Player Matchup

Janus
Janus
ADFPROM
Janus
Level 107
God Stats
6W - 8L
1,436 SR
Queue Stats
202W - 196L
1,441 Elo+
Solo
Cerberus
Cerberus
El_Koala_Feliz
Cerberus
Level 149
God Stats
5W - 5L
1,234 SR
Queue Stats
293W - 282L
1,395 Elo+
Solo
Ra
Ra
Kulkukant
Ra
Level 97
God Stats
4W - 4L
1,404 SR
Queue Stats
574W - 557L
1,417 Elo+
Solo
Sol
Sol
atr_dino
Sol
Level 51
God Stats
8W - 2L
1,554 SR
Queue Stats
56W - 47L
1,435 Elo+
Solo
Arachne
Arachne
tr66ha4822
Arachne
Level 67
God Stats
3W - 3L
1,860 SR
Queue Stats
22W - 21L
1,387 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,415 Elo+

VS

Team Averages
Level 49
1,501 SR
1,425 Elo+
Ymir
Ymir
DaddyE95
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Oh_Zick
Merlin
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Martichoras
Martichoras
arggomez77
Martichoras
Level 52
God Stats
3W - 4L
1,507 SR
Queue Stats
114W - 131L
1,467 Elo+
Solo
Ah Puch
Ah Puch
oBerserkr
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 176L
1,472 Elo+
Solo
Awilix
Awilix
reivanflash123
Awilix
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ADFPROM
Janus
11
4 / 1 / 2
6,740
674
3,475
3,386
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
8
1 / 1 / 2
5,108
511
939
9,577
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 1 / 1
7,681
768
7,925
4,180
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 1
6,487
649
4,425
5,410
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
tr66ha4822
Arachne
11
7 / 0 / 1
7,095
710
4,085
6,718
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 7 / 1
4,270
427
1,458
11,013
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Oh_Zick
Merlin
4
0 / 8 / 1
3,973
397
1,322
6,147
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
arggomez77
Martichoras
10
1 / 5 / 0
5,687
569
5,580
8,862
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
oBerserkr
Ah Puch
9
2 / 0 / 0
5,359
536
3,635
1,643
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,836
484
746
7,501
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
21
Kills
3
4
Deaths
21
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
ADFPROM
Janus
4
1
2
5
L
Ymir
0
7
1
0.07
W
Cerberus
1
1
2
2
W
7
1
1
7.5
L
Merlin
Oh_Zick
Merlin
0
8
1
0.06
L
Martichoras
arggomez77
Martichoras
1
5
0
0.2
W
2
1
1
2.5
L
Ah Puch
oBerserkr
Ah Puch
2
0
0
2
L
0
1
1
0.5
W
Arachne
tr66ha4822
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
12,741
29,271
Taken
35,166
13,548
Mitigated
14,802
11,467
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ADFPROM
Janus
3,475
430
0
655
3,386
1,156
610
1,651
1,735
44,359
0
L
Ymir
1,458
751
0
230
11,013
6,727
0
5,722
4,955
12,092
0
W
Cerberus
939
33
0
2,903
9,577
4,953
0
2,224
7,353
24,357
0
W
7,925
1,906
0
1,894
4,180
1,796
0
2,028
2,152
52,755
0
L
Merlin
Oh_Zick
Merlin
1,322
607
0
0
6,147
1,776
0
3,719
2,279
5,763
0
L
Martichoras
arggomez77
Martichoras
5,580
1,749
0
1,130
8,862
3,367
0
4,682
4,105
0
41,724
W
4,425
2,307
0
1,760
5,410
2,387
908
0
5,410
41,484
6,400
L
Ah Puch
oBerserkr
Ah Puch
3,635
348
0
925
1,643
531
0
500
1,070
31,226
0
L
746
242
0
783
7,501
2,401
0
1,135
6,284
0
27,800
W
Arachne
tr66ha4822
Arachne
4,085
2,406
0
4,255
6,718
3,256
0
639
6,079
0
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
24,125
397
Minions Killed
195
0
Camps Cleared
0
983,653
Distance Traveled
872,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,740
674
86
9
0
199,391
0
L
Ymir
4,270
427
10
1
0
185,620
0
W
Cerberus
5,108
511
61
6
0
199,466
0
W
Ra
7,681
768
102
10
0
174,122
0
L
Merlin
3,973
397
14
1
0
167,271
0
L
Martichoras
5,687
569
68
7
0
170,725
1
W
Sol
6,487
649
72
7
0
171,659
0
L
Ah Puch
5,359
536
53
5
0
152,315
0
L
Awilix
4,836
484
50
5
0
196,288
0
W
Arachne
7,095
710
76
8
0
239,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role