Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Adisiti
Shiva
Level 158
God Stats
14W - 10L
1,652 SR
Queue Stats
666W - 697L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Kyoshi_Cat
Hou Yi
Level 149
God Stats
2W - 5L
1,432 SR
Queue Stats
606W - 583L
1,493 Elo+
Solo
Discordia
Discordia
gollums
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
petrus19969
Ah Muzen Cab
Level 155
God Stats
0W - 2L
1,270 SR
Queue Stats
70W - 77L
1,494 Elo+
Solo
Team Averages
Level 143
1,471 SR
1,452 Elo+

VS

Team Averages
Level 153
1,559 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mister Pink32
Neith
Level 148
God Stats
7W - 2L
1,723 SR
Queue Stats
302W - 321L
1,482 Elo+
Solo
Ares
Ares
crazydmitriy
Ares
Level 158
God Stats
12W - 9L
1,519 SR
Queue Stats
609W - 518L
1,509 Elo+
Solo
Merlin
Merlin
tsukuyomee11
Merlin
Level 155
God Stats
9W - 7L
1,555 SR
Queue Stats
857W - 873L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 6 / 1
6,917
629
8,411
13,303
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Adisiti
Shiva
14
1 / 5 / 2
7,159
651
9,119
14,159
12,249
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Kyoshi_Cat
Hou Yi
15
1 / 3 / 3
7,446
677
5,015
8,256
4,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
gollums
Discordia
14
1 / 5 / 4
7,698
700
8,845
10,507
3,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
petrus19969
Ah Muzen Cab
15
2 / 2 / 2
8,139
740
11,069
8,834
3,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 0 / 10
9,495
863
13,091
9,512
4,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
 
Ne Zha
14
4 / 3 / 6
8,179
744
11,640
11,055
5,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 13
9,138
831
7,211
9,535
5,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 12
9,914
901
11,677
13,866
16,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Merlin
14
2 / 1 / 12
8,215
747
8,590
8,077
4,030
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
6
Kills
21
21
Deaths
6
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
1
0.25
W
Sol
 
Sol
6
0
10
11
W
Ne Zha
 
Ne Zha
4
3
6
2.33
L
Shiva
Adisiti
Shiva
1
5
2
0.4
L
Hou Yi
Kyoshi_Cat
Hou Yi
1
3
3
0.83
W
4
1
13
10.5
W
5
1
12
11
L
Discordia
gollums
Discordia
1
5
4
0.6
L
Ah Muzen Cab
petrus19969
Ah Muzen Cab
2
2
2
1.5
W
Merlin
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,459
Damage
52,209
55,059
Taken
52,045
30,000
Mitigated
36,225
10,447
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,411
1,392
25
627
13,303
6,446
0
8,626
4,445
1,356
10,599
W
Sol
 
Sol
13,091
2,224
1,300
4,068
9,512
4,836
1,085
2,756
6,530
32,577
0
W
Ne Zha
 
Ne Zha
11,640
835
539
3,176
11,055
5,903
0
3,701
7,314
0
25,292
L
Shiva
Adisiti
Shiva
9,119
601
2,267
2,285
14,159
12,249
0
7,604
6,555
3,208
13,686
L
Hou Yi
Kyoshi_Cat
Hou Yi
5,015
1,295
1,003
1,167
8,256
4,304
0
4,506
3,750
0
15,307
W
7,211
2,008
1,223
2,191
9,535
5,349
40
2,373
6,800
0
24,546
W
11,677
296
2,107
3,676
13,866
16,107
0
2,077
11,485
13,591
0
L
Discordia
gollums
Discordia
8,845
222
496
1,800
10,507
3,788
0
6,834
3,673
21,528
0
L
Ah Muzen Cab
petrus19969
Ah Muzen Cab
11,069
1,695
0
777
8,834
3,213
0
5,469
3,165
0
22,640
W
Merlin
8,590
307
680
544
8,077
4,030
380
1,882
5,843
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
44,941
108
Minions Killed
191
0
Camps Cleared
0
1,041,484
Distance Traveled
1,059,176
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,917
629
11
1
0
196,256
0
W
Sol
9,495
863
71
6
0
234,678
0
W
Ne Zha
8,179
744
20
2
0
186,387
0
L
Shiva
7,159
651
22
2
0
211,625
0
L
Hou Yi
7,446
677
19
2
0
216,193
0
W
Neith
9,138
831
60
5
0
208,893
0
W
Ares
9,914
901
10
1
0
204,720
0
L
Discordia
7,698
700
28
3
0
191,434
0
L
Ah Muzen Cab
8,139
740
28
3
0
225,976
0
W
Merlin
8,215
747
30
3
0
224,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role