Player Matchup

Achilles
Achilles
AJ714799
Achilles
Level 155
God Stats
15W - 30L
1,418 SR
Queue Stats
631W - 659L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
BCpower44
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Hachiman
Hachiman
Bv Zach
Hachiman
Level 138
God Stats
2W - 2L
1,534 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 3
Scylla
Scylla
Jackie Ma4345
Scylla
Level 22
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 3
Loki
Loki
WaifuToBeatUwU
Loki
Level 24
God Stats
4W - 5L
1,557 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 1
Team Averages
Level 69
1,462 SR
1,423 Elo+

VS

Team Averages
Level 116
1,611 SR
1,517 Elo+
Surtr
Surtr
Hairypancakes12
Surtr
Level 159
God Stats
10W - 13L
1,513 SR
Queue Stats
253W - 247L
1,545 Elo+
Solo
Freya
Freya
Oneiirophobia
Freya
Level 147
God Stats
5W - 6L
1,516 SR
Queue Stats
134W - 139L
1,503 Elo+
Party 2
Sobek
Sobek
Shenanigans11
Sobek
Level 156
God Stats
8W - 5L
1,633 SR
Queue Stats
253W - 217L
1,567 Elo+
Solo
Martichoras
Martichoras
berserker5301
Martichoras
Level 27
God Stats
3W - 4L
1,571 SR
Queue Stats
45W - 65L
1,470 Elo+
Party 2
Kali
Kali
valkyrieandrade
Kali
Level 92
God Stats
2W - 0L
1,824 SR
Queue Stats
119W - 105L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJ714799
Achilles
13
3 / 1 / 2
7,403
569
8,634
14,065
10,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
BCpower44
Kuzenbo
8
0 / 7 / 0
5,580
429
3,390
11,391
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Bv Zach
Hachiman
9
0 / 2 / 0
5,672
436
4,731
5,870
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 4
6,511
501
4,218
8,782
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 1
7,458
574
3,903
10,167
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,192
630
7,913
12,003
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 2
7,903
608
9,188
7,234
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 1 / 2
8,437
649
4,408
11,049
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Martichoras
berserker5301
Martichoras
11
3 / 1 / 8
7,400
569
7,999
7,817
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 6
8,259
635
3,731
11,453
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
AJ714799
Achilles
3
1
2
4
L
Kuzenbo
BCpower44
Kuzenbo
0
7
0
0
L
Hachiman
Bv Zach
Hachiman
0
2
0
0
W
1
2
1
0.75
L
0
4
4
0.5
W
2
2
2
1.5
W
6
1
2
7
L
3
1
1
3.5
W
Martichoras
berserker5301
Martichoras
3
1
8
7
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
33,239
50,275
Taken
49,556
29,573
Mitigated
30,960
13,682
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AJ714799
Achilles
8,634
1,051
0
2,449
14,065
10,414
0
2,815
11,170
0
50,294
L
Kuzenbo
BCpower44
Kuzenbo
3,390
1,464
0
693
11,391
10,437
0
2,277
8,953
12,530
0
L
Hachiman
Bv Zach
Hachiman
4,731
3,327
0
2,166
5,870
1,862
0
1,771
4,028
0
36,782
W
7,913
1,930
0
3,947
12,003
10,721
167
236
11,767
2,227
62,131
L
4,218
266
0
2,248
8,782
3,061
0
4,367
4,121
36,041
0
W
9,188
2,649
0
3,318
7,234
2,762
1,208
1,516
5,594
55,686
0
W
4,408
775
0
4,715
11,049
9,448
216
1,448
9,427
19,307
0
L
3,903
535
0
6,126
10,167
3,799
0
2,558
7,522
0
52,578
W
Martichoras
berserker5301
Martichoras
7,999
3,733
0
2,390
7,817
3,222
0
3,219
4,374
0
48,238
W
3,731
1,332
0
6,986
11,453
4,807
0
1,278
10,087
0
53,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
40,191
337
Minions Killed
391
0
Camps Cleared
0
1,311,040
Distance Traveled
1,364,489
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,403
569
88
7
0
287,679
5
L
Kuzenbo
5,580
429
18
1
0
194,919
1
L
Hachiman
5,672
436
59
5
0
268,016
4
W
Surtr
8,192
630
107
8
0
263,908
4
L
Scylla
6,511
501
74
6
0
250,456
0
W
Freya
7,903
608
104
8
0
245,277
0
W
Sobek
8,437
649
27
2
0
264,032
3
L
Loki
7,458
574
98
8
0
309,970
0
W
Martichoras
7,400
569
73
6
0
243,898
0
W
Kali
8,259
635
80
6
0
347,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role