Player Matchup

Zeus
Zeus
GeertGamings
Zeus
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
13W - 13L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
dennisdonut
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
pabloms25698
Nu Wa
Level 68
God Stats
16W - 14L
1,495 SR
Queue Stats
18W - 20L
1,404 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,387 Elo+

VS

Team Averages
Level 82
1,386 SR
1,433 Elo+
Kali
Kali
Flochlesloches
Kali
Level 59
God Stats
3W - 2L
1,365 SR
Queue Stats
13W - 18L
1,332 Elo+
Solo
Chronos
Chronos
Hohenheim89000
Chronos
Level 123
God Stats
3W - 2L
1,292 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
K6SD
Bacchus
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 130L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,331
733
7,809
6,337
2,202
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dennisdonut
Cthulhu
9
2 / 5 / 1
7,342
734
4,839
8,945
7,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 2
7,358
736
5,406
7,496
2,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 4
9,963
996
6,243
10,474
3,552
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 7
8,410
841
6,680
5,069
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
K6SD
Bacchus
11
3 / 1 / 8
8,248
825
7,727
9,437
9,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
1
5
2
0.4
W
4
1
7
7.5
W
Bacchus
K6SD
Bacchus
3
1
8
7
L
Cthulhu
dennisdonut
Cthulhu
2
5
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
20,650
22,778
Taken
24,980
12,234
Mitigated
14,429
1,012
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,243
2,907
0
4,626
10,474
3,552
744
6,781
3,693
0
28,939
L
7,809
1,504
0
0
6,337
2,202
0
3,637
2,700
24,749
0
W
6,680
1,850
121
590
5,069
1,816
1,147
4,393
612
31,524
0
W
Bacchus
K6SD
Bacchus
7,727
828
226
3,057
9,437
9,061
234
7,047
2,194
23,516
0
L
Cthulhu
dennisdonut
Cthulhu
4,839
216
0
0
8,945
7,201
0
6,697
2,198
12,399
0
L
5,406
2,276
0
1,012
7,496
2,831
0
4,362
3,134
23,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
26,621
77
Minions Killed
124
0
Camps Cleared
0
464,278
Distance Traveled
546,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,963
996
42
4
0
200,308
0
L
Zeus
7,331
733
41
4
0
162,986
0
W
Chronos
8,410
841
56
6
0
168,016
0
W
Bacchus
8,248
825
26
3
0
177,949
0
L
Cthulhu
7,342
734
6
1
0
151,536
0
L
Nu Wa
7,358
736
30
3
0
149,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role