Player Matchup

Nu Wa
Nu Wa
Frost_Witch28
Nu Wa
Level 127
God Stats
75W - 63L
1,542 SR
Queue Stats
135W - 141L
1,392 Elo+
Solo
Charybdis
Charybdis
Im_Farm_Bot
Charybdis
Level 47
God Stats
61W - 53L
1,510 SR
Queue Stats
65W - 60L
1,408 Elo+
Party 1
Atlas
Atlas
REV_1313
Atlas
Level 62
God Stats
31W - 31L
1,496 SR
Queue Stats
133W - 113L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
pwnftw101
Ah Puch
Level 93
God Stats
3W - 2L
1,297 SR
Queue Stats
373W - 369L
1,426 Elo+
Party 1
Thanatos
Thanatos
una_charly
Thanatos
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,326 Elo+
Solo
Team Averages
Level 79
1,469 SR
1,398 Elo+

VS

Team Averages
Level 83
1,630 SR
1,408 Elo+
Yemoja
Yemoja
Lingading5760
Yemoja
Level 97
God Stats
10W - 9L
1,807 SR
Queue Stats
40W - 37L
1,480 Elo+
Solo
Kukulkan
Kukulkan
OG Hey Bud5
Kukulkan
Level 81
God Stats
1W - 3L
1,724 SR
Queue Stats
92W - 120L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 105
God Stats
62W - 49L
1,616 SR
Queue Stats
347W - 396L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Tha_Farm_Boy
Hou Yi
Level 68
God Stats
4W - 6L
1,502 SR
Queue Stats
58W - 70L
1,363 Elo+
Party 2
Loki
Loki
chip387
Loki
Level 62
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 36L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
12,903
614
20,771
8,215
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Im_Farm_Bot
Charybdis
17
0 / 4 / 5
10,788
514
11,928
19,362
8,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
REV_1313
Atlas
15
3 / 2 / 12
11,242
535
10,794
17,455
19,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
pwnftw101
Ah Puch
18
11 / 2 / 6
11,953
569
27,457
17,308
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
una_charly
Thanatos
14
3 / 6 / 6
9,310
443
2,905
19,598
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,234
392
5,540
22,458
14,176
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
OG Hey Bud5
Kukulkan
14
1 / 7 / 6
9,095
433
10,950
16,832
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Shai-HuludH20
Ao Kuang
19
3 / 0 / 0
11,889
566
4,331
13,278
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
16
9 / 6 / 3
10,985
523
19,574
22,529
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
chip387
Loki
13
0 / 7 / 3
8,153
388
4,677
22,079
13,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
26
Kills
15
15
Deaths
26
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Charybdis
Im_Farm_Bot
Charybdis
0
4
5
0.63
L
2
6
4
0.67
L
Kukulkan
OG Hey Bud5
Kukulkan
1
7
6
0.57
W
Atlas
REV_1313
Atlas
3
2
12
4.5
L
Ao Kuang
Shai-HuludH20
Ao Kuang
3
0
0
3
L
Hou Yi
9
6
3
1.75
L
Loki
chip387
Loki
0
7
3
0.21
W
Ah Puch
pwnftw101
Ah Puch
11
2
6
7
W
Thanatos
una_charly
Thanatos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,855
Damage
45,072
81,938
Taken
97,176
49,468
Mitigated
49,142
28,245
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,771
5,685
0
1,649
8,215
3,110
2,478
1,264
6,951
120,248
0
W
Charybdis
Im_Farm_Bot
Charybdis
11,928
5,962
0
5,649
19,362
8,557
1,117
4,784
14,443
0
106,897
L
5,540
1,006
2,864
1,920
22,458
14,176
34
13,353
8,709
28,871
0
L
Kukulkan
OG Hey Bud5
Kukulkan
10,950
1,142
0
298
16,832
6,086
146
13,861
2,357
63,871
0
W
Atlas
REV_1313
Atlas
10,794
4,983
4,070
3,935
17,455
19,466
1,138
5,087
12,252
39,130
0
L
Ao Kuang
Shai-HuludH20
Ao Kuang
4,331
1,719
0
6,469
13,278
7,640
0
2,785
10,355
102,170
17,732
L
Hou Yi
19,574
10,379
0
5,285
22,529
7,718
1,591
11,324
11,103
0
70,742
L
Loki
chip387
Loki
4,677
547
0
1,130
22,079
13,522
0
16,442
5,452
0
40,007
W
Ah Puch
pwnftw101
Ah Puch
27,457
2,071
0
6,582
17,308
9,201
879
5,430
11,838
87,763
0
W
Thanatos
una_charly
Thanatos
2,905
224
164
6,196
19,598
9,134
1,051
3,826
15,661
0
44,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
48,356
528
Minions Killed
478
0
Camps Cleared
0
1,867,151
Distance Traveled
1,823,767
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,903
614
166
8
0
378,185
6
W
Charybdis
10,788
514
152
7
0
359,087
8
L
Yemoja
8,234
392
30
1
0
372,584
2
L
Kukulkan
9,095
433
122
6
0
320,063
0
W
Atlas
11,242
535
26
1
0
372,065
1
L
Ao Kuang
11,889
566
188
9
0
426,921
0
L
Hou Yi
10,985
523
97
5
0
359,830
0
L
Loki
8,153
388
41
2
0
344,369
2
W
Ah Puch
11,953
569
116
6
0
348,830
0
W
Thanatos
9,310
443
68
3
0
408,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role