Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CRAlIGZ
Neith
Level 61
God Stats
6W - 8L
1,660 SR
Queue Stats
71W - 82L
1,387 Elo+
Party 1
Thor
Thor
Jabinke
Thor
Level 65
God Stats
12W - 13L
1,587 SR
Queue Stats
105W - 129L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruffykh
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,403 Elo+
Party 1
Awilix
Awilix
UberWaffles
Awilix
Level 128
God Stats
3W - 4L
1,426 SR
Queue Stats
229W - 204L
1,544 Elo+
Party 3
Team Averages
Level 95
1,535 SR
1,449 Elo+

VS

Team Averages
Level 111
1,528 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlanField
Sun Wukong
Level 82
God Stats
7W - 12L
1,201 SR
Queue Stats
96W - 101L
1,452 Elo+
Solo
Athena
Athena
Dinac
Athena
Level 109
God Stats
5W - 0L
1,884 SR
Queue Stats
15W - 8L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
Hakai291
Kukulkan
Level 126
God Stats
27W - 23L
1,556 SR
Queue Stats
176W - 151L
1,471 Elo+
Solo
Izanami
Izanami
eliDEBeli
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 2 / 0
5,692
438
3,186
5,424
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
CRAlIGZ
Neith
11
2 / 6 / 1
7,033
541
5,936
10,914
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Jabinke
Thor
12
0 / 3 / 1
6,745
519
5,537
13,453
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Ruffykh
Kumbhakarna
10
1 / 2 / 1
6,369
490
2,893
11,127
7,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
10
0 / 3 / 1
6,027
464
5,058
11,290
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 1 / 3
8,828
679
3,962
9,040
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
AlanField
Sun Wukong
13
1 / 0 / 4
8,398
646
7,705
11,200
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Dinac
Athena
10
3 / 3 / 6
7,530
579
4,885
13,926
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Hakai291
Kukulkan
13
1 / 0 / 3
7,868
605
9,408
4,542
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
eliDEBeli
Izanami
13
7 / 0 / 2
8,792
676
7,960
8,919
3,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Nemesis
 
Nemesis
4
1
3
5.5
W
Sun Wukong
AlanField
Sun Wukong
1
0
4
3
L
Neith
CRAlIGZ
Neith
2
6
1
0.42
W
Athena
Dinac
Athena
3
3
6
2
W
Kukulkan
Hakai291
Kukulkan
1
0
3
2.5
L
Thor
Jabinke
Thor
0
3
1
0.17
L
Kumbhakarna
Ruffykh
Kumbhakarna
1
2
1
0.75
L
Awilix
0
3
1
0.17
W
Izanami
eliDEBeli
Izanami
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
33,920
52,208
Taken
47,627
26,906
Mitigated
28,512
8,080
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,186
48
0
872
5,424
2,028
0
2,588
2,836
37,624
0
W
Nemesis
 
Nemesis
3,962
1,735
0
1,186
9,040
3,559
10
820
8,220
0
82,931
W
Sun Wukong
AlanField
Sun Wukong
7,705
1,502
0
2,960
11,200
8,072
0
567
10,633
0
62,031
L
Neith
CRAlIGZ
Neith
5,936
2,252
0
1,906
10,914
3,519
265
1,525
9,389
0
47,170
W
Athena
Dinac
Athena
4,885
1,480
0
1,823
13,926
11,211
51
2,931
10,935
22,970
0
W
Kukulkan
Hakai291
Kukulkan
9,408
474
348
547
4,542
2,143
388
1,175
3,367
68,466
0
L
Thor
Jabinke
Thor
5,537
1,204
0
500
13,453
10,132
0
1,659
11,794
0
55,978
L
Kumbhakarna
Ruffykh
Kumbhakarna
2,893
405
1,272
2,810
11,127
7,143
0
4,902
6,225
16,990
0
L
Awilix
5,058
1,975
0
720
11,290
4,084
0
3,669
7,621
0
48,829
W
Izanami
eliDEBeli
Izanami
7,960
6,286
0
3,979
8,919
3,527
469
1,335
7,532
0
58,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
41,416
348
Minions Killed
463
0
Camps Cleared
0
1,266,014
Distance Traveled
1,420,306
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,692
438
73
6
0
185,641
1
W
Nemesis
8,828
679
112
9
0
327,109
0
W
Sun Wukong
8,398
646
114
9
0
283,135
0
L
Neith
7,033
541
80
6
0
234,471
0
W
Athena
7,530
579
26
2
0
290,392
5
W
Kukulkan
7,868
605
124
10
0
268,445
5
L
Thor
6,745
519
88
7
0
229,958
0
L
Kumbhakarna
6,369
490
31
2
0
292,751
0
L
Awilix
6,027
464
76
6
0
323,193
0
W
Izanami
8,792
676
87
7
0
251,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role