Player Matchup

Jing Wei
Jing Wei
DaXn
Jing Wei
Level 147
God Stats
3W - 2L
1,532 SR
Queue Stats
121W - 79L
1,623 Elo+
Party 2
Janus
Janus
IamJuan69
Janus
Level 16
God Stats
1W - 0L
1,906 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NartSnarter
Cerberus
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
72W - 61L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Zapope
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
vChocolatin
Agni
Level 4
God Stats
5W - 1L
1,947 SR
Queue Stats
27W - 19L
1,822 Elo+
Solo
Team Averages
Level 71
1,728 SR
1,602 Elo+

VS

Team Averages
Level 43
1,513 SR
1,416 Elo+
Susano
Susano
Buta is Tran
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,601 Elo+
Party 1
Charon
Charon
JoshSoulz
Charon
Level 66
God Stats
8W - 5L
1,597 SR
Queue Stats
164W - 170L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
RNS Demon
Erlang Shen
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 361L
1,453 Elo+
Party 3
Agni
Agni
omar1124
Agni
Level 8
God Stats
2W - 11L
1,425 SR
Queue Stats
8W - 19L
1,325 Elo+
Party 3
Artemis
Artemis
sweatkiller0
Artemis
Level 20
God Stats
1W - 1L
1,540 SR
Queue Stats
3W - 8L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaXn
Jing Wei
16
4 / 0 / 5
8,551
855
6,977
6,831
3,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
IamJuan69
Janus
15
3 / 0 / 6
8,274
827
14,321
4,475
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
NartSnarter
Cerberus
14
2 / 0 / 4
8,098
810
6,878
10,843
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Zapope
Sun Wukong
12
1 / 1 / 4
6,939
694
5,301
8,212
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 6
8,404
840
9,672
5,457
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 3 / 0
7,103
710
9,150
11,963
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
JoshSoulz
Charon
13
0 / 1 / 1
7,331
733
4,312
9,480
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
RNS Demon
Erlang Shen
12
0 / 3 / 0
6,602
660
3,550
10,729
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
0 / 5 / 0
7,023
702
4,250
8,150
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sweatkiller0
Artemis
14
0 / 3 / 0
6,979
698
4,600
9,772
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
1
3
0
0.33
W
Jing Wei
DaXn
Jing Wei
4
0
5
6.5
W
Janus
IamJuan69
Janus
3
0
6
6
L
Charon
JoshSoulz
Charon
0
1
1
0.5
W
Cerberus
NartSnarter
Cerberus
2
0
4
4
L
Erlang Shen
RNS Demon
Erlang Shen
0
3
0
0
W
Sun Wukong
Zapope
Sun Wukong
1
1
4
3
L
Agni
0
5
0
0
L
Artemis
sweatkiller0
Artemis
0
3
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,149
Damage
25,862
35,818
Taken
50,094
22,829
Mitigated
26,517
5,973
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,150
1,749
0
742
11,963
4,385
0
7,883
3,814
0
25,323
W
Jing Wei
DaXn
Jing Wei
6,977
5,156
0
1,889
6,831
3,242
2,612
1,962
4,777
0
39,209
W
Janus
IamJuan69
Janus
14,321
147
0
155
4,475
1,718
1,368
709
3,677
42,541
0
L
Charon
JoshSoulz
Charon
4,312
400
1,147
1,856
9,480
6,843
0
5,661
3,593
12,980
0
W
Cerberus
NartSnarter
Cerberus
6,878
440
0
2,362
10,843
9,315
0
3,204
7,393
21,472
0
L
Erlang Shen
RNS Demon
Erlang Shen
3,550
1,319
0
1,118
10,729
8,795
0
7,089
3,438
0
17,782
W
Sun Wukong
Zapope
Sun Wukong
5,301
596
199
868
8,212
6,140
202
1,261
6,916
0
11,195
L
Agni
4,250
183
0
0
8,150
2,735
500
5,487
2,583
23,176
0
L
Artemis
sweatkiller0
Artemis
4,600
934
0
995
9,772
3,759
280
3,959
5,675
0
22,417
W
9,672
323
0
500
5,457
2,414
0
1,528
3,888
33,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
35,038
283
Minions Killed
180
0
Camps Cleared
0
1,165,247
Distance Traveled
1,049,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,103
710
39
4
0
235,125
0
W
Jing Wei
8,551
855
90
9
0
223,104
0
W
Janus
8,274
827
85
9
0
241,878
0
L
Charon
7,331
733
21
2
0
226,117
0
W
Cerberus
8,098
810
39
4
0
230,800
0
L
Erlang Shen
6,602
660
22
2
0
208,955
0
W
Sun Wukong
6,939
694
9
1
0
233,953
0
L
Agni
7,023
702
50
5
0
206,633
0
L
Artemis
6,979
698
48
5
0
172,983
0
W
Agni
8,404
840
60
6
0
235,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role