Player Matchup

Ra
Ra
F000l
Ra
Level 121
God Stats
5W - 3L
1,603 SR
Queue Stats
101W - 32L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hurvy15
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,639 Elo+
Party 1
Khepri
Khepri
winters16
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,639 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,649 Elo+

VS

Team Averages
Level 104
1,493 SR
1,492 Elo+
Sun Wukong
Sun Wukong
GeneralAokiji
Sun Wukong
Level 84
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
Sassquantch7930
Janus
Level 96
God Stats
13W - 15L
1,518 SR
Queue Stats
179W - 188L
1,477 Elo+
Solo
Cthulhu
Cthulhu
son_of_Bandit
Cthulhu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 2 / 4
9,716
694
10,132
9,524
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Hurvy15
Ah Muzen Cab
14
4 / 0 / 1
10,386
742
14,743
10,705
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
winters16
Khepri
12
1 / 0 / 4
9,339
667
3,495
10,262
12,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralAokiji
Sun Wukong
12
1 / 1 / 1
8,920
637
6,338
14,062
10,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
9,138
653
11,128
9,432
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
13
0 / 1 / 2
8,983
642
7,187
10,913
10,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
0
2
4
1
L
Sun Wukong
GeneralAokiji
Sun Wukong
1
1
1
1.5
W
Ah Muzen Cab
Hurvy15
Ah Muzen Cab
4
0
1
4.5
L
1
3
0
0.33
L
Cthulhu
0
1
2
1
W
Khepri
winters16
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
24,653
30,491
Taken
34,407
22,268
Mitigated
24,495
7,367
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,132
752
3,438
3,581
9,524
4,669
363
5,325
3,823
58,482
0
L
Sun Wukong
GeneralAokiji
Sun Wukong
6,338
1,433
0
6,023
14,062
10,243
0
5,058
8,693
0
31,665
W
Ah Muzen Cab
Hurvy15
Ah Muzen Cab
14,743
4,382
0
348
10,705
5,264
1,210
6,649
3,928
0
49,624
L
11,128
141
0
250
9,432
3,662
0
4,370
4,903
49,247
0
L
Cthulhu
7,187
269
438
2,160
10,913
10,590
0
4,254
6,213
31,334
0
W
Khepri
winters16
Khepri
3,495
200
0
0
10,262
12,335
0
6,434
3,438
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
27,041
168
Minions Killed
161
0
Camps Cleared
0
811,123
Distance Traveled
739,392
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,716
694
98
7
0
258,861
0
L
Sun Wukong
8,920
637
43
3
0
262,612
0
W
Ah Muzen Cab
10,386
742
62
4
0
289,966
0
L
Janus
9,138
653
73
5
0
235,279
0
L
Cthulhu
8,983
642
45
3
0
241,501
4
W
Khepri
9,339
667
8
1
0
262,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role