Player Matchup

Freya
Freya
Gold III
FreshOffDaBlock
Freya
Gold III
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 130L
1,458 MMR
Solo
Horus
Horus
Bronze III
Ron_DotCom
Horus
Bronze III
Level 106
God Stats
2W - 2L
1,507 SR
Queue Stats
14W - 18L
1,434 MMR
Party 1
Chaac
Chaac
Bronze III
TCM_Reese
Chaac
Bronze III
Level 142
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
infernokingxx13
Morgan Le Fay
Gold I
Level 117
God Stats
62W - 59L
1,549 SR
Queue Stats
300W - 314L
1,515 MMR
Solo
Bastet
Bastet
Gold I
slayerdj22
Bastet
Gold I
Level 114
God Stats
13W - 11L
1,595 SR
Queue Stats
297W - 296L
1,516 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,521 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,556 SR
1,484 MMR
Kukulkan
Kukulkan
Gold V
DaNCrzyy
Kukulkan
Gold V
Level 140
God Stats
0W - 1L
1,639 SR
Queue Stats
26W - 25L
1,433 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Phaynte
Jormungandr
Bronze III
Level 67
God Stats
11W - 7L
1,670 SR
Queue Stats
34W - 36L
1,491 MMR
Solo
Anhur
Anhur
Bronze III
SmartyAspect
Anhur
Bronze III
Level 134
God Stats
3W - 2L
1,312 SR
Queue Stats
51W - 54L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
hello5019
Fenrir
Gold IV
Level 137
God Stats
4W - 8L
1,415 SR
Queue Stats
55W - 59L
1,494 MMR
Solo
Ganesha
Ganesha
Gold II
vikhang
Ganesha
Gold II
Level 141
God Stats
7W - 11L
1,744 SR
Queue Stats
393W - 391L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,319
555
9,888
11,376
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
12
0 / 3 / 9
7,653
510
3,705
10,540
7,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
TCM_Reese
Chaac
14
0 / 0 / 2
8,114
541
3,677
6,578
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
infernokingxx13
Morgan Le Fay
14
3 / 3 / 3
8,208
547
7,873
10,141
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
slayerdj22
Bastet
17
12 / 0 / 3
10,112
674
13,662
11,248
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliRavanaThanatos

VS

Bans
MartichorasBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaNCrzyy
Kukulkan
14
1 / 4 / 0
8,109
541
4,602
9,285
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Phaynte
Jormungandr
9
0 / 0 / 0
6,473
432
2,570
4,822
2,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 5 / 2
8,300
553
8,361
13,638
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
hello5019
Fenrir
13
4 / 7 / 2
7,918
528
8,034
16,496
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
vikhang
Ganesha
12
1 / 3 / 6
7,879
525
4,392
11,856
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
11
11
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaNCrzyy
Kukulkan
1
4
0
0.25
W
4
5
2
1
L
Jormungandr
Phaynte
Jormungandr
0
0
0
0
W
Horus
0
3
9
1.5
L
5
5
2
1.2
W
Chaac
TCM_Reese
Chaac
0
0
2
1
L
Fenrir
hello5019
Fenrir
4
7
2
0.71
W
Morgan Le Fay
infernokingxx13
Morgan Le Fay
3
3
3
1.5
W
Bastet
slayerdj22
Bastet
12
0
3
13.5
L
Ganesha
vikhang
Ganesha
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
27,959
49,883
Taken
56,097
26,359
Mitigated
29,359
15,657
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaNCrzyy
Kukulkan
4,602
422
0
495
9,285
3,507
160
2,098
6,831
81,494
0
W
9,888
2,766
0
3,318
11,376
4,066
364
590
10,774
62,386
0
L
Jormungandr
Phaynte
Jormungandr
2,570
508
0
1,719
4,822
2,674
0
0
4,422
33,575
0
W
Horus
3,705
1,867
434
2,951
10,540
7,961
52
2,332
8,208
0
22,612
L
8,361
4,688
0
5,066
13,638
5,343
0
6,422
6,777
0
60,004
W
Chaac
TCM_Reese
Chaac
3,677
554
0
3,539
6,578
6,072
42
2,704
3,870
0
61,667
L
Fenrir
hello5019
Fenrir
8,034
1,782
0
2,822
16,496
6,590
0
3,386
12,792
0
56,657
W
Morgan Le Fay
infernokingxx13
Morgan Le Fay
7,873
311
0
2,035
10,141
3,757
72
3,388
6,751
58,057
0
W
Bastet
slayerdj22
Bastet
13,662
4,525
0
3,380
11,248
4,503
4
2,579
8,547
0
78,634
L
Ganesha
vikhang
Ganesha
4,392
370
0
1,913
11,856
11,245
183
4,548
6,883
31,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
38,679
461
Minions Killed
444
0
Camps Cleared
0
1,560,243
Distance Traveled
1,260,901
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,109
541
152
10
0
289,880
0
W
Freya
8,319
555
112
7
0
270,860
2
L
Jormungandr
6,473
432
65
4
0
129,826
2
W
Horus
7,653
510
38
3
0
319,170
5
L
Anhur
8,300
553
130
9
0
238,623
0
W
Chaac
8,114
541
91
6
0
305,128
0
L
Fenrir
7,918
528
77
5
0
314,485
2
W
Morgan Le Fay
8,208
547
110
7
0
295,163
2
W
Bastet
10,112
674
110
7
0
369,922
0
L
Ganesha
7,879
525
20
1
0
288,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role