Player Matchup

Ao Kuang
Ao Kuang
HashtagMelone
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 181L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
OakleyMF
Kuzenbo
Level 57
God Stats
5W - 6L
1,405 SR
Queue Stats
110W - 108L
1,397 Elo+
Party 3
Ix Chel
Ix Chel
Shadow798152
Ix Chel
Level 142
God Stats
6W - 4L
1,564 SR
Queue Stats
175W - 158L
1,462 Elo+
Party 3
Geb
Geb
Vladik20_UKR
Geb
Level 71
God Stats
7W - 9L
1,533 SR
Queue Stats
303W - 273L
1,470 Elo+
Solo
Anhur
Anhur
eapoggers
Anhur
Level 5
God Stats
3W - 3L
1,379 SR
Queue Stats
8W - 7L
1,396 Elo+
Party 3
Team Averages
Level 73
1,476 SR
1,434 Elo+

VS

Team Averages
Level 54
1,333 SR
1,421 Elo+
Anubis
Anubis
BeLegend
Anubis
Level 86
God Stats
192W - 127L
1,603 SR
Queue Stats
215W - 148L
1,547 Elo+
Party 2
Martichoras
Martichoras
Griffiths789
Martichoras
Level 26
God Stats
2W - 4L
1,261 SR
Queue Stats
11W - 22L
1,312 Elo+
Party 1
Shiva
Shiva
MLGHayez
Shiva
Level 56
God Stats
0W - 3L
1,177 SR
Queue Stats
14W - 24L
1,381 Elo+
Party 1
Ganesha
Ganesha
SpudJacksonn
Ganesha
Level 87
God Stats
5W - 14L
1,365 SR
Queue Stats
146W - 151L
1,449 Elo+
Party 1
Fenrir
Fenrir
Tryzaar
Fenrir
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HashtagMelone
Ao Kuang
13
2 / 4 / 2
7,748
553
5,120
13,635
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
OakleyMF
Kuzenbo
11
1 / 3 / 2
7,031
502
2,904
10,038
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Shadow798152
Ix Chel
12
1 / 4 / 2
7,484
535
8,937
7,078
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 1
9,050
646
8,514
7,493
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
eapoggers
Anhur
11
2 / 4 / 2
6,957
497
9,146
9,864
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeLegend
Anubis
7
2 / 1 / 2
5,779
413
4,824
4,088
2,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Griffiths789
Martichoras
10
4 / 4 / 2
6,469
462
5,932
9,447
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
MLGHayez
Shiva
12
0 / 2 / 0
6,620
473
2,274
14,460
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
SpudJacksonn
Ganesha
11
0 / 1 / 8
6,934
495
4,370
11,115
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Tryzaar
Fenrir
12
8 / 2 / 2
7,916
565
8,637
12,448
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
14
15
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
BeLegend
Anubis
2
1
2
3
L
Martichoras
Griffiths789
Martichoras
4
4
2
1.25
W
Ao Kuang
HashtagMelone
Ao Kuang
2
4
2
0.75
L
Shiva
MLGHayez
Shiva
0
2
0
0
W
Kuzenbo
OakleyMF
Kuzenbo
1
3
2
0.67
W
Ix Chel
Shadow798152
Ix Chel
1
4
2
0.5
L
Ganesha
SpudJacksonn
Ganesha
0
1
8
4
L
Fenrir
Tryzaar
Fenrir
8
2
2
4.5
W
4
0
1
4.5
W
Anhur
eapoggers
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
26,037
48,108
Taken
51,558
24,829
Mitigated
25,193
10,092
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BeLegend
Anubis
4,824
272
0
2,259
4,088
2,016
0
2,885
1,175
25,259
0
L
Martichoras
Griffiths789
Martichoras
5,932
1,527
0
640
9,447
2,911
0
2,797
6,598
0
32,276
W
Ao Kuang
HashtagMelone
Ao Kuang
5,120
1,017
0
1,851
13,635
4,694
0
2,273
11,362
73,935
0
L
Shiva
MLGHayez
Shiva
2,274
558
0
1,959
14,460
7,732
0
6,623
7,155
0
39,869
W
Kuzenbo
OakleyMF
Kuzenbo
2,904
1,426
0
1,616
10,038
8,796
112
2,073
7,658
15,713
0
W
Ix Chel
Shadow798152
Ix Chel
8,937
643
971
1,086
7,078
1,851
347
3,379
3,699
51,419
0
L
Ganesha
SpudJacksonn
Ganesha
4,370
1,244
0
2,208
11,115
7,480
0
5,721
5,352
31,086
0
L
Fenrir
Tryzaar
Fenrir
8,637
3,784
0
2,139
12,448
5,054
0
6,064
6,304
0
49,609
W
8,514
1,177
0
1,000
7,493
6,256
363
649
6,844
54,981
640
W
Anhur
eapoggers
Anhur
9,146
5,423
0
3,568
9,864
3,232
1,760
908
8,956
0
53,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
33,718
383
Minions Killed
296
0
Camps Cleared
0
1,384,313
Distance Traveled
1,162,712
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,779
413
36
3
0
94,214
0
L
Martichoras
6,469
462
66
5
0
264,977
0
W
Ao Kuang
7,748
553
110
8
0
307,821
0
L
Shiva
6,620
473
79
6
0
202,000
0
W
Kuzenbo
7,031
502
15
1
0
271,533
0
W
Ix Chel
7,484
535
75
5
0
271,622
0
L
Ganesha
6,934
495
36
3
0
288,876
4
L
Fenrir
7,916
565
79
6
0
312,645
0
W
Geb
9,050
646
106
8
0
291,233
1
W
Anhur
6,957
497
77
6
0
242,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role