Player Matchup

Cthulhu
Cthulhu
BigPPmanLuke
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
GandhiOnDrugs
Discordia
Level 100
God Stats
12W - 5L
1,466 SR
Queue Stats
47W - 38L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Marshadont
Danzaburou
Level 31
God Stats
12W - 8L
1,606 SR
Queue Stats
47W - 37L
1,468 Elo+
Party 2
Team Averages
Level 50
1,524 SR
1,468 Elo+

VS

Team Averages
Level 106
1,446 SR
1,465 Elo+
Mercury
Mercury
MarkiusC1
Mercury
Level 122
God Stats
6W - 10L
1,415 SR
Queue Stats
121W - 131L
1,452 Elo+
Party 1
Ix Chel
Ix Chel
athielecke1
Ix Chel
Level 88
God Stats
43W - 44L
1,527 SR
Queue Stats
579W - 575L
1,513 Elo+
Solo
Xing Tian
Xing Tian
juancar7563
Xing Tian
Level 107
God Stats
3W - 5L
1,395 SR
Queue Stats
48W - 54L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigPPmanLuke
Cthulhu
16
1 / 3 / 8
13,399
705
11,936
20,888
23,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
GandhiOnDrugs
Discordia
18
5 / 2 / 5
14,719
775
20,668
11,978
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Marshadont
Danzaburou
16
7 / 5 / 3
15,034
791
17,034
18,460
8,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MarkiusC1
Mercury
18
4 / 4 / 5
14,124
743
13,748
16,586
6,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
athielecke1
Ix Chel
16
3 / 6 / 4
13,294
700
18,022
20,450
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
juancar7563
Xing Tian
17
3 / 3 / 5
13,620
717
11,235
23,458
23,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
10
10
Deaths
13
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigPPmanLuke
Cthulhu
1
3
8
1.67
W
Discordia
GandhiOnDrugs
Discordia
5
2
5
3.75
L
Mercury
MarkiusC1
Mercury
4
4
5
1.63
W
Danzaburou
Marshadont
Danzaburou
7
5
3
1.7
L
Ix Chel
athielecke1
Ix Chel
3
6
4
0.83
L
Xing Tian
juancar7563
Xing Tian
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
43,005
51,326
Taken
60,494
37,318
Mitigated
37,056
5,462
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigPPmanLuke
Cthulhu
11,936
1,282
322
500
20,888
23,052
180
11,528
9,122
34,116
0
W
Discordia
GandhiOnDrugs
Discordia
20,668
1,338
62
678
11,978
5,660
602
6,301
5,637
89,665
0
L
Mercury
MarkiusC1
Mercury
13,748
4,030
0
2,813
16,586
6,466
1,069
9,377
7,209
0
72,302
W
Danzaburou
Marshadont
Danzaburou
17,034
8,381
0
3,900
18,460
8,606
2,113
12,101
6,351
0
53,820
L
Ix Chel
athielecke1
Ix Chel
18,022
1,596
3,865
6,807
20,450
7,167
180
13,746
6,704
70,337
0
L
Xing Tian
juancar7563
Xing Tian
11,235
244
0
683
23,458
23,423
204
9,912
13,546
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
41,038
216
Minions Killed
222
0
Camps Cleared
0
994,028
Distance Traveled
1,142,172
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,399
705
28
1
0
347,089
0
W
Discordia
14,719
775
124
7
0
331,803
4
L
Mercury
14,124
743
107
6
0
420,208
0
W
Danzaburou
15,034
791
64
3
0
315,136
0
L
Ix Chel
13,294
700
87
5
0
345,019
5
L
Xing Tian
13,620
717
28
1
0
376,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role