Player Matchup

Morgan Le Fay
Morgan Le Fay
Kimyei
Morgan Le Fay
Level 30
God Stats
5W - 11L
1,267 SR
Queue Stats
128W - 128L
1,110 Elo+
Party 1
Achilles
Achilles
ShortKicker1
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,500 Elo+
Party 1
Fenrir
Fenrir
TrickyFish6552
Fenrir
Level 29
God Stats
1W - 5L
1,285 SR
Queue Stats
102W - 119L
1,110 Elo+
Party 1
Chernobog
Chernobog
yetipanda70
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,110 Elo+
Party 1
Geb
Geb
yeudiel20
Geb
Level 65
God Stats
1W - 2L
1,699 SR
Queue Stats
128W - 121L
1,465 Elo+
Solo
Team Averages
Level 33
1,450 SR
1,259 Elo+

VS

Team Averages
Level 66
1,644 SR
1,409 Elo+
Mercury
Mercury
CLB-Rasoul
Mercury
Level 45
God Stats
3W - 0L
1,718 SR
Queue Stats
119W - 144L
1,426 Elo+
Solo
Mulan
Mulan
Erickyyy6
Mulan
Level 41
God Stats
38W - 26L
1,598 SR
Queue Stats
270W - 279L
1,430 Elo+
Solo
Athena
Athena
Shun_Ayame475
Athena
Level 102
God Stats
3W - 2L
1,718 SR
Queue Stats
23W - 20L
1,487 Elo+
Solo
Chiron
Chiron
Utophos
Chiron
Level 106
God Stats
6W - 3L
1,686 SR
Queue Stats
42W - 42L
1,432 Elo+
Solo
Tiamat
Tiamat
lVlonster_Paws
Tiamat
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kimyei
Morgan Le Fay
14
5 / 8 / 0
9,074
478
18,052
18,114
8,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
ShortKicker1
Achilles
12
0 / 6 / 0
7,237
381
4,665
16,744
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 10 / 0
7,424
391
5,806
21,107
8,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
yetipanda70
Chernobog
14
2 / 8 / 1
8,223
433
6,541
16,424
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 0
5,883
310
1,706
5,913
2,818
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CLB-Rasoul
Mercury
17
8 / 3 / 5
10,705
563
10,841
15,890
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Erickyyy6
Mulan
17
9 / 0 / 6
11,214
590
12,853
15,016
13,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 8
10,255
540
6,804
16,364
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Utophos
Chiron
16
12 / 4 / 8
10,991
578
20,525
14,984
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 10
9,569
504
7,162
10,797
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
8
Kills
34
34
Deaths
8
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
CLB-Rasoul
Mercury
8
3
5
3.5
W
Mulan
Erickyyy6
Mulan
9
0
6
12
L
Morgan Le Fay
Kimyei
Morgan Le Fay
5
8
0
0.63
L
Achilles
ShortKicker1
Achilles
0
6
0
0
W
4
0
8
8
L
1
10
0
0.1
W
Chiron
Utophos
Chiron
12
4
8
4
W
1
1
10
6
L
Chernobog
yetipanda70
Chernobog
2
8
1
0.31
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
58,185
78,302
Taken
73,051
45,453
Mitigated
51,809
12,170
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CLB-Rasoul
Mercury
10,841
5,556
0
1,243
15,890
6,746
743
4,083
11,620
0
91,917
W
Mulan
Erickyyy6
Mulan
12,853
2,042
0
6,628
15,016
13,189
550
1,813
12,713
212
75,052
L
Morgan Le Fay
Kimyei
Morgan Le Fay
18,052
4,306
0
845
18,114
8,633
0
5,635
12,479
60,076
0
L
Achilles
ShortKicker1
Achilles
4,665
1,112
0
1,766
16,744
18,907
0
2,161
14,385
0
31,172
W
6,804
1,738
183
1,806
16,364
17,617
654
2,823
13,063
37,384
0
L
5,806
3,249
0
4,901
21,107
8,740
0
3,815
17,292
0
46,284
W
Chiron
Utophos
Chiron
20,525
9,818
569
4,144
14,984
6,736
827
4,098
10,733
34
75,710
W
7,162
904
0
2,602
10,797
7,521
486
5,970
4,558
60,496
0
L
Chernobog
yetipanda70
Chernobog
6,541
4,286
0
3,283
16,424
6,355
220
1,088
15,336
0
46,508
L
1,706
139
106
1,269
5,913
2,818
0
1,529
4,384
5,044
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
52,734
290
Minions Killed
478
0
Camps Cleared
0
1,404,469
Distance Traveled
1,967,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,705
563
109
6
0
457,043
0
W
Mulan
11,214
590
119
6
0
388,970
0
L
Morgan Le Fay
9,074
478
82
4
0
299,263
0
L
Achilles
7,237
381
41
2
0
315,393
0
W
Athena
10,255
540
50
3
0
396,268
0
L
Fenrir
7,424
391
76
4
0
354,500
0
W
Chiron
10,991
578
100
5
0
357,702
0
W
Tiamat
9,569
504
100
5
0
367,127
0
L
Chernobog
8,223
433
89
5
0
335,151
0
L
Geb
5,883
310
2
0
0
100,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role