Player Matchup

Mulan
Mulan
 
Mulan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeltaIIAquarii
Cthulhu
Level 105
God Stats
4W - 0L
1,820 SR
Queue Stats
35W - 33L
1,421 Elo+
Party 1
Ravana
Ravana
Letsmakeithot
Ravana
Level 108
God Stats
17W - 3L
1,921 SR
Queue Stats
401W - 364L
1,542 Elo+
Party 1
Olorun
Olorun
V4stoLordIX
Olorun
Level 109
God Stats
2W - 3L
1,590 SR
Queue Stats
71W - 83L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
XxGorkaxX4
Zhong Kui
Level 51
God Stats
9W - 5L
1,601 SR
Queue Stats
223W - 222L
1,449 Elo+
Party 1
Team Averages
Level 107
1,686 SR
1,467 Elo+

VS

Team Averages
Level 111
1,409 SR
1,491 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GingerLegend3000
Chernobog
Level 108
God Stats
1W - 3L
1,157 SR
Queue Stats
61W - 65L
1,443 Elo+
Party 2
Nemesis
Nemesis
ItzNotChibb
Nemesis
Level 78
God Stats
1W - 3L
1,549 SR
Queue Stats
227W - 189L
1,552 Elo+
Solo
Hel
Hel
Loopyrkls
Hel
Level 97
God Stats
3W - 6L
1,229 SR
Queue Stats
78W - 77L
1,443 Elo+
Party 2
Janus
Janus
SniperLyfeSebby
Janus
Level 123
God Stats
17W - 13L
1,611 SR
Queue Stats
737W - 790L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 3 / 1
6,375
638
7,202
11,563
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 0 / 0
4,980
498
3,226
6,499
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 3
6,301
630
5,484
6,600
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
9
0 / 0 / 0
4,835
484
3,246
4,063
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
XxGorkaxX4
Zhong Kui
11
2 / 2 / 0
5,997
600
3,592
5,723
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 3 / 2
5,458
546
2,114
9,946
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
9
0 / 0 / 1
4,966
497
5,037
5,083
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ItzNotChibb
Nemesis
11
3 / 3 / 0
6,445
645
8,004
11,433
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,763
576
2,035
5,172
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 2 / 1
5,715
572
3,091
4,530
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
6
6
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
1
0.83
L
Bakasura
 
Bakasura
2
3
2
1
W
0
0
0
0
L
Chernobog
0
0
1
0.5
L
Nemesis
ItzNotChibb
Nemesis
3
3
0
1
W
4
1
3
5.5
L
0
0
0
0
L
1
2
1
0.75
W
Olorun
0
0
0
0
W
Zhong Kui
XxGorkaxX4
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
20,281
34,448
Taken
36,164
17,004
Mitigated
16,621
15,768
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,202
1,802
0
4,882
11,563
4,831
0
63
10,854
0
45,461
L
Bakasura
 
Bakasura
2,114
1,464
0
2,518
9,946
3,475
0
1,375
8,447
0
17,133
W
3,226
195
878
2,192
6,499
3,854
0
1,037
5,462
19,927
0
L
Chernobog
5,037
2,920
0
2,395
5,083
2,074
0
2,825
2,258
0
39,681
L
Nemesis
ItzNotChibb
Nemesis
8,004
3,783
0
2,074
11,433
6,462
0
70
11,363
0
44,961
W
5,484
1,540
0
2,918
6,600
2,624
0
784
5,509
0
39,816
L
2,035
0
1,616
3,425
5,172
3,037
0
3,945
1,227
26,235
0
L
3,091
144
0
750
4,530
1,573
0
1,783
2,735
37,989
0
W
Olorun
3,246
650
360
2,278
4,063
1,385
0
998
3,065
36,418
0
W
Zhong Kui
XxGorkaxX4
Zhong Kui
3,592
322
0
2,260
5,723
4,310
0
1,989
3,185
41,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
28,347
314
Minions Killed
320
0
Camps Cleared
0
1,004,572
Distance Traveled
1,026,673
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,375
638
80
8
0
187,938
3
L
Bakasura
5,458
546
50
5
0
238,388
0
W
Cthulhu
4,980
498
32
3
0
219,111
3
L
Chernobog
4,966
497
71
7
0
206,746
0
L
Nemesis
6,445
645
70
7
0
201,802
1
W
Ravana
6,301
630
64
6
0
236,419
0
L
Hel
5,763
576
48
5
0
214,850
0
L
Janus
5,715
572
81
8
0
164,887
0
W
Olorun
4,835
484
65
7
0
184,427
1
W
Zhong Kui
5,997
600
73
7
0
176,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role