Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Crayz11B
Raijin
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 237L
1,464 Elo+
Solo
Hel
Hel
Haaall
Hel
Level 69
God Stats
4W - 5L
1,724 SR
Queue Stats
387W - 421L
1,454 Elo+
Solo
Chernobog
Chernobog
deadlyallie
Chernobog
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,302 Elo+
Solo
Khepri
Khepri
primuscatus
Khepri
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,311 Elo+
Solo
Team Averages
Level 70
1,545 SR
1,406 Elo+

VS

Team Averages
Level 99
1,531 SR
1,359 Elo+
Ymir
Ymir
Nolove_lizzyyy
Ymir
Level 102
God Stats
4W - 2L
1,620 SR
Queue Stats
289W - 265L
1,371 Elo+
Solo
Hera
Hera
XeonXOblivionX
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,218 Elo+
Solo
Ah Puch
Ah Puch
dvhlola
Ah Puch
Level 121
God Stats
2W - 1L
1,535 SR
Queue Stats
158W - 154L
1,460 Elo+
Solo
Yemoja
Yemoja
sophaa
Yemoja
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 49L
1,375 Elo+
Solo
Thor
Thor
torox333
Thor
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 7 / 6
9,905
619
10,223
21,158
36,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
Crayz11B
Raijin
16
3 / 6 / 4
9,843
615
26,972
13,784
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Haaall
Hel
14
1 / 1 / 1
9,167
573
9,030
7,407
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
deadlyallie
Chernobog
18
0 / 4 / 4
9,908
619
10,833
16,228
10,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
3 / 5 / 5
10,350
647
8,831
19,274
29,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 15
12,916
807
9,479
22,425
23,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 2 / 18
11,022
689
20,181
14,087
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
dvhlola
Ah Puch
20
10 / 0 / 12
12,532
783
21,846
16,412
9,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
sophaa
Yemoja
17
0 / 1 / 19
11,307
707
4,032
15,785
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
16
4 / 5 / 14
10,770
673
13,975
16,596
8,495
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
8
Kills
23
23
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
6
0.57
L
Raijin
Crayz11B
Raijin
3
6
4
0.83
L
Hel
Haaall
Hel
1
1
1
1.5
W
7
1
15
14.5
W
2
2
18
5.5
L
Chernobog
deadlyallie
Chernobog
0
4
4
0.5
W
Ah Puch
dvhlola
Ah Puch
10
0
12
16
L
Khepri
3
5
5
1.1
W
Yemoja
sophaa
Yemoja
0
1
19
9.5
W
Thor
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,889
Damage
69,513
77,851
Taken
85,305
89,402
Mitigated
62,095
21,603
Healing
46,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,223
617
571
3,562
21,158
36,576
0
13,921
6,994
18,695
0
L
Raijin
Crayz11B
Raijin
26,972
1,475
95
159
13,784
8,448
0
9,391
4,393
39,140
0
L
Hel
Haaall
Hel
9,030
345
6,911
4,383
7,407
4,919
0
5,597
1,810
29,378
0
W
9,479
957
1,897
5,317
22,425
23,778
510
14,032
8,289
24,597
0
W
20,181
8,117
363
1,486
14,087
7,817
2,952
10,013
3,994
49,842
0
L
Chernobog
deadlyallie
Chernobog
10,833
3,792
796
3,430
16,228
10,229
0
11,718
4,422
0
41,757
W
Ah Puch
dvhlola
Ah Puch
21,846
2,204
1,939
5,360
16,412
9,150
2,720
11,472
4,664
49,029
0
L
Khepri
8,831
597
363
1,333
19,274
29,230
0
14,623
4,651
16,926
0
W
Yemoja
sophaa
Yemoja
4,032
1,742
19,587
6,627
15,785
12,855
811
10,181
5,312
9,966
0
W
Thor
13,975
2,843
1,838
1,945
16,596
8,495
846
9,253
7,263
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
58,547
174
Minions Killed
164
0
Camps Cleared
0
1,154,006
Distance Traveled
1,313,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,905
619
14
1
0
264,972
0
L
Raijin
9,843
615
28
2
0
233,984
0
L
Hel
9,167
573
51
3
0
166,857
0
W
Ymir
12,916
807
29
2
0
277,930
0
W
Hera
11,022
689
61
4
0
254,855
0
L
Chernobog
9,908
619
62
4
0
228,106
0
W
Ah Puch
12,532
783
49
3
0
267,300
0
L
Khepri
10,350
647
19
1
0
260,087
0
W
Yemoja
11,307
707
9
1
0
231,644
0
W
Thor
10,770
673
16
1
0
282,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role