Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze IV
 
Horus
Bronze IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Hechizero1121
Poseidon
Bronze III
Level 61
God Stats
3W - 5L
1,623 SR
Queue Stats
17W - 33L
1,247 MMR
Solo
Freya
Freya
Silver II
ale8034
Freya
Silver II
Level 110
God Stats
11W - 8L
1,500 SR
Queue Stats
85W - 88L
1,240 MMR
Solo
Jing Wei
Jing Wei
Gold V
artaioz
Jing Wei
Gold V
Level 63
God Stats
1W - 3L
1,455 SR
Queue Stats
130W - 130L
1,250 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,516 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,529 SR
1,250 MMR
Nike
Nike
Silver I
Akаgаmi
Nike
Silver I
Level 128
God Stats
3W - 2L
1,595 SR
Queue Stats
884W - 886L
1,219 MMR
Solo
Geb
Geb
Gold IV
AryaPunisher
Geb
Gold IV
Level 140
God Stats
2W - 2L
1,411 SR
Queue Stats
52W - 59L
1,226 MMR
Solo
Thanatos
Thanatos
Silver II
GabrielCh21
Thanatos
Silver II
Level 66
God Stats
1W - 3L
1,259 SR
Queue Stats
34W - 44L
1,143 MMR
Party 1
Chang'e
Chang'e
Silver I
VegaSchlumpf
Chang'e
Silver I
Level 158
God Stats
8W - 8L
1,510 SR
Queue Stats
285W - 306L
1,234 MMR
Solo
Danzaburou
Danzaburou
Gold IV
iZerok
Danzaburou
Gold IV
Level 101
God Stats
3W - 2L
1,872 SR
Queue Stats
42W - 49L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 3 / 1
5,192
649
4,673
7,175
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
8
0 / 2 / 0
4,548
569
1,350
7,284
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Hechizero1121
Poseidon
8
1 / 4 / 1
4,838
605
3,023
5,833
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
ale8034
Freya
8
0 / 1 / 0
4,372
547
2,833
4,502
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
artaioz
Jing Wei
10
1 / 1 / 2
5,342
668
3,960
7,491
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SusanoAo KuangAwilixHe Bo

VS

Bans
KaliMercuryMartichorasChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 3 / 1
5,191
649
5,583
8,623
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 6
5,008
626
3,849
4,608
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
GabrielCh21
Thanatos
10
5 / 1 / 2
5,723
715
3,071
6,676
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
VegaSchlumpf
Chang'e
10
3 / 2 / 1
5,645
706
4,094
6,885
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
iZerok
Danzaburou
8
2 / 0 / 2
5,100
638
4,494
3,324
1,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
L
Horus
 
Horus
0
2
0
0
W
Nike
1
3
1
0.5
W
0
0
6
3
W
Thanatos
GabrielCh21
Thanatos
5
1
2
6
L
Poseidon
Hechizero1121
Poseidon
1
4
1
0.38
W
Chang'e
VegaSchlumpf
Chang'e
3
2
1
1.75
L
Freya
ale8034
Freya
0
1
0
0
L
Jing Wei
artaioz
Jing Wei
1
1
2
2
W
Danzaburou
iZerok
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,839
Damage
21,091
32,285
Taken
30,116
13,452
Mitigated
11,935
11,830
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,673
1,848
0
1,758
7,175
2,348
0
530
6,645
0
19,571
L
Horus
 
Horus
1,350
952
735
2,971
7,284
5,278
0
2,344
4,940
0
9,759
W
Nike
5,583
371
0
2,040
8,623
3,576
0
71
8,552
0
32,386
W
3,849
720
267
2,249
4,608
2,680
0
2,122
2,176
12,439
0
W
Thanatos
GabrielCh21
Thanatos
3,071
925
0
4,095
6,676
2,329
0
119
6,557
0
33,822
L
Poseidon
Hechizero1121
Poseidon
3,023
331
0
1,090
5,833
2,055
0
3,799
2,034
29,726
0
W
Chang'e
VegaSchlumpf
Chang'e
4,094
521
473
4,105
6,885
2,291
0
2,600
4,285
39,692
0
L
Freya
ale8034
Freya
2,833
590
0
1,533
4,502
1,588
0
1,282
3,220
26,896
0
L
Jing Wei
artaioz
Jing Wei
3,960
3,055
0
3,743
7,491
2,183
0
0
7,491
0
33,848
W
Danzaburou
iZerok
Danzaburou
4,494
2,855
0
1,897
3,324
1,059
0
527
2,619
0
31,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
26,667
218
Minions Killed
236
0
Camps Cleared
0
842,835
Distance Traveled
836,783
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,192
649
24
3
0
168,865
0
L
Horus
4,548
569
14
2
0
194,402
0
W
Nike
5,191
649
50
6
0
163,728
0
W
Geb
5,008
626
8
1
0
173,036
2
W
Thanatos
5,723
715
57
7
0
176,728
0
L
Poseidon
4,838
605
55
7
0
159,298
2
W
Chang'e
5,645
706
69
9
0
166,150
0
L
Freya
4,372
547
64
8
0
148,899
0
L
Jing Wei
5,342
668
61
8
0
171,371
0
W
Danzaburou
5,100
638
52
7
0
157,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role