Player Matchup

Pele
Pele
Vortex_of_Chaoz
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,481 Elo+
Solo
Charon
Charon
brujitacris
Charon
Level 165
God Stats
3W - 0L
1,500 SR
Queue Stats
387W - 386L
1,470 Elo+
Party 2
Chang'e
Chang'e
danoge15
Chang'e
Level 176
God Stats
6W - 4L
1,611 SR
Queue Stats
874W - 878L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
domonator100
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,468 Elo+
Solo
Xing Tian
Xing Tian
ob1-1-k4n4b15
Xing Tian
Level 159
God Stats
4W - 5L
1,554 SR
Queue Stats
673W - 670L
1,529 Elo+
Party 2
Team Averages
Level 136
1,533 SR
1,497 Elo+

VS

Team Averages
Level 163
1,550 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
WHySoSeRiOuS025
Thanatos
Level 197
God Stats
10W - 18L
1,468 SR
Queue Stats
791W - 783L
1,472 Elo+
Solo
Khepri
Khepri
anancagra
Khepri
Level 163
God Stats
3W - 2L
1,677 SR
Queue Stats
336W - 329L
1,408 Elo+
Solo
Horus
Horus
hotdog dab
Horus
Level 198
God Stats
7W - 4L
1,544 SR
Queue Stats
619W - 627L
1,468 Elo+
Solo
Athena
Athena
xxD69
Athena
Level 129
God Stats
21W - 10L
1,562 SR
Queue Stats
522W - 517L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,068
807
7,305
8,652
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
14
1 / 0 / 10
8,714
871
9,966
8,898
7,750
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
danoge15
Chang'e
14
3 / 0 / 8
8,023
802
8,882
10,065
5,139
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
domonator100
Ah Puch
15
2 / 0 / 9
7,962
796
12,338
6,247
2,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
ob1-1-k4n4b15
Xing Tian
13
2 / 3 / 7
7,479
748
5,799
13,925
11,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 1 / 3
6,056
606
6,787
8,236
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
13
1 / 3 / 3
6,362
636
6,430
7,881
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
anancagra
Khepri
12
0 / 3 / 2
6,665
667
6,040
10,209
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
14
1 / 2 / 2
7,326
733
4,287
13,416
14,185
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
xxD69
Athena
14
2 / 2 / 2
6,592
659
10,553
9,977
9,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
11
Kills
4
4
Deaths
11
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
3
1.5
W
3
1
5
5.5
L
Thanatos
1
3
3
0.83
L
Khepri
anancagra
Khepri
0
3
2
0.33
W
Charon
1
0
10
6
W
Chang'e
danoge15
Chang'e
3
0
8
7
W
Ah Puch
domonator100
Ah Puch
2
0
9
6.5
L
Horus
1
2
2
1
W
Xing Tian
ob1-1-k4n4b15
Xing Tian
2
3
7
1.83
L
Athena
xxD69
Athena
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
34,097
47,787
Taken
49,719
31,356
Mitigated
44,908
25,567
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,787
988
1,771
1,679
8,236
5,601
0
6,677
1,559
0
9,128
W
7,305
1,268
0
1,273
8,652
4,152
217
2,487
5,360
0
15,620
L
Thanatos
6,430
607
276
2,629
7,881
3,758
0
5,055
2,777
0
12,313
L
Khepri
anancagra
Khepri
6,040
382
353
1,011
10,209
12,016
0
6,703
2,965
14,484
0
W
Charon
9,966
833
752
1,380
8,898
7,750
453
2,860
5,129
24,040
0
W
Chang'e
danoge15
Chang'e
8,882
1,031
13,157
6,419
10,065
5,139
706
3,701
4,917
15,854
0
W
Ah Puch
domonator100
Ah Puch
12,338
1,001
579
1,063
6,247
2,352
88
1,549
4,248
27,000
0
L
Horus
4,287
1,535
6,205
7,040
13,416
14,185
0
10,073
2,763
0
11,274
W
Xing Tian
ob1-1-k4n4b15
Xing Tian
5,799
352
408
536
13,925
11,963
14
3,334
9,499
7,550
0
L
Athena
xxD69
Athena
10,553
1,148
642
863
9,977
9,348
0
7,613
2,364
15,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
33,001
106
Minions Killed
80
0
Camps Cleared
0
1,041,951
Distance Traveled
1,036,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,056
606
14
1
0
223,138
0
W
Pele
8,068
807
23
2
0
211,690
0
L
Thanatos
6,362
636
9
1
0
199,439
0
L
Khepri
6,665
667
16
2
0
175,876
0
W
Charon
8,714
871
14
1
0
213,487
0
W
Chang'e
8,023
802
28
3
0
214,469
0
W
Ah Puch
7,962
796
35
4
0
212,784
0
L
Horus
7,326
733
19
2
0
215,772
0
W
Xing Tian
7,479
748
6
1
0
189,521
0
L
Athena
6,592
659
22
2
0
222,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role