Player Matchup

Khepri
Khepri
JRPrest2014
Khepri
Level 146
God Stats
1W - 2L
1,717 SR
Queue Stats
128W - 153L
1,435 Elo+
Party 1
Anubis
Anubis
M1NDWARZ
Anubis
Level 143
God Stats
9W - 10L
1,568 SR
Queue Stats
54W - 49L
1,455 Elo+
Party 2
Mulan
Mulan
Mr__Typical
Mulan
Level 125
God Stats
6W - 6L
1,688 SR
Queue Stats
94W - 88L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Truss Kuba
Morgan Le Fay
Level 118
God Stats
2W - 5L
1,535 SR
Queue Stats
4W - 13L
1,281 Elo+
Party 2
Arachne
Arachne
Truss Pistol
Arachne
Level 85
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 2
Team Averages
Level 123
1,610 SR
1,388 Elo+

VS

Team Averages
Level 127
1,569 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bopatch2
Ao Kuang
Level 123
God Stats
168W - 140L
1,569 SR
Queue Stats
282W - 274L
1,496 Elo+
Solo
Charon
Charon
LongJohnDong552
Charon
Level 95
God Stats
3W - 0L
1,733 SR
Queue Stats
37W - 36L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Shik0428
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 211L
1,524 Elo+
Solo
Xbalanque
Xbalanque
ValiantBest427
Xbalanque
Level 129
God Stats
42W - 25L
1,542 SR
Queue Stats
217W - 136L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 2 / 1
7,555
687
3,269
7,649
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
M1NDWARZ
Anubis
16
1 / 3 / 0
8,446
768
6,302
7,954
4,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 1
7,335
667
5,292
9,417
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Truss Kuba
Morgan Le Fay
14
0 / 2 / 1
7,537
685
8,345
10,376
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Truss Pistol
Arachne
13
0 / 2 / 1
6,937
631
2,378
6,364
3,184
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 0 / 5
8,897
809
8,528
3,936
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Bopatch2
Ao Kuang
15
2 / 2 / 5
8,297
754
6,512
8,531
3,611
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 0 / 7
8,426
766
7,346
10,884
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Shik0428
Gilgamesh
14
1 / 1 / 7
7,912
719
4,827
10,604
10,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ValiantBest427
Xbalanque
16
1 / 0 / 4
8,600
782
7,502
7,821
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
11
11
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
W
Ao Kuang
Bopatch2
Ao Kuang
2
2
5
2.25
L
Khepri
0
2
1
0.25
W
2
0
7
5.5
L
Anubis
M1NDWARZ
Anubis
1
3
0
0.33
L
2
2
1
1.25
W
Gilgamesh
Shik0428
Gilgamesh
1
1
7
4.5
L
Morgan Le Fay
Truss Kuba
Morgan Le Fay
0
2
1
0.25
L
Arachne
Truss Pistol
Arachne
0
2
1
0.25
W
Xbalanque
ValiantBest427
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
34,715
41,760
Taken
41,776
23,723
Mitigated
27,761
9,304
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,528
2,231
0
500
3,936
1,460
381
2,337
1,495
34,919
0
W
Ao Kuang
Bopatch2
Ao Kuang
6,512
2,045
0
1,696
8,531
3,611
1,745
5,018
3,443
22,338
0
L
Khepri
3,269
92
0
1,190
7,649
5,505
0
4,611
2,591
11,108
0
W
7,346
1,066
0
2,177
10,884
8,539
131
3,130
7,293
18,508
0
L
Anubis
M1NDWARZ
Anubis
6,302
190
0
2,362
7,954
4,124
0
5,077
2,638
49,929
0
L
5,292
156
0
2,579
9,417
5,930
0
5,308
3,557
0
18,494
W
Gilgamesh
Shik0428
Gilgamesh
4,827
1,417
0
2,023
10,604
10,633
0
1,911
8,506
0
15,244
L
Morgan Le Fay
Truss Kuba
Morgan Le Fay
8,345
560
0
2,729
10,376
4,980
0
3,197
6,825
34,858
0
L
Arachne
Truss Pistol
Arachne
2,378
1,822
0
444
6,364
3,184
0
2,371
3,756
0
10,023
W
Xbalanque
ValiantBest427
Xbalanque
7,502
2,783
0
2,910
7,821
3,518
2,087
5,476
2,345
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
42,132
198
Minions Killed
269
0
Camps Cleared
0
1,115,717
Distance Traveled
1,183,791
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,897
809
83
8
0
216,096
0
W
Ao Kuang
8,297
754
47
4
0
254,950
2
L
Khepri
7,555
687
10
1
0
211,817
0
W
Charon
8,426
766
24
2
0
250,217
0
L
Anubis
8,446
768
89
8
0
213,213
5
L
Mulan
7,335
667
19
2
0
244,685
0
W
Gilgamesh
7,912
719
32
3
0
251,883
0
L
Morgan Le Fay
7,537
685
68
6
0
221,658
0
L
Arachne
6,937
631
12
1
0
224,344
0
W
Xbalanque
8,600
782
83
8
0
210,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role