Player Matchup

Heimdallr
Heimdallr
AGLkostya51
Heimdallr
Level 61
God Stats
2W - 2L
1,652 SR
Queue Stats
129W - 140L
1,387 Elo+
Solo
Neith
Neith
AfroSjors
Neith
Level 61
God Stats
91W - 91L
1,510 SR
Queue Stats
180W - 182L
1,463 Elo+
Solo
Thor
Thor
Martensbacken
Thor
Level 69
God Stats
13W - 8L
1,509 SR
Queue Stats
29W - 23L
1,498 Elo+
Solo
Mulan
Mulan
Xoeqs
Mulan
Level 38
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 29L
1,254 Elo+
Solo
Hou Yi
Hou Yi
qand
Hou Yi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,417 Elo+

VS

Team Averages
Level 50
1,539 SR
1,387 Elo+
Merlin
Merlin
Ciggy002
Merlin
Level 29
God Stats
3W - 3L
1,711 SR
Queue Stats
31W - 37L
1,307 Elo+
Party 1
Ares
Ares
Dr_Carlito57
Ares
Level 59
God Stats
27W - 27L
1,465 SR
Queue Stats
164W - 186L
1,403 Elo+
Solo
Medusa
Medusa
OkamiPt311
Medusa
Level 63
God Stats
9W - 1L
1,559 SR
Queue Stats
120W - 135L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
SnowWallker
Jormungandr
Level 53
God Stats
2W - 3L
1,465 SR
Queue Stats
85W - 94L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
cobblestreetking
Cliodhna
Level 47
God Stats
11W - 10L
1,494 SR
Queue Stats
200W - 210L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGLkostya51
Heimdallr
1
0 / 0 / 0
2,691
449
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
AfroSjors
Neith
6
0 / 1 / 0
3,218
536
2,066
3,740
1,070
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 0
4,124
687
1,901
3,237
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Xoeqs
Mulan
6
0 / 2 / 0
3,595
599
943
5,485
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
qand
Hou Yi
6
0 / 0 / 1
3,411
569
983
2,283
613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ciggy002
Merlin
8
0 / 0 / 0
4,278
713
1,018
2,001
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
3,986
664
1,278
3,851
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
OkamiPt311
Medusa
5
1 / 1 / 0
3,712
619
2,509
3,222
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
SnowWallker
Jormungandr
8
2 / 0 / 0
5,038
840
2,760
2,831
1,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
4,020
670
716
4,488
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AGLkostya51
Heimdallr
0
0
0
0
L
Neith
AfroSjors
Neith
0
1
0
0
W
Merlin
Ciggy002
Merlin
0
0
0
0
W
0
1
1
0.5
L
2
0
0
2
W
Medusa
OkamiPt311
Medusa
1
1
0
1
W
Jormungandr
SnowWallker
Jormungandr
2
0
0
2
L
Mulan
Xoeqs
Mulan
0
2
0
0
W
0
0
1
0.5
L
Hou Yi
qand
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,893
Damage
8,281
14,745
Taken
16,393
4,769
Mitigated
6,735
4,596
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AGLkostya51
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Neith
AfroSjors
Neith
2,066
674
0
1,806
3,740
1,070
0
1,142
2,566
0
14,066
W
Merlin
Ciggy002
Merlin
1,018
0
0
548
2,001
530
296
0
2,001
22,554
0
W
1,278
0
0
1,052
3,851
2,380
0
0
3,851
11,033
0
L
1,901
223
143
866
3,237
1,005
0
611
2,572
0
18,721
W
Medusa
OkamiPt311
Medusa
2,509
1,118
0
1,030
3,222
901
0
0
3,222
0
18,066
W
Jormungandr
SnowWallker
Jormungandr
2,760
1,571
0
764
2,831
1,659
292
66
2,765
33,664
0
L
Mulan
Xoeqs
Mulan
943
140
0
782
5,485
2,081
0
2,760
2,725
0
18,068
W
716
0
0
966
4,488
1,265
0
0
4,488
0
22,252
L
Hou Yi
qand
Hou Yi
983
648
0
999
2,283
613
0
499
1,784
0
11,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,039
Gold Earned
21,034
100
Minions Killed
178
0
Camps Cleared
0
531,591
Distance Traveled
582,652
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,691
449
0
0
0
11,898
0
L
Neith
3,218
536
15
3
0
114,815
0
W
Merlin
4,278
713
46
8
0
114,822
2
W
Ares
3,986
664
11
2
0
127,011
2
L
Thor
4,124
687
30
5
0
140,595
0
W
Medusa
3,712
619
29
5
0
104,012
2
W
Jormungandr
5,038
840
56
9
0
102,502
0
L
Mulan
3,595
599
33
6
0
140,468
0
W
Cliodhna
4,020
670
36
6
0
134,305
0
L
Hou Yi
3,411
569
22
4
0
123,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role