqamap
Neith
16
4 / 0 / 11
9,017
902
9,220
7,300
2,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 1
7,649
765
15,596
8,924
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
 
Apollo
15
0 / 2 / 4
7,324
732
6,803
8,185
3,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
I3ummer
Hun Batz
15
3 / 5 / 1
7,992
799
12,804
12,603
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
12
0 / 5 / 2
6,677
668
2,478
10,806
6,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
6,808
681
4,322
9,235
7,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
17
Kills
4
4
Deaths
17
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Apollo
 
Apollo
0
2
4
1
L
Hun Batz
I3ummer
Hun Batz
3
5
1
0.7
W
Raijin
KennyCarry
Raijin
3
1
8
7
W
Erlang Shen
MinedGravy
Erlang Shen
3
0
11
8.5
L
Arachne
0
5
2
0.2
L
0
2
2
0.5
W
Poseidon
4
1
12
10
W
Chang'e
ThraIII
Chang'e
3
2
10
4
W
Neith
Zaqamap
Neith
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
42,003
51,033
Taken
49,753
22,602
Mitigated
26,789
33,314
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,596
595
765
865
8,924
3,698
0
4,914
3,496
34,584
0
L
Apollo
 
Apollo
6,803
3,169
306
1,688
8,185
3,802
0
4,111
3,525
0
16,109
L
Hun Batz
I3ummer
Hun Batz
12,804
2,569
493
2,019
12,603
5,691
0
6,822
4,932
0
20,313
W
Raijin
KennyCarry
Raijin
5,357
382
0
1,011
6,636
2,789
0
2,970
3,561
15,794
0
W
Erlang Shen
MinedGravy
Erlang Shen
8,639
2,604
2,890
8,033
16,946
10,238
212
3,731
12,697
0
13,736
L
Arachne
2,478
2,009
542
986
10,806
6,429
0
6,040
3,914
0
5,178
L
4,322
119
4,854
2,968
9,235
7,169
0
5,135
3,221
0
4,701
W
Poseidon
14,731
1,823
749
629
6,873
2,187
2,083
1,247
5,502
29,271
0
W
Chang'e
ThraIII
Chang'e
9,262
914
10,260
7,263
13,278
4,465
789
4,452
8,676
19,789
0
W
Neith
Zaqamap
Neith
9,220
2,056
0
2,479
7,300
2,923
1,024
3,268
3,492
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
36,450
180
Minions Killed
97
0
Camps Cleared
0
1,037,347
Distance Traveled
989,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,649
765
36
4
0
180,372
0
L
Apollo
7,324
732
26
3
0
208,131
0
L
Hun Batz
7,992
799
16
2
0
201,572
0
W
Raijin
8,904
890
36
4
0
184,046
0
W
Erlang Shen
8,804
880
17
2
0
243,343
0
L
Arachne
6,677
668
16
2
0
203,245
0
L
Guan Yu
6,808
681
3
0
0
195,743
0
W
Poseidon
9,201
920
36
4
0
189,465
0
W
Chang'e
8,750
875
33
3
0
200,362
0
W
Neith
9,017
902
58
6
0
220,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role