Player Matchup

Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ManicMike08
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,507 Elo+
Party 1
Ullr
Ullr
kiseen8935
Ullr
Level 145
God Stats
6W - 5L
1,514 SR
Queue Stats
546W - 551L
1,446 Elo+
Solo
Amaterasu
Amaterasu
offSETlokiii
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,525 Elo+
Party 1
Team Averages
Level 130
1,503 SR
1,496 Elo+

VS

Team Averages
Level 85
1,447 SR
1,487 Elo+
Poseidon
Poseidon
Dirtyvillan
Poseidon
Level 108
God Stats
2W - 6L
1,234 SR
Queue Stats
213W - 214L
1,472 Elo+
Solo
Chang'e
Chang'e
DoubleH88724
Chang'e
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,565 Elo+
Solo
Ah Puch
Ah Puch
SwagDadyMcBigD
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,430 Elo+
Solo
Bellona
Bellona
Yeiken
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 162L
1,467 Elo+
Solo
The Morrigan
The Morrigan
smokineverday
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 3 / 5
12,125
758
10,316
12,586
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
 
Ra
19
2 / 2 / 6
11,453
716
6,978
16,175
8,923
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
7 / 0 / 7
12,849
803
15,065
11,112
6,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 1 / 8
11,005
688
4,931
10,590
6,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
offSETlokiii
Amaterasu
19
5 / 5 / 10
11,932
746
12,432
23,508
18,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dirtyvillan
Poseidon
16
3 / 6 / 2
9,933
621
9,634
10,995
4,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
DoubleH88724
Chang'e
1
0 / 0 / 0
3,936
246
0
0
0
20
4 / 5 / 6
12,016
751
29,483
15,592
10,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Yeiken
Bellona
19
3 / 4 / 3
9,895
618
10,588
17,132
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
smokineverday
The Morrigan
16
1 / 6 / 3
9,004
563
10,388
9,787
4,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
11
11
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
5
2.5
W
Ra
 
Ra
2
2
6
2.5
L
Poseidon
Dirtyvillan
Poseidon
3
6
2
0.67
L
Chang'e
DoubleH88724
Chang'e
0
0
0
0
W
Vulcan
7
0
7
10.5
L
4
5
6
1.4
L
Bellona
Yeiken
Bellona
3
4
3
1.13
W
2
1
8
6
W
Amaterasu
offSETlokiii
Amaterasu
5
5
10
2
L
The Morrigan
smokineverday
The Morrigan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,722
Damage
60,093
73,971
Taken
53,506
46,747
Mitigated
36,731
38,897
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,316
332
2,846
1,698
12,586
5,956
830
8,929
3,404
32,127
0
W
Ra
 
Ra
6,978
405
12,447
7,574
16,175
8,923
603
10,905
5,134
37,592
0
L
Poseidon
Dirtyvillan
Poseidon
9,634
1,169
926
779
10,995
4,900
0
7,875
2,933
27,920
0
L
Chang'e
DoubleH88724
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
15,065
8,209
2,072
2,860
11,112
6,158
849
5,758
4,820
55,211
0
L
29,483
904
529
4,039
15,592
10,268
0
8,220
6,719
63,977
0
L
Bellona
Yeiken
Bellona
10,588
426
0
3,985
17,132
16,788
0
9,826
6,941
0
22,528
W
4,931
789
379
2,412
10,590
6,889
346
8,131
2,132
0
19,863
W
Amaterasu
offSETlokiii
Amaterasu
12,432
4,944
1,493
5,116
23,508
18,821
1,592
13,538
8,788
0
23,284
L
The Morrigan
smokineverday
The Morrigan
10,388
1,087
804
1,673
9,787
4,775
0
6,083
3,534
20,821
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
44,784
248
Minions Killed
151
0
Camps Cleared
0
1,559,268
Distance Traveled
1,093,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,125
758
60
4
0
298,530
0
W
Ra
11,453
716
72
5
0
336,195
0
L
Poseidon
9,933
621
45
3
0
267,040
0
L
Chang'e
3,936
246
0
0
0
0
0
W
Vulcan
12,849
803
56
4
0
329,791
0
L
Ah Puch
12,016
751
59
4
0
298,553
0
L
Bellona
9,895
618
23
1
0
293,697
0
W
Ullr
11,005
688
39
2
0
280,377
0
W
Amaterasu
11,932
746
21
1
0
314,375
0
L
The Morrigan
9,004
563
24
2
0
233,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role