Player Matchup

Athena
Athena
Bel0vedCupid
Athena
Level 23
God Stats
1W - 4L
1,061 SR
Queue Stats
4W - 12L
1,216 Elo+
Party 2
Chernobog
Chernobog
I Hinataz I
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,182 Elo+
Party 2
Susano
Susano
Mooksa Key
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 2
Persephone
Persephone
Otakuking004
Persephone
Level 125
God Stats
1W - 0L
1,127 SR
Queue Stats
9W - 20L
1,274 Elo+
Party 2
Cliodhna
Cliodhna
YoureAvictim519
Cliodhna
Level 43
God Stats
3W - 1L
1,518 SR
Queue Stats
16W - 31L
1,296 Elo+
Solo
Team Averages
Level 47
1,341 SR
1,226 Elo+

VS

Team Averages
Level 42
1,544 SR
1,358 Elo+
Cu Chulainn
Cu Chulainn
Gaintflambo
Cu Chulainn
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,139 Elo+
Solo
Hera
Hera
Hokage-_-Donnell
Hera
Level 11
God Stats
7W - 7L
1,545 SR
Queue Stats
23W - 37L
1,481 Elo+
Party 1
Atlas
Atlas
Pryvacii-
Atlas
Level 42
God Stats
5W - 16L
1,286 SR
Queue Stats
370W - 456L
1,272 Elo+
Party 1
Izanami
Izanami
SOW diego2
Izanami
Level 57
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo
Fenrir
Fenrir
S_Flare7
Fenrir
Level 60
God Stats
2W - 4L
1,597 SR
Queue Stats
309W - 380L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 1 / 4
9,498
432
4,384
17,409
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
I Hinataz I
Chernobog
14
0 / 3 / 5
8,795
400
4,033
16,186
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Mooksa Key
Susano
14
2 / 8 / 2
8,863
403
8,125
16,128
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Otakuking004
Persephone
17
6 / 4 / 7
11,284
513
20,699
18,060
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
19
5 / 2 / 2
11,723
533
6,179
16,223
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gaintflambo
Cu Chulainn
14
3 / 0 / 6
9,794
445
8,785
12,128
11,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 4
10,652
484
18,495
12,697
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Pryvacii-
Atlas
7
0 / 1 / 1
7,517
342
1,658
5,567
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SOW diego2
Izanami
16
2 / 3 / 6
10,338
470
9,292
11,842
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
S_Flare7
Fenrir
18
11 / 4 / 5
11,877
540
17,936
20,321
9,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
15
Kills
18
18
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
4
4
L
Cu Chulainn
Gaintflambo
Cu Chulainn
3
0
6
6
L
2
7
4
0.57
W
Chernobog
I Hinataz I
Chernobog
0
3
5
0.83
W
Susano
Mooksa Key
Susano
2
8
2
0.38
W
Persephone
Otakuking004
Persephone
6
4
7
2.38
L
Atlas
Pryvacii-
Atlas
0
1
1
0.5
L
Izanami
SOW diego2
Izanami
2
3
6
1.67
L
Fenrir
S_Flare7
Fenrir
11
4
5
3.38
W
Cliodhna
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,420
Damage
56,166
84,006
Taken
62,555
48,284
Mitigated
33,127
11,901
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,384
1,446
0
1,213
17,409
16,626
102
5,574
11,671
18,266
0
L
Cu Chulainn
Gaintflambo
Cu Chulainn
8,785
1,435
0
505
12,128
11,009
258
2,255
9,865
772
50,736
L
18,495
4,967
0
992
12,697
4,086
0
8,228
4,019
83,364
0
W
Chernobog
I Hinataz I
Chernobog
4,033
1,832
0
4,094
16,186
5,497
396
5,187
10,999
0
51,629
W
Susano
Mooksa Key
Susano
8,125
1,876
0
0
16,128
11,422
327
1,830
14,253
0
45,313
W
Persephone
Otakuking004
Persephone
20,699
742
0
2,894
18,060
7,039
191
6,055
11,958
95,764
0
L
Atlas
Pryvacii-
Atlas
1,658
604
0
2,108
5,567
3,662
279
1,519
4,036
8,863
0
L
Izanami
SOW diego2
Izanami
9,292
4,799
12
3,439
11,842
4,504
4,325
5,867
5,855
0
80,164
L
Fenrir
S_Flare7
Fenrir
17,936
6,008
0
3,948
20,321
9,866
0
6,589
13,484
0
85,694
W
Cliodhna
6,179
1,720
0
3,700
16,223
7,700
0
1,928
14,088
0
112,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
50,178
434
Minions Killed
440
0
Camps Cleared
0
2,130,967
Distance Traveled
1,642,767
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,498
432
22
1
0
466,506
0
L
Cu Chulainn
9,794
445
57
3
0
350,805
0
L
Hera
10,652
484
135
6
0
384,203
2
W
Chernobog
8,795
400
79
4
0
371,879
4
W
Susano
8,863
403
58
3
0
369,838
0
W
Persephone
11,284
513
132
6
0
423,104
0
L
Atlas
7,517
342
13
1
0
144,299
0
L
Izanami
10,338
470
136
6
0
347,483
0
L
Fenrir
11,877
540
99
5
0
415,977
2
W
Cliodhna
11,723
533
143
7
0
499,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role