Player Matchup

Kukulkan
Kukulkan
PaPaAlkAn
Kukulkan
Level 69
God Stats
5W - 2L
1,454 SR
Queue Stats
99W - 66L
1,621 Elo+
Party 1
Hachiman
Hachiman
RandoK
Hachiman
Level 121
God Stats
5W - 2L
1,851 SR
Queue Stats
307W - 145L
1,705 Elo+
Party 1
Vamana
Vamana
SASqUATCH905
Vamana
Level 62
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 12L
1,381 Elo+
Solo
The Morrigan
The Morrigan
Spuhb
The Morrigan
Level 170
God Stats
12W - 1L
2,015 SR
Queue Stats
494W - 228L
1,701 Elo+
Party 1
Horus
Horus
Visceral
Horus
Level 171
God Stats
2W - 0L
1,902 SR
Queue Stats
126W - 60L
1,731 Elo+
Party 1
Team Averages
Level 119
1,698 SR
1,628 Elo+

VS

Team Averages
Level 114
1,531 SR
1,505 Elo+
Anhur
Anhur
Flixni
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
Ikahpikah
Danzaburou
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,474 Elo+
Party 3
Merlin
Merlin
Joozeef
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,472 Elo+
Solo
Hun Batz
Hun Batz
SILÈNCE
Hun Batz
Level 176
God Stats
2W - 4L
1,507 SR
Queue Stats
689W - 702L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
iBeeyra
Guan Yu
Level 158
God Stats
2W - 4L
1,646 SR
Queue Stats
372W - 381L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PaPaAlkAn
Kukulkan
14
4 / 3 / 15
9,424
857
10,316
8,625
4,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
RandoK
Hachiman
17
13 / 2 / 20
10,893
990
27,440
9,338
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
13
5 / 2 / 13
9,098
827
2,228
9,011
8,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Spuhb
The Morrigan
18
9 / 2 / 22
11,326
1,030
18,321
7,919
4,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Visceral
Horus
15
5 / 1 / 21
10,218
929
9,051
16,545
19,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flixni
Anhur
14
1 / 7 / 2
7,711
701
4,917
13,056
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Danzaburou
Ikahpikah
Danzaburou
13
0 / 9 / 6
7,501
682
2,959
15,309
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Joozeef
Merlin
17
3 / 6 / 1
8,902
809
10,290
11,639
5,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SILÈNCE
Hun Batz
14
4 / 7 / 4
8,788
799
12,663
13,503
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
iBeeyra
Guan Yu
14
2 / 7 / 1
8,379
762
2,434
18,733
18,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
36
Kills
10
10
Deaths
36
91
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Flixni
Anhur
1
7
2
0.29
L
Danzaburou
Ikahpikah
Danzaburou
0
9
6
0.33
L
Merlin
Joozeef
Merlin
3
6
1
0.58
W
Kukulkan
PaPaAlkAn
Kukulkan
4
3
15
3.83
W
Hachiman
RandoK
Hachiman
13
2
20
11.5
W
Vamana
5
2
13
5.75
L
Hun Batz
SILÈNCE
Hun Batz
4
7
4
0.86
W
The Morrigan
Spuhb
The Morrigan
9
2
22
10
W
Horus
Visceral
Horus
5
1
21
15.5
L
Guan Yu
iBeeyra
Guan Yu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,356
Damage
33,263
51,438
Taken
72,240
41,570
Mitigated
42,290
19,470
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Flixni
Anhur
4,917
2,336
452
878
13,056
5,925
0
3,707
9,166
0
10,993
L
Danzaburou
Ikahpikah
Danzaburou
2,959
1,165
250
972
15,309
6,266
0
7,207
8,049
0
13,497
L
Merlin
Joozeef
Merlin
10,290
386
211
493
11,639
5,264
0
2,497
9,032
33,871
0
W
Kukulkan
PaPaAlkAn
Kukulkan
10,316
985
0
1,591
8,625
4,344
1,286
599
8,026
29,120
0
W
Hachiman
RandoK
Hachiman
27,440
16,296
87
1,546
9,338
4,880
4,117
1,975
7,330
0
42,865
W
Vamana
2,228
354
2,007
1,851
9,011
8,466
782
1,596
7,415
0
8,074
L
Hun Batz
SILÈNCE
Hun Batz
12,663
1,173
210
395
13,503
6,625
0
3,608
9,843
0
21,436
W
The Morrigan
Spuhb
The Morrigan
18,321
3,998
18
1,683
7,919
4,381
1,629
1,704
6,215
28,339
8,779
W
Horus
Visceral
Horus
9,051
2,337
3,980
6,707
16,545
19,499
588
4,548
11,997
0
10,854
L
Guan Yu
iBeeyra
Guan Yu
2,434
109
2,943
3,341
18,733
18,210
0
4,569
13,984
0
7,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
41,281
124
Minions Killed
96
0
Camps Cleared
0
1,004,742
Distance Traveled
818,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,711
701
16
1
0
160,600
0
L
Danzaburou
7,501
682
14
1
0
131,296
0
L
Merlin
8,902
809
45
4
0
186,789
0
W
Kukulkan
9,424
857
45
4
0
198,480
0
W
Hachiman
10,893
990
26
2
0
197,101
0
W
Vamana
9,098
827
15
1
0
178,910
0
L
Hun Batz
8,788
799
14
1
0
147,472
0
W
The Morrigan
11,326
1,030
37
3
0
203,558
0
W
Horus
10,218
929
1
0
0
226,693
0
L
Guan Yu
8,379
762
7
1
0
191,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role