Player Matchup

Achilles
Achilles
FroggyFreak
Achilles
Level 62
God Stats
1W - 1L
1,294 SR
Queue Stats
53W - 42L
1,568 Elo+
Party 1
Shiva
Shiva
Habeline
Shiva
Level 55
God Stats
4W - 1L
1,664 SR
Queue Stats
49W - 43L
1,497 Elo+
Party 1
Atlas
Atlas
Luqazad
Atlas
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,544 Elo+
Party 1
Hachiman
Hachiman
Sphexas
Hachiman
Level 118
God Stats
1W - 0L
1,302 SR
Queue Stats
45W - 40L
1,530 Elo+
Party 1
Ra
Ra
gfszk
Ra
Level 175
God Stats
2W - 0L
1,736 SR
Queue Stats
59W - 40L
1,582 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,544 Elo+

VS

Team Averages
Level 114
1,444 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Andrate00
Sylvanus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 185L
1,335 Elo+
Party 2
Freya
Freya
Evilfay
Freya
Level 128
God Stats
0W - 4L
1,164 SR
Queue Stats
175W - 150L
1,480 Elo+
Party 3
Awilix
Awilix
Minusuya
Awilix
Level 109
God Stats
0W - 3L
1,451 SR
Queue Stats
289W - 288L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
ksibbed
The Morrigan
Level 82
God Stats
6W - 9L
1,607 SR
Queue Stats
533W - 548L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FroggyFreak
Achilles
12
2 / 6 / 8
7,563
756
7,193
15,567
19,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Habeline
Shiva
15
2 / 2 / 16
8,658
866
7,214
12,320
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Luqazad
Atlas
16
2 / 1 / 15
8,556
856
10,630
13,688
13,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
Sphexas
Hachiman
17
4 / 1 / 13
9,326
933
17,258
9,015
4,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
9 / 2 / 10
9,886
989
13,147
8,520
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 8
7,892
789
8,659
5,770
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Andrate00
Sylvanus
14
1 / 4 / 7
7,437
744
7,028
22,899
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Evilfay
Freya
15
2 / 3 / 6
7,353
735
7,453
9,710
4,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Minusuya
Awilix
15
6 / 6 / 6
8,203
820
9,572
13,913
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ksibbed
The Morrigan
13
1 / 5 / 7
7,064
706
6,390
8,434
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
19
Kills
12
12
Deaths
20
62
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
8
3
L
Sylvanus
Andrate00
Sylvanus
1
4
7
1.13
L
Freya
Evilfay
Freya
2
3
6
1.67
W
Achilles
FroggyFreak
Achilles
2
6
8
1
W
Shiva
Habeline
Shiva
2
2
16
5
W
Atlas
Luqazad
Atlas
2
1
15
9.5
L
Awilix
Minusuya
Awilix
6
6
6
1.5
W
Hachiman
Sphexas
Hachiman
4
1
13
10.5
W
Ra
9
2
10
7
L
The Morrigan
ksibbed
The Morrigan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
39,102
59,110
Taken
60,726
55,162
Mitigated
35,563
24,192
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,659
677
0
721
5,770
2,608
0
3,250
2,520
23,791
0
L
Sylvanus
Andrate00
Sylvanus
7,028
703
3,828
9,202
22,899
17,406
0
6,174
16,067
9,707
0
L
Freya
Evilfay
Freya
7,453
1,876
773
2,508
9,710
4,600
0
4,821
4,468
20,319
0
W
Achilles
FroggyFreak
Achilles
7,193
937
443
1,927
15,567
19,726
12
5,834
9,544
0
9,991
W
Shiva
Habeline
Shiva
7,214
559
1,424
1,737
12,320
12,711
0
6,173
6,033
0
16,583
W
Atlas
Luqazad
Atlas
10,630
3,152
925
1,546
13,688
13,140
54
6,828
6,185
22,332
0
L
Awilix
Minusuya
Awilix
9,572
2,084
646
788
13,913
7,232
0
5,099
8,246
0
10,469
W
Hachiman
Sphexas
Hachiman
17,258
9,276
0
692
9,015
4,996
910
4,120
4,775
0
43,846
W
Ra
13,147
730
11,990
3,508
8,520
4,589
36
4,309
3,829
29,770
0
L
The Morrigan
ksibbed
The Morrigan
6,390
792
2,393
498
8,434
3,717
0
3,732
4,398
10,594
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,989
Gold Earned
37,949
150
Minions Killed
93
0
Camps Cleared
0
1,014,601
Distance Traveled
806,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,892
789
48
5
0
134,396
0
L
Sylvanus
7,437
744
5
1
0
144,874
0
L
Freya
7,353
735
27
3
0
181,717
0
W
Achilles
7,563
756
10
1
0
148,149
0
W
Shiva
8,658
866
21
2
0
225,000
0
W
Atlas
8,556
856
20
2
0
202,908
0
L
Awilix
8,203
820
3
0
0
192,025
0
W
Hachiman
9,326
933
67
7
0
202,356
0
W
Ra
9,886
989
32
3
0
236,188
0
L
The Morrigan
7,064
706
10
1
0
153,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role