Player Matchup

Charon
Charon
Blazeriver
Charon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
Deltora108
Jing Wei
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,643 Elo+
Party 2
Ao Kuang
Ao Kuang
ImagineThis
Ao Kuang
Level 129
God Stats
3W - 0L
1,787 SR
Queue Stats
33W - 29L
1,623 Elo+
Party 2
Loki
Loki
LiquidSodaa
Loki
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
258W - 365L
1,384 Elo+
Solo
Anubis
Anubis
MgrBaklava
Anubis
Level 75
God Stats
3W - 4L
1,528 SR
Queue Stats
15W - 17L
1,597 Elo+
Party 2
Team Averages
Level 93
1,563 SR
1,577 Elo+

VS

Team Averages
Level 110
1,636 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Djrcamel
Sun Wukong
Level 107
God Stats
0W - 2L
1,607 SR
Queue Stats
182W - 148L
1,532 Elo+
Solo
He Bo
He Bo
FrigusAries
He Bo
Level 106
God Stats
2W - 3L
1,636 SR
Queue Stats
263W - 258L
1,507 Elo+
Party 1
Ymir
Ymir
Healer Main9131
Ymir
Level 154
God Stats
16W - 11L
1,674 SR
Queue Stats
376W - 370L
1,542 Elo+
Party 1
Thoth
Thoth
ONI PRIME7493
Thoth
Level 98
God Stats
5W - 6L
1,527 SR
Queue Stats
523W - 506L
1,504 Elo+
Party 1
Chernobog
Chernobog
drumlord2112
Chernobog
Level 85
God Stats
2W - 2L
1,734 SR
Queue Stats
219W - 212L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blazeriver
Charon
11
3 / 0 / 5
7,483
624
3,800
5,700
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Deltora108
Jing Wei
11
1 / 2 / 3
7,015
585
1,918
5,315
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ImagineThis
Ao Kuang
13
4 / 1 / 4
7,762
647
11,637
10,176
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 0
6,429
536
3,777
8,643
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MgrBaklava
Anubis
12
3 / 2 / 2
7,364
614
4,926
7,231
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djrcamel
Sun Wukong
11
0 / 0 / 1
6,724
560
3,162
7,523
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 4 / 0
7,076
590
6,019
10,135
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 4
5,863
489
2,248
11,540
9,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 1
5,851
488
3,536
6,390
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
drumlord2112
Chernobog
7
0 / 2 / 1
4,892
408
3,721
4,524
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
6
6
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Blazeriver
Charon
3
0
5
5.5
W
Jing Wei
Deltora108
Jing Wei
1
2
3
1.25
L
Sun Wukong
Djrcamel
Sun Wukong
0
0
1
0.5
L
6
4
0
1.5
L
0
3
4
0.67
W
Ao Kuang
ImagineThis
Ao Kuang
4
1
4
6
W
1
1
0
1
W
Anubis
MgrBaklava
Anubis
3
2
2
2
L
0
3
1
0.17
L
Chernobog
drumlord2112
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
18,686
37,065
Taken
40,112
17,341
Mitigated
20,122
11,613
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Blazeriver
Charon
3,800
189
1,439
1,331
5,700
3,527
48
1,625
4,069
22,145
0
W
Jing Wei
Deltora108
Jing Wei
1,918
1,608
0
875
5,315
1,867
689
1,244
4,071
0
41,956
L
Sun Wukong
Djrcamel
Sun Wukong
3,162
296
0
3,386
7,523
4,306
0
1,223
6,300
0
52,015
L
6,019
941
0
2,885
10,135
3,237
0
5,606
4,529
50,732
0
L
2,248
273
0
1,866
11,540
9,002
0
6,101
5,439
11,493
0
W
Ao Kuang
ImagineThis
Ao Kuang
11,637
2,915
0
3,080
10,176
3,822
0
2,486
7,614
61,677
0
W
3,777
363
0
1,875
8,643
4,504
0
2,096
6,423
0
35,151
W
Anubis
MgrBaklava
Anubis
4,926
96
0
3,013
7,231
3,621
604
4,505
2,530
55,378
0
L
3,536
37
0
2,037
6,390
1,851
0
4,160
2,230
39,855
0
L
Chernobog
drumlord2112
Chernobog
3,721
1,909
0
871
4,524
1,726
0
3,273
1,251
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
30,406
315
Minions Killed
299
0
Camps Cleared
0
1,180,088
Distance Traveled
1,071,598
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,483
624
17
1
0
230,804
0
W
Jing Wei
7,015
585
83
7
0
216,427
0
L
Sun Wukong
6,724
560
87
7
0
254,639
0
L
He Bo
7,076
590
87
7
0
237,020
0
L
Ymir
5,863
489
11
1
0
210,270
1
W
Ao Kuang
7,762
647
88
7
0
283,900
0
W
Loki
6,429
536
39
3
0
231,403
0
W
Anubis
7,364
614
88
7
0
217,554
0
L
Thoth
5,851
488
65
5
0
234,232
0
L
Chernobog
4,892
408
49
4
0
135,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role