Player Matchup

Ravana
Ravana
Platinum III
ImissScythes
Ravana
Platinum III
Level 53
God Stats
4W - 2L
1,345 SR
Queue Stats
108W - 84L
1,822 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
JustCluck
Cu Chulainn
Gold IV
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,547 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
Oldhippo
Heimdallr
Platinum V
Level 149
God Stats
58W - 50L
1,637 SR
Queue Stats
194W - 183L
1,713 MMR
Solo
Ganesha
Ganesha
Platinum III
serinosman
Ganesha
Platinum III
Level 138
God Stats
46W - 40L
1,627 SR
Queue Stats
297W - 278L
1,778 MMR
Solo
Zeus
Zeus
Platinum I
从此放下了离愁生生世世敬自由
Zeus
Platinum I
Level 233
God Stats
94W - 70L
1,529 SR
Queue Stats
1,077W - 1,096L
1,896 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,528 SR
1,751 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,598 SR
1,720 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
Cuvrgurl
Agni
Platinum III
Level 66
God Stats
9W - 9L
1,503 SR
Queue Stats
264W - 266L
1,896 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Rodriguez100
Tsukuyomi
Platinum V
Level 126
God Stats
15W - 18L
1,821 SR
Queue Stats
183W - 180L
1,767 MMR
Solo
Danzaburou
Danzaburou
Gold II
fofty
Danzaburou
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 156L
1,554 MMR
Party 1
Pele
Pele
Platinum I
oTavua
Pele
Platinum I
Level 127
God Stats
10W - 9L
1,669 SR
Queue Stats
522W - 523L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 2 / 3
5,970
597
3,824
5,243
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
JustCluck
Cu Chulainn
11
3 / 1 / 2
6,600
660
7,731
9,543
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Oldhippo
Heimdallr
11
2 / 0 / 0
6,219
622
3,290
4,013
1,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
serinosman
Ganesha
9
1 / 0 / 2
5,512
551
1,432
2,616
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 3
6,273
627
3,418
4,145
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoThanatosBakasuraKali

VS

Bans
FreyaMartichorasSerqetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
1
0 / 0 / 0
3,422
342
0
0
0
Agni
11
1 / 1 / 0
6,279
628
2,412
5,214
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rodriguez100
Tsukuyomi
9
1 / 4 / 0
5,226
523
3,252
9,637
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
fofty
Danzaburou
9
0 / 2 / 0
5,167
517
1,651
6,229
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
oTavua
Pele
10
2 / 3 / 0
5,726
573
4,165
9,470
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
4
4
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
L
Agni
1
1
0
1
W
Ravana
2
2
3
1.75
W
Cu Chulainn
JustCluck
Cu Chulainn
3
1
2
4
W
Heimdallr
Oldhippo
Heimdallr
2
0
0
2
L
Tsukuyomi
Rodriguez100
Tsukuyomi
1
4
0
0.25
L
Danzaburou
fofty
Danzaburou
0
2
0
0
L
Pele
oTavua
Pele
2
3
0
0.67
W
Ganesha
serinosman
Ganesha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
11,480
25,560
Taken
30,550
12,930
Mitigated
10,731
9,467
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Agni
2,412
69
0
1,090
5,214
1,827
0
1,478
3,736
44,444
0
W
Ravana
3,824
1,418
0
1,124
5,243
1,990
0
770
4,419
0
42,021
W
Cu Chulainn
JustCluck
Cu Chulainn
7,731
751
0
2,590
9,543
6,390
0
0
9,543
0
50,398
W
Heimdallr
Oldhippo
Heimdallr
3,290
1,675
0
2,848
4,013
1,822
0
7
4,006
0
45,803
L
Tsukuyomi
Rodriguez100
Tsukuyomi
3,252
525
0
1,831
9,637
3,404
0
549
9,088
0
30,470
L
Danzaburou
fofty
Danzaburou
1,651
618
0
1,920
6,229
2,449
0
284
5,945
0
34,785
L
Pele
oTavua
Pele
4,165
1,384
0
1,024
9,470
3,051
0
2,546
6,836
0
34,062
W
Ganesha
serinosman
Ganesha
1,432
39
690
1,465
2,616
1,390
0
206
2,400
12,688
0
W
3,418
369
0
750
4,145
1,338
0
1,256
2,767
51,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
25,820
356
Minions Killed
257
0
Camps Cleared
0
1,045,956
Distance Traveled
865,621
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,422
342
0
0
0
5,066
0
L
Agni
6,279
628
99
10
0
206,623
2
W
Ravana
5,970
597
71
7
0
224,830
0
W
Cu Chulainn
6,600
660
76
8
0
225,986
0
W
Heimdallr
6,219
622
107
11
0
186,411
0
L
Tsukuyomi
5,226
523
49
5
0
193,261
0
L
Danzaburou
5,167
517
54
5
0
228,200
0
L
Pele
5,726
573
55
6
0
232,471
0
W
Ganesha
5,512
551
1
0
0
208,707
4
W
Zeus
6,273
627
101
10
0
200,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role