Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
luiset111
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
975 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,325 Elo+

VS

Team Averages
Level 92
1,306 SR
1,301 Elo+
Ishtar
Ishtar
Livaii_z
Ishtar
Level 105
God Stats
12W - 14L
1,409 SR
Queue Stats
110W - 133L
1,337 Elo+
Solo
Hel
Hel
SABER peak
Hel
Level 67
God Stats
1W - 0L
1,078 SR
Queue Stats
9W - 18L
1,247 Elo+
Solo
Bacchus
Bacchus
pert-
Bacchus
Level 105
God Stats
30W - 21L
1,431 SR
Queue Stats
107W - 100L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 0
7,759
705
8,196
9,604
6,805
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
10
0 / 4 / 1
7,214
656
4,071
8,625
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
luiset111
Anubis
8
0 / 7 / 1
6,995
636
7,008
10,742
5,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Livaii_z
Ishtar
13
7 / 1 / 7
9,581
871
11,401
9,401
3,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 10
8,884
808
9,050
6,827
1,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
pert-
Bacchus
12
3 / 0 / 9
8,501
773
6,386
9,578
10,115
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Ullr
 
Ullr
0
4
1
0.13
W
Ishtar
Livaii_z
Ishtar
7
1
7
10.5
W
4
0
10
9
L
Anubis
luiset111
Anubis
0
7
1
0.07
W
Bacchus
pert-
Bacchus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
26,837
28,971
Taken
25,806
15,705
Mitigated
15,618
3,817
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,196
327
0
1,079
9,604
6,805
0
4,213
5,391
0
34,825
L
Ullr
 
Ullr
4,071
1,252
0
270
8,625
3,326
0
4,741
3,884
0
21,817
W
Ishtar
Livaii_z
Ishtar
11,401
7,434
0
1,606
9,401
3,535
76
2,159
7,242
0
37,718
W
9,050
1,038
6,387
5,600
6,827
1,968
50
2,385
4,442
32,445
0
L
Anubis
luiset111
Anubis
7,008
45
0
2,468
10,742
5,574
0
6,519
4,223
20,828
0
W
Bacchus
pert-
Bacchus
6,386
216
0
731
9,578
10,115
0
2,909
6,669
18,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
26,966
109
Minions Killed
113
0
Camps Cleared
0
531,537
Distance Traveled
627,744
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,759
705
38
3
0
201,629
0
L
Ullr
7,214
656
42
4
0
179,284
8
W
Ishtar
9,581
871
47
4
0
170,886
0
W
Hel
8,884
808
53
5
0
226,342
2
L
Anubis
6,995
636
29
3
0
150,624
0
W
Bacchus
8,501
773
13
1
0
230,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role