Player Matchup

Sol
Sol
AresSilvermoon
Sol
Level 108
God Stats
5W - 0L
1,838 SR
Queue Stats
206W - 196L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lazaroki
Tsukuyomi
Level 85
God Stats
3W - 2L
1,533 SR
Queue Stats
244W - 240L
1,472 Elo+
Party 1
Merlin
Merlin
Yonıs
Merlin
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 116L
1,389 Elo+
Solo
Ganesha
Ganesha
axon504
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,322 Elo+
Party 1
Cliodhna
Cliodhna
natsuportgass
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 161L
1,435 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,415 Elo+

VS

Team Averages
Level 71
1,501 SR
1,428 Elo+
Tiamat
Tiamat
Discomusa
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,398 Elo+
Solo
Medusa
Medusa
MageBleu 666
Medusa
Level 97
God Stats
7W - 11L
1,621 SR
Queue Stats
360W - 419L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
MusashiSama1770
Hun Batz
Level 107
God Stats
6W - 8L
1,644 SR
Queue Stats
892W - 919L
1,425 Elo+
Solo
Ares
Ares
NeroMishima
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,296 Elo+
Solo
Neith
Neith
Vahlok396
Neith
Level 68
God Stats
2W - 5L
1,242 SR
Queue Stats
243W - 272L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,192
849
10,907
11,614
5,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Lazaroki
Tsukuyomi
18
10 / 5 / 10
11,259
938
17,696
14,608
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Yonıs
Merlin
15
3 / 5 / 11
9,415
785
11,937
11,030
5,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
axon504
Ganesha
17
0 / 1 / 16
9,309
776
4,515
10,848
12,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cliodhna
natsuportgass
Cliodhna
18
7 / 4 / 11
11,342
945
12,662
15,315
10,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Discomusa
Tiamat
15
3 / 6 / 5
8,979
748
9,733
11,973
6,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
6 / 5 / 7
10,492
874
11,329
13,509
5,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
9
0 / 5 / 3
6,813
568
5,884
7,270
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 6 / 8
8,655
721
8,997
15,805
15,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Vahlok396
Neith
18
6 / 3 / 5
10,065
839
13,600
13,787
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
25
Kills
17
18
Deaths
25
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Tiamat
Discomusa
Tiamat
3
6
5
0.92
W
Tsukuyomi
Lazaroki
Tsukuyomi
10
5
10
3
L
Medusa
6
5
7
1.9
L
Hun Batz
0
5
3
0.3
L
2
6
8
1
L
Neith
Vahlok396
Neith
6
3
5
2.83
W
Merlin
Yonıs
Merlin
3
5
11
1.7
W
Ganesha
axon504
Ganesha
0
1
16
8
W
Cliodhna
natsuportgass
Cliodhna
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,717
Damage
49,543
63,415
Taken
62,344
41,904
Mitigated
37,110
18,405
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,907
3,237
652
4,078
11,614
5,405
5,014
3,832
7,642
32,962
0
L
Tiamat
Discomusa
Tiamat
9,733
1,818
0
960
11,973
6,063
0
4,354
7,463
14,269
0
W
Tsukuyomi
Lazaroki
Tsukuyomi
17,696
3,215
825
1,479
14,608
7,923
427
4,037
10,388
0
32,487
L
Medusa
11,329
3,076
418
3,259
13,509
5,939
0
5,544
7,889
0
35,048
L
Hun Batz
5,884
272
111
307
7,270
2,524
0
3,099
4,156
0
9,969
L
8,997
28
541
1,965
15,805
15,686
0
7,260
8,150
10,427
0
L
Neith
Vahlok396
Neith
13,600
2,149
1,695
4,827
13,787
6,898
0
6,692
6,917
0
28,867
W
Merlin
Yonıs
Merlin
11,937
952
1,883
1,834
11,030
5,233
1,559
2,572
8,254
24,214
0
W
Ganesha
axon504
Ganesha
4,515
355
962
1,274
10,848
12,769
659
3,309
7,483
11,001
0
W
Cliodhna
natsuportgass
Cliodhna
12,662
56
2,538
2,880
15,315
10,574
275
5,019
9,931
0
26,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
45,004
146
Minions Killed
118
0
Camps Cleared
0
1,221,314
Distance Traveled
1,037,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,192
849
55
5
0
220,470
0
L
Tiamat
8,979
748
4
0
0
239,266
0
W
Tsukuyomi
11,259
938
36
3
0
255,913
0
L
Medusa
10,492
874
60
5
0
230,340
0
L
Hun Batz
6,813
568
7
1
0
114,740
0
L
Ares
8,655
721
8
1
0
214,779
0
L
Neith
10,065
839
39
3
0
238,277
0
W
Merlin
9,415
785
22
2
0
213,446
0
W
Ganesha
9,309
776
0
0
0
273,013
0
W
Cliodhna
11,342
945
33
3
0
258,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role