Player Matchup

Khepri
Khepri
Bronze III
Aunt-Gilly
Khepri
Bronze III
Level 111
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Neith
Neith
Bronze III
Uncle-Gilly
Neith
Bronze III
Level 76
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
minigandalf68
Baron Samedi
Bronze III
Level 75
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,551 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,569 SR
1,458 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
Twoj_StArY1991
Bacchus
Gold V
Level 112
God Stats
2W - 4L
1,587 SR
Queue Stats
92W - 110L
1,469 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
miepsik
Ah Muzen Cab
Silver II
Level 114
God Stats
38W - 31L
1,619 SR
Queue Stats
77W - 93L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aunt-Gilly
Khepri
13
2 / 2 / 5
10,270
685
5,275
18,531
19,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 6
10,102
673
10,218
14,143
5,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
minigandalf68
Baron Samedi
14
4 / 3 / 3
11,040
736
12,909
12,186
7,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
DiscordiaIx ChelAnubisThothPele

VS

Bans
HerculesThanatosPoseidonHeimdallrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 1 / 4
11,868
791
19,877
8,764
3,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 6
11,094
740
9,279
15,964
19,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
miepsik
Ah Muzen Cab
13
2 / 5 / 3
10,590
706
10,153
15,712
6,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
8
8
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
4
6
L
Khepri
Aunt-Gilly
Khepri
2
2
5
2.25
W
2
1
6
5
L
1
3
6
1.33
W
Ah Muzen Cab
miepsik
Ah Muzen Cab
2
5
3
0.7
L
Baron Samedi
minigandalf68
Baron Samedi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
39,309
44,860
Taken
40,440
32,533
Mitigated
29,545
7,934
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,877
1,429
0
2,501
8,764
3,835
1,018
3,397
5,287
73,160
0
L
Khepri
Aunt-Gilly
Khepri
5,275
459
0
1,191
18,531
19,393
0
10,355
7,746
19,818
0
W
9,279
504
400
3,329
15,964
19,170
394
7,152
8,048
25,254
0
L
10,218
3,487
0
2,740
14,143
5,927
0
8,934
4,924
0
46,572
W
Ah Muzen Cab
miepsik
Ah Muzen Cab
10,153
6,217
0
3,852
15,712
6,540
1,803
8,259
7,377
0
53,612
L
Baron Samedi
minigandalf68
Baron Samedi
12,909
938
964
3,039
12,186
7,213
0
9,001
2,949
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
33,552
146
Minions Killed
162
0
Camps Cleared
0
807,130
Distance Traveled
783,539
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,868
791
79
5
0
262,753
0
L
Khepri
10,270
685
23
2
0
300,323
4
W
Bacchus
11,094
740
14
1
0
281,467
2
L
Neith
10,102
673
47
3
0
248,953
1
W
Ah Muzen Cab
10,590
706
69
5
0
239,319
0
L
Baron Samedi
11,040
736
76
5
0
257,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role