Player Matchup

Aphrodite
Aphrodite
DaniFullmetal
Aphrodite
Level 128
God Stats
2W - 1L
1,536 SR
Queue Stats
26W - 40L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vortex Lexx
Ah Muzen Cab
Level 106
God Stats
2W - 5L
1,382 SR
Queue Stats
382W - 422L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
Vortex Lime
Zhong Kui
Level 76
God Stats
15W - 18L
1,522 SR
Queue Stats
189W - 232L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Vortex Sail
Ah Puch
Level 118
God Stats
8W - 7L
1,419 SR
Queue Stats
539W - 554L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Vortex Vain
Danzaburou
Level 122
God Stats
18W - 12L
1,390 SR
Queue Stats
892W - 902L
1,448 Elo+
Party 1
Team Averages
Level 110
1,450 SR
1,449 Elo+

VS

Team Averages
Level 93
1,514 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CobyJones258
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,441 Elo+
Party 3
Horus
Horus
Matesanz19
Horus
Level 48
God Stats
1W - 2L
1,267 SR
Queue Stats
38W - 38L
1,562 Elo+
Party 2
Achilles
Achilles
Rumbing
Achilles
Level 57
God Stats
0W - 1L
1,766 SR
Queue Stats
30W - 27L
1,541 Elo+
Party 2
Ishtar
Ishtar
xSciver
Ishtar
Level 135
God Stats
14W - 14L
1,538 SR
Queue Stats
37W - 52L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaniFullmetal
Aphrodite
13
0 / 5 / 2
7,230
425
7,158
17,258
7,112
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Vortex Lexx
Ah Muzen Cab
14
2 / 1 / 4
8,369
492
13,222
11,980
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Vortex Lime
Zhong Kui
15
3 / 4 / 2
9,563
563
12,795
15,114
18,137
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Vortex Sail
Ah Puch
16
2 / 0 / 2
9,889
582
5,918
4,714
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vortex Vain
Danzaburou
17
7 / 1 / 3
10,777
634
9,123
14,271
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 2
9,036
532
6,606
8,585
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
2 / 1 / 3
8,447
497
6,228
12,532
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
12
0 / 2 / 6
7,816
460
9,094
16,986
15,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Rumbing
Achilles
15
3 / 5 / 0
9,295
547
10,470
21,590
21,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
xSciver
Ishtar
13
2 / 3 / 4
7,869
463
10,339
11,747
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
10
11
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
2
1.33
L
Charon
2
1
3
3.5
W
Aphrodite
DaniFullmetal
Aphrodite
0
5
2
0.2
L
Horus
0
2
6
1.5
L
Achilles
Rumbing
Achilles
3
5
0
0.6
W
Ah Muzen Cab
Vortex Lexx
Ah Muzen Cab
2
1
4
4
W
Zhong Kui
Vortex Lime
Zhong Kui
3
4
2
1
W
Ah Puch
Vortex Sail
Ah Puch
2
0
2
3
W
Danzaburou
Vortex Vain
Danzaburou
7
1
3
8.5
L
Ishtar
xSciver
Ishtar
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
42,737
63,337
Taken
71,440
38,550
Mitigated
54,407
31,753
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,606
401
0
0
8,585
3,396
38
3,381
5,204
61,267
0
L
Charon
6,228
1,112
0
5,043
12,532
8,718
0
1,682
10,850
69,973
0
W
Aphrodite
DaniFullmetal
Aphrodite
7,158
854
4,179
8,483
17,258
7,112
0
4,603
12,537
32,327
0
L
Horus
9,094
4,111
905
6,502
16,986
15,411
0
5,139
11,847
0
26,721
L
Achilles
Rumbing
Achilles
10,470
3,125
0
2,942
21,590
21,496
0
13,094
8,496
0
59,806
W
Ah Muzen Cab
Vortex Lexx
Ah Muzen Cab
13,222
3,597
0
480
11,980
4,974
218
2,912
9,004
0
78,584
W
Zhong Kui
Vortex Lime
Zhong Kui
12,795
1,671
0
7,601
15,114
18,137
295
760
14,250
72,701
0
W
Ah Puch
Vortex Sail
Ah Puch
5,918
182
0
3,132
4,714
1,950
604
1,407
3,233
74,164
0
W
Danzaburou
Vortex Vain
Danzaburou
9,123
3,061
0
7,878
14,271
6,377
1,223
2,875
11,256
0
96,607
L
Ishtar
xSciver
Ishtar
10,339
6,092
0
3,784
11,747
5,386
0
2,643
9,104
0
61,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
42,463
560
Minions Killed
511
0
Camps Cleared
0
1,699,370
Distance Traveled
1,680,433
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,036
532
137
8
0
349,406
0
L
Charon
8,447
497
113
7
0
356,137
0
W
Aphrodite
7,230
425
69
4
0
322,869
0
L
Horus
7,816
460
38
2
0
332,749
0
L
Achilles
9,295
547
98
6
0
334,194
0
W
Ah Muzen Cab
8,369
492
100
6
0
340,485
3
W
Zhong Kui
9,563
563
100
6
0
302,503
2
W
Ah Puch
9,889
582
143
8
0
380,756
2
W
Danzaburou
10,777
634
148
9
0
352,757
3
L
Ishtar
7,869
463
125
7
0
307,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role