Player Matchup

Hel
Hel
HotFastToast
Hel
Level 108
God Stats
4W - 8L
1,410 SR
Queue Stats
873W - 893L
1,528 Elo+
Solo
Xbalanque
Xbalanque
OtherKill
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 167L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
ProfReithe
Kuzenbo
Level 212
God Stats
6W - 4L
1,788 SR
Queue Stats
243W - 230L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
VACARAMARA
Nu Wa
Level 189
God Stats
22W - 14L
1,610 SR
Queue Stats
720W - 759L
1,440 Elo+
Solo
Charybdis
Charybdis
mrdarcyisgreat
Charybdis
Level 156
God Stats
3W - 4L
1,366 SR
Queue Stats
243W - 230L
1,500 Elo+
Party 2
Team Averages
Level 158
1,535 SR
1,481 Elo+

VS

Team Averages
Level 100
1,506 SR
1,494 Elo+
Zeus
Zeus
Connor36879541
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 126L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Revyug44
Tsukuyomi
Level 122
God Stats
0W - 1L
1,469 SR
Queue Stats
56W - 42L
1,508 Elo+
Solo
Fenrir
Fenrir
aphelxon
Fenrir
Level 123
God Stats
5W - 5L
1,528 SR
Queue Stats
535W - 547L
1,467 Elo+
Party 1
Anhur
Anhur
eaglefan1212
Anhur
Level 109
God Stats
2W - 2L
1,441 SR
Queue Stats
66W - 69L
1,525 Elo+
Solo
Aphrodite
Aphrodite
mintha
Aphrodite
Level 120
God Stats
23W - 13L
1,589 SR
Queue Stats
555W - 572L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,408
784
11,181
10,208
5,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
OtherKill
Xbalanque
17
3 / 3 / 12
9,961
830
21,470
11,835
6,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ProfReithe
Kuzenbo
15
4 / 3 / 11
10,081
840
9,684
19,035
28,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
19
7 / 1 / 8
10,833
903
16,133
10,094
6,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
mrdarcyisgreat
Charybdis
15
1 / 2 / 8
9,080
757
8,820
9,561
4,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
9,522
794
12,274
9,264
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Revyug44
Tsukuyomi
16
2 / 3 / 5
8,710
726
13,705
22,066
9,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
aphelxon
Fenrir
14
1 / 5 / 7
7,986
666
8,027
16,013
16,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 7
8,334
695
6,710
11,338
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
mintha
Aphrodite
15
3 / 3 / 5
8,619
718
7,219
12,908
11,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
20
Kills
10
11
Deaths
20
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
5
2
11
5.25
W
Xbalanque
OtherKill
Xbalanque
3
3
12
3
W
Kuzenbo
ProfReithe
Kuzenbo
4
3
11
3.17
L
Tsukuyomi
Revyug44
Tsukuyomi
2
3
5
1.5
W
Nu Wa
7
1
8
11
L
Fenrir
aphelxon
Fenrir
1
5
7
0.9
L
1
5
7
0.9
L
Aphrodite
mintha
Aphrodite
3
3
5
1.83
W
Charybdis
mrdarcyisgreat
Charybdis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,288
Damage
47,935
60,733
Taken
71,589
50,615
Mitigated
46,723
29,626
Healing
28,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,274
1,917
1,008
411
9,264
4,251
0
6,562
2,642
34,162
0
W
11,181
790
13,246
5,588
10,208
5,721
192
2,925
6,950
13,761
0
W
Xbalanque
OtherKill
Xbalanque
21,470
7,895
46
1,285
11,835
6,131
1,226
4,344
7,255
0
42,940
W
Kuzenbo
ProfReithe
Kuzenbo
9,684
2,405
950
2,458
19,035
28,092
262
4,959
13,739
15,734
187
L
Tsukuyomi
Revyug44
Tsukuyomi
13,705
2,047
637
6,799
22,066
9,222
0
12,038
9,932
0
32,750
W
Nu Wa
16,133
3,833
2,126
2,734
10,094
6,481
1,763
2,907
6,956
38,078
0
L
Fenrir
aphelxon
Fenrir
8,027
389
2,100
2,645
16,013
16,873
0
6,741
9,232
0
11,263
L
6,710
2,922
646
503
11,338
5,349
0
5,351
5,931
0
22,303
L
Aphrodite
mintha
Aphrodite
7,219
1,655
8,464
5,412
12,908
11,028
0
5,949
6,744
27,010
0
W
Charybdis
mrdarcyisgreat
Charybdis
8,820
4,486
584
609
9,561
4,190
1,062
4,414
4,668
0
19,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
43,171
158
Minions Killed
174
0
Camps Cleared
0
1,103,057
Distance Traveled
1,077,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,522
794
42
4
0
204,291
0
W
Hel
9,408
784
2
0
0
235,147
0
W
Xbalanque
9,961
830
63
5
0
209,896
0
W
Kuzenbo
10,081
840
6
1
0
205,874
0
L
Tsukuyomi
8,710
726
34
3
0
239,650
0
W
Nu Wa
10,833
903
49
4
0
243,285
0
L
Fenrir
7,986
666
3
0
0
242,485
0
L
Anhur
8,334
695
48
4
0
180,698
0
L
Aphrodite
8,619
718
47
4
0
210,433
0
W
Charybdis
9,080
757
38
3
0
208,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role