Player Matchup

Raijin
Raijin
Angryjunky19
Raijin
Level 87
God Stats
2W - 2L
1,445 SR
Queue Stats
67W - 67L
1,415 Elo+
Solo
Charybdis
Charybdis
Mryony8
Charybdis
Level 124
God Stats
5W - 5L
1,064 SR
Queue Stats
139W - 139L
1,485 Elo+
Solo
Cerberus
Cerberus
Sininio81
Cerberus
Level 146
God Stats
17W - 16L
1,604 SR
Queue Stats
428W - 423L
1,439 Elo+
Solo
Chaac
Chaac
TomCielo
Chaac
Level 106
God Stats
4W - 1L
1,624 SR
Queue Stats
46W - 40L
1,471 Elo+
Solo
Kali
Kali
postyuk
Kali
Level 53
God Stats
9W - 3L
1,500 SR
Queue Stats
220W - 173L
1,430 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,448 Elo+

VS

Team Averages
Level 48
1,416 SR
1,221 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cowie_3
Vulcan
Level 28
God Stats
0W - 4L
1,281 SR
Queue Stats
84W - 137L
1,199 Elo+
Party 1
Fenrir
Fenrir
Darkestking1
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 80L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
adz0507
Jormungandr
Level 30
God Stats
0W - 2L
1,297 SR
Queue Stats
53W - 106L
1,075 Elo+
Party 1
Bellona
Bellona
crazyheads_
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 90L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 0 / 6
8,321
520
10,339
6,651
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Mryony8
Charybdis
14
3 / 2 / 5
8,572
536
8,459
13,131
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Sininio81
Cerberus
13
3 / 1 / 9
8,551
534
7,866
15,792
12,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
TomCielo
Chaac
14
4 / 0 / 5
9,059
566
13,556
15,443
12,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
postyuk
Kali
14
7 / 1 / 5
9,062
566
8,164
17,155
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 1 / 1
7,705
482
9,018
9,756
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Cowie_3
Vulcan
11
0 / 5 / 2
6,894
431
6,336
10,784
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
1 / 7 / 0
7,275
455
5,203
17,287
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
adz0507
Jormungandr
10
1 / 7 / 2
6,979
436
7,183
16,133
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
crazyheads_
Bellona
12
0 / 2 / 2
7,203
450
7,054
14,696
10,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
4
4
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
1
2.5
W
Raijin
5
0
6
8
L
Vulcan
Cowie_3
Vulcan
0
5
2
0.2
L
Fenrir
1
7
0
0.14
W
Charybdis
Mryony8
Charybdis
3
2
5
2.75
W
Cerberus
Sininio81
Cerberus
3
1
9
7.5
W
Chaac
TomCielo
Chaac
4
0
5
6.5
L
Jormungandr
adz0507
Jormungandr
1
7
2
0.29
L
Bellona
crazyheads_
Bellona
0
2
2
0.5
W
Kali
postyuk
Kali
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
34,794
68,172
Taken
68,656
40,070
Mitigated
37,002
25,171
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,018
3,455
287
2,857
9,756
3,616
0
2,511
7,192
0
54,561
W
Raijin
10,339
922
0
1,500
6,651
2,754
168
2,693
3,958
55,424
0
L
Vulcan
Cowie_3
Vulcan
6,336
2,824
0
2,241
10,784
4,003
0
4,401
6,383
45,105
0
L
Fenrir
5,203
932
0
1,762
17,287
7,323
0
3,004
14,283
0
60,345
W
Charybdis
Mryony8
Charybdis
8,459
5,490
0
7,119
13,131
5,275
5,403
2,162
10,905
0
75,001
W
Cerberus
Sininio81
Cerberus
7,866
262
1,964
3,891
15,792
12,695
0
5,591
10,001
30,849
0
W
Chaac
TomCielo
Chaac
13,556
1,408
0
5,787
15,443
12,398
92
1,854
13,589
0
71,522
L
Jormungandr
adz0507
Jormungandr
7,183
2,747
0
1,851
16,133
12,041
0
5,262
10,871
23,499
0
L
Bellona
crazyheads_
Bellona
7,054
1,211
0
3,725
14,696
10,019
0
3,061
11,635
0
47,313
W
Kali
postyuk
Kali
8,164
4,714
0
4,910
17,155
6,948
0
1,674
15,481
0
68,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
36,056
474
Minions Killed
362
0
Camps Cleared
0
1,581,664
Distance Traveled
1,531,154
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,705
482
90
6
0
299,946
2
W
Raijin
8,321
520
96
6
0
282,104
2
L
Vulcan
6,894
431
67
4
0
304,293
0
L
Fenrir
7,275
455
91
6
0
300,046
0
W
Charybdis
8,572
536
116
7
0
277,031
2
W
Cerberus
8,551
534
60
4
0
332,388
3
W
Chaac
9,059
566
102
6
0
343,490
1
L
Jormungandr
6,979
436
27
2
0
303,214
0
L
Bellona
7,203
450
87
5
0
323,655
0
W
Kali
9,062
566
100
6
0
346,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role