Player Matchup

Ao Kuang
Ao Kuang
Death123467
Ao Kuang
Level 41
God Stats
11W - 12L
1,499 SR
Queue Stats
61W - 100L
1,258 Elo+
Solo
The Morrigan
The Morrigan
Grandpa2828
The Morrigan
Level 93
God Stats
2W - 9L
1,293 SR
Queue Stats
191W - 179L
1,456 Elo+
Party 1
Ares
Ares
MCXslayer33
Ares
Level 56
God Stats
2W - 3L
1,513 SR
Queue Stats
257W - 262L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
MegaBoss_307
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,322 Elo+
Solo
Izanami
Izanami
OnlyFLYGOD
Izanami
Level 65
God Stats
14W - 18L
1,425 SR
Queue Stats
150W - 152L
1,412 Elo+
Party 1
Team Averages
Level 63
1,446 SR
1,369 Elo+

VS

Team Averages
Level 71
1,560 SR
1,410 Elo+
Janus
Janus
AlexS__S
Janus
Level 109
God Stats
44W - 58L
1,475 SR
Queue Stats
753W - 770L
1,461 Elo+
Solo
Chronos
Chronos
Lord_Hamilton170
Chronos
Level 70
God Stats
22W - 17L
1,587 SR
Queue Stats
172W - 153L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
SOW diego2
Baron Samedi
Level 57
God Stats
4W - 1L
1,686 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Neith
Neith
finfun60
Neith
Level 89
God Stats
10W - 10L
1,511 SR
Queue Stats
188W - 156L
1,406 Elo+
Solo
Achilles
Achilles
king-jayb95
Achilles
Level 29
God Stats
15W - 10L
1,540 SR
Queue Stats
85W - 115L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Death123467
Ao Kuang
14
4 / 5 / 0
8,429
527
5,640
12,532
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Grandpa2828
The Morrigan
15
2 / 3 / 1
8,896
556
4,488
8,369
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 0
7,003
438
3,212
14,993
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MegaBoss_307
Sun Wukong
13
0 / 4 / 2
7,416
464
5,375
12,061
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
OnlyFLYGOD
Izanami
11
0 / 6 / 1
6,594
412
3,080
13,433
4,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexS__S
Janus
14
2 / 0 / 11
8,656
541
9,075
6,018
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 6
10,236
640
7,203
9,251
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SOW diego2
Baron Samedi
15
7 / 2 / 3
9,490
593
8,347
7,324
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
finfun60
Neith
14
8 / 1 / 6
9,400
588
10,822
9,247
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
king-jayb95
Achilles
14
3 / 3 / 1
8,477
530
5,283
11,910
13,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
25
25
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
AlexS__S
Janus
2
0
11
7.5
L
Ao Kuang
Death123467
Ao Kuang
4
5
0
0.8
L
The Morrigan
Grandpa2828
The Morrigan
2
3
1
0.83
W
5
1
6
8
L
0
7
0
0
L
Sun Wukong
MegaBoss_307
Sun Wukong
0
4
2
0.25
L
Izanami
OnlyFLYGOD
Izanami
0
6
1
0.08
W
Baron Samedi
SOW diego2
Baron Samedi
7
2
3
4.25
W
Neith
finfun60
Neith
8
1
6
11
W
Achilles
king-jayb95
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
40,730
61,388
Taken
43,750
33,581
Mitigated
26,254
6,032
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AlexS__S
Janus
9,075
1,436
147
1,971
6,018
2,246
554
2,292
3,638
55,489
0
L
Ao Kuang
Death123467
Ao Kuang
5,640
1,542
0
421
12,532
5,341
0
5,151
7,212
57,029
0
L
The Morrigan
Grandpa2828
The Morrigan
4,488
470
0
1,000
8,369
3,467
663
3,427
4,733
77,848
0
W
7,203
1,559
0
1,063
9,251
3,716
1,299
1,885
7,366
104,092
0
L
3,212
63
205
1,281
14,993
12,795
0
5,543
9,088
19,179
0
L
Sun Wukong
MegaBoss_307
Sun Wukong
5,375
1,263
0
575
12,061
7,122
442
3,555
8,478
0
42,131
L
Izanami
OnlyFLYGOD
Izanami
3,080
1,597
0
2,550
13,433
4,856
0
5,932
7,131
0
42,309
W
Baron Samedi
SOW diego2
Baron Samedi
8,347
235
335
1,562
7,324
3,300
559
4,096
3,203
56,624
0
W
Neith
finfun60
Neith
10,822
5,154
0
4,852
9,247
3,751
1,126
2,145
7,102
0
52,480
W
Achilles
king-jayb95
Achilles
5,283
1,502
0
438
11,910
13,241
99
2,886
9,024
0
43,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
46,259
381
Minions Killed
490
0
Camps Cleared
0
1,495,980
Distance Traveled
1,572,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,656
541
93
6
0
306,939
6
L
Ao Kuang
8,429
527
88
6
0
305,318
0
L
The Morrigan
8,896
556
143
9
0
287,339
0
W
Chronos
10,236
640
137
9
0
356,320
0
L
Ares
7,003
438
20
1
0
322,807
2
L
Sun Wukong
7,416
464
62
4
0
309,293
0
L
Izanami
6,594
412
68
4
0
271,223
0
W
Baron Samedi
9,490
593
109
7
0
301,117
0
W
Neith
9,400
588
89
6
0
311,641
0
W
Achilles
8,477
530
62
4
0
296,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role