Player Matchup

Sol
Sol
ByFørce
Sol
Level 109
God Stats
9W - 5L
1,492 SR
Queue Stats
524W - 515L
1,487 Elo+
Party 2
Skadi
Skadi
Ivniekerk
Skadi
Level 128
God Stats
6W - 8L
1,483 SR
Queue Stats
361W - 392L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
M4j000PL
Cu Chulainn
Level 118
God Stats
0W - 4L
1,280 SR
Queue Stats
166W - 163L
1,450 Elo+
Solo
Hou Yi
Hou Yi
adrianort6
Hou Yi
Level 62
God Stats
2W - 3L
1,395 SR
Queue Stats
125W - 120L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
anambabam
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,535 Elo+
Party 2
Team Averages
Level 108
1,430 SR
1,485 Elo+

VS

Team Averages
Level 141
1,584 SR
1,501 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RastaTV
Danzaburou
Level 159
God Stats
2W - 1L
1,718 SR
Queue Stats
126W - 116L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Smithy202
Cthulhu
Level 144
God Stats
4W - 3L
1,704 SR
Queue Stats
343W - 326L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
9,109
911
16,720
12,423
4,767
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Ivniekerk
Skadi
14
3 / 5 / 5
7,787
779
11,677
11,926
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
M4j000PL
Cu Chulainn
12
0 / 4 / 8
7,070
707
5,979
10,562
10,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
adrianort6
Hou Yi
15
1 / 3 / 8
7,898
790
5,801
7,849
3,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
anambabam
Erlang Shen
15
5 / 5 / 6
8,459
846
8,944
14,970
14,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 3 / 9
9,846
985
10,423
12,434
6,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
16
4 / 2 / 9
9,472
947
6,802
8,239
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
 
Athena
12
0 / 4 / 11
8,188
819
3,450
15,915
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RastaTV
Danzaburou
18
9 / 3 / 12
11,332
1,133
17,067
12,987
7,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Smithy202
Cthulhu
16
3 / 4 / 13
10,074
1,007
15,154
15,614
19,704
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
16
Kills
24
24
Deaths
16
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
9
4.17
W
Anhur
 
Anhur
4
2
9
4.25
W
Athena
 
Athena
0
4
11
1.38
L
7
7
3
1.21
L
Skadi
Ivniekerk
Skadi
3
5
5
1.1
L
Cu Chulainn
M4j000PL
Cu Chulainn
0
4
8
1
W
Danzaburou
RastaTV
Danzaburou
9
3
12
5
W
Cthulhu
Smithy202
Cthulhu
3
4
13
2.38
L
Hou Yi
adrianort6
Hou Yi
1
3
8
1.67
L
Erlang Shen
anambabam
Erlang Shen
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
52,896
57,730
Taken
65,189
38,483
Mitigated
55,113
11,902
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,423
2,495
363
3,095
12,434
6,904
959
3,062
9,239
0
17,754
W
Anhur
 
Anhur
6,802
2,507
1,061
1,010
8,239
4,331
2,328
3,724
4,515
0
20,333
W
Athena
 
Athena
3,450
882
576
2,289
15,915
16,721
23
4,629
10,993
5,471
0
L
16,720
4,706
0
1,725
12,423
4,767
0
2,692
9,627
26,972
0
L
Skadi
Ivniekerk
Skadi
11,677
4,375
593
2,285
11,926
4,708
46
2,343
9,475
0
23,763
L
Cu Chulainn
M4j000PL
Cu Chulainn
5,979
772
1,014
1,708
10,562
10,379
0
4,157
6,405
0
9,204
W
Danzaburou
RastaTV
Danzaburou
17,067
5,010
1,190
3,245
12,987
7,453
3,926
3,012
9,845
0
42,720
W
Cthulhu
Smithy202
Cthulhu
15,154
822
2,098
1,920
15,614
19,704
0
2,667
12,693
22,995
1,431
L
Hou Yi
adrianort6
Hou Yi
5,801
2,540
678
967
7,849
3,861
0
3,341
4,484
0
17,533
L
Erlang Shen
anambabam
Erlang Shen
8,944
5,108
0
2,932
14,970
14,768
0
4,608
10,282
0
10,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
48,912
114
Minions Killed
127
0
Camps Cleared
0
891,613
Distance Traveled
1,049,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,846
985
22
2
0
229,126
0
W
Anhur
9,472
947
24
2
0
196,290
0
W
Athena
8,188
819
5
1
0
203,909
0
L
Sol
9,109
911
38
4
0
165,763
0
L
Skadi
7,787
779
29
3
0
172,207
0
L
Cu Chulainn
7,070
707
8
1
0
187,678
0
W
Danzaburou
11,332
1,133
56
6
0
209,816
0
W
Cthulhu
10,074
1,007
20
2
0
210,417
0
L
Hou Yi
7,898
790
33
3
0
191,086
0
L
Erlang Shen
8,459
846
6
1
0
174,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role