Player Matchup

King Arthur
King Arthur
Bronze IV
Eragon234
King Arthur
Bronze IV
Level 65
God Stats
0W - 1L
1,600 SR
Queue Stats
5W - 18L
1,224 MMR
Solo
Fenrir
Fenrir
Bronze IV
LaDenisada
Fenrir
Bronze IV
Level 38
God Stats
46W - 43L
1,272 SR
Queue Stats
339W - 354L
1,277 MMR
Solo
Athena
Athena
Gold V
TheBrood
Athena
Gold V
Level 138
God Stats
4W - 2L
1,682 SR
Queue Stats
147W - 153L
1,215 MMR
Solo
Izanami
Izanami
Bronze I
XolodOK3574
Izanami
Bronze I
Level 48
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 11L
1,216 MMR
Solo
Vulcan
Vulcan
Gold IV
temp-237433
Vulcan
Gold IV
Level 155
God Stats
4W - 1L
1,752 SR
Queue Stats
320W - 364L
1,301 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,512 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,489 SR
1,245 MMR
Raijin
Raijin
Silver V
IPhxnix_
Raijin
Silver V
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 65L
1,200 MMR
Party 1
Jormungandr
Jormungandr
Silver V
I_Zero_Vi
Jormungandr
Silver V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 64L
1,212 MMR
Party 1
Nemesis
Nemesis
Gold V
Periko21
Nemesis
Gold V
Level 116
God Stats
19W - 15L
1,613 SR
Queue Stats
56W - 61L
1,255 MMR
Solo
Ares
Ares
Gold IV
Zugrububio
Ares
Gold IV
Level 183
God Stats
9W - 7L
1,537 SR
Queue Stats
263W - 278L
1,253 MMR
Solo
Apollo
Apollo
Gold IV
fistikos
Apollo
Gold IV
Level 183
God Stats
4W - 5L
1,296 SR
Queue Stats
273W - 286L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eragon234
King Arthur
12
0 / 0 / 1
6,512
465
3,817
13,791
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
LaDenisada
Fenrir
13
4 / 3 / 3
7,474
534
4,989
10,203
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
TheBrood
Athena
9
1 / 7 / 3
6,297
450
4,511
15,972
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
XolodOK3574
Izanami
7
1 / 7 / 3
5,564
397
3,509
11,343
3,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
2 / 4 / 2
6,862
490
11,244
8,916
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayAnubisAwilixRavana

VS

Bans
SusanoSun WukongBastetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IPhxnix_
Raijin
13
5 / 0 / 9
8,105
579
11,290
7,104
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
I_Zero_Vi
Jormungandr
13
0 / 3 / 0
7,601
543
8,049
8,881
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Periko21
Nemesis
13
5 / 2 / 6
7,806
558
8,681
11,298
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 2 / 7
7,997
571
6,920
14,085
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
fistikos
Apollo
12
4 / 2 / 7
7,528
538
8,422
10,553
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
21
21
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Eragon234
King Arthur
0
0
1
0.5
W
Raijin
IPhxnix_
Raijin
5
0
9
9.5
W
Jormungandr
I_Zero_Vi
Jormungandr
0
3
0
0
L
Fenrir
LaDenisada
Fenrir
4
3
3
1.83
W
Nemesis
Periko21
Nemesis
5
2
6
4
L
Athena
TheBrood
Athena
1
7
3
0.36
L
Izanami
XolodOK3574
Izanami
1
7
3
0.36
W
7
2
7
5.25
W
Apollo
fistikos
Apollo
4
2
7
3.75
L
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
43,362
60,225
Taken
51,921
34,355
Mitigated
29,632
7,653
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Eragon234
King Arthur
3,817
682
0
1,890
13,791
8,447
0
7,941
5,307
0
39,726
W
Raijin
IPhxnix_
Raijin
11,290
926
0
150
7,104
3,066
0
2,928
4,032
57,462
0
W
Jormungandr
I_Zero_Vi
Jormungandr
8,049
2,202
0
250
8,881
5,840
0
0
8,881
51,272
0
L
Fenrir
LaDenisada
Fenrir
4,989
303
0
1,367
10,203
5,001
0
1,707
8,402
0
48,592
W
Nemesis
Periko21
Nemesis
8,681
4,552
0
1,734
11,298
4,605
616
3,255
7,917
0
62,142
L
Athena
TheBrood
Athena
4,511
1,084
0
2,166
15,972
13,496
0
7,048
8,710
22,426
0
L
Izanami
XolodOK3574
Izanami
3,509
2,350
0
1,230
11,343
3,889
0
3,762
7,471
0
25,653
W
6,920
518
0
3,033
14,085
11,638
32
6,182
7,638
25,907
0
W
Apollo
fistikos
Apollo
8,422
4,980
0
2,631
10,553
4,483
1,845
2,892
7,581
0
49,976
L
Vulcan
11,244
3,104
0
1,000
8,916
3,522
139
4,440
3,994
51,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
39,037
296
Minions Killed
374
0
Camps Cleared
0
1,314,500
Distance Traveled
1,354,447
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,512
465
60
4
0
258,538
4
W
Raijin
8,105
579
110
8
0
267,549
0
W
Jormungandr
7,601
543
87
6
0
238,373
0
L
Fenrir
7,474
534
72
5
0
289,325
0
W
Nemesis
7,806
558
85
6
0
321,088
0
L
Athena
6,297
450
29
2
0
281,493
0
L
Izanami
5,564
397
48
3
0
215,783
0
W
Ares
7,997
571
28
2
0
259,177
1
W
Apollo
7,528
538
64
5
0
268,260
3
L
Vulcan
6,862
490
87
6
0
269,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role