Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
YoungHoudini_PR
Ravana
Level 104
God Stats
4W - 3L
1,659 SR
Queue Stats
239W - 304L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crunchy romaine
Ah Muzen Cab
Level 128
God Stats
12W - 12L
1,618 SR
Queue Stats
109W - 112L
1,475 Elo+
Solo
Tyr
Tyr
ravenmurderer
Tyr
Level 188
God Stats
3W - 3L
1,609 SR
Queue Stats
207W - 183L
1,495 Elo+
Solo
Team Averages
Level 133
1,577 SR
1,480 Elo+

VS

Team Averages
Level 94
1,647 SR
1,513 Elo+
Ne Zha
Ne Zha
Abyss9999
Ne Zha
Level 89
God Stats
2W - 2L
1,543 SR
Queue Stats
97W - 100L
1,436 Elo+
Solo
Rama
Rama
Bukubukuchaguma
Rama
Level 107
God Stats
3W - 1L
1,840 SR
Queue Stats
285W - 285L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
LordJamezx
Zhong Kui
Level 68
God Stats
4W - 7L
1,752 SR
Queue Stats
77W - 94L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
MONTA_4_PRES
Ah Puch
Level 91
God Stats
21W - 19L
1,611 SR
Queue Stats
563W - 497L
1,552 Elo+
Solo
Yemoja
Yemoja
victorious05
Yemoja
Level 116
God Stats
22W - 19L
1,488 SR
Queue Stats
1,021W - 985L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 4
7,302
609
6,335
5,083
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
 
Ratatoskr
11
1 / 2 / 3
5,705
475
3,824
12,547
9,462
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,814
568
3,986
6,517
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
crunchy romaine
Ah Muzen Cab
12
2 / 0 / 0
6,475
540
6,902
5,944
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 3
7,830
653
6,344
13,784
11,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Abyss9999
Ne Zha
10
2 / 5 / 0
5,790
483
5,534
12,727
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
5,711
476
5,495
7,720
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LordJamezx
Zhong Kui
11
1 / 3 / 1
6,285
524
7,474
9,898
9,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
MONTA_4_PRES
Ah Puch
11
0 / 1 / 0
6,193
516
4,366
6,640
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
10
1 / 1 / 2
6,271
523
4,259
8,476
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
4
2
W
Ratatoskr
 
Ratatoskr
1
2
3
1.25
L
Ne Zha
Abyss9999
Ne Zha
2
5
0
0.4
L
0
1
2
1
L
Zhong Kui
LordJamezx
Zhong Kui
1
3
1
0.5
L
Ah Puch
MONTA_4_PRES
Ah Puch
0
1
0
0
W
4
1
3
5.5
W
Ah Muzen Cab
crunchy romaine
Ah Muzen Cab
2
0
0
2
W
4
1
3
5.5
L
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
27,128
43,875
Taken
45,461
27,927
Mitigated
24,956
14,252
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,335
404
769
1,577
5,083
2,137
0
2,286
2,679
69,305
0
W
Ratatoskr
 
Ratatoskr
3,824
912
0
2,514
12,547
9,462
0
3,878
8,597
0
18,380
L
Ne Zha
Abyss9999
Ne Zha
5,534
1,437
0
5,133
12,727
4,755
0
1,953
10,650
0
35,260
L
5,495
4,324
0
2,163
7,720
2,806
0
7
7,713
0
41,910
L
Zhong Kui
LordJamezx
Zhong Kui
7,474
1,785
0
3,258
9,898
9,413
0
1,201
8,564
45,494
0
L
Ah Puch
MONTA_4_PRES
Ah Puch
4,366
39
0
2,905
6,640
2,561
21
2,139
4,284
53,866
0
W
3,986
519
0
3,148
6,517
2,859
0
1,692
4,825
49
28,347
W
Ah Muzen Cab
crunchy romaine
Ah Muzen Cab
6,902
3,651
0
498
5,944
2,399
0
1,279
4,665
0
58,593
W
6,344
1,401
0
5,746
13,784
11,070
0
6,758
6,806
509
54,857
L
Yemoja
4,259
920
2,824
1,790
8,476
5,421
0
1,064
7,256
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
30,250
406
Minions Killed
355
0
Camps Cleared
0
1,279,424
Distance Traveled
1,126,837
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,302
609
135
11
0
248,201
3
W
Ratatoskr
5,705
475
26
2
0
257,466
2
L
Ne Zha
5,790
483
59
5
0
243,240
0
L
Rama
5,711
476
81
7
0
223,832
0
L
Zhong Kui
6,285
524
83
7
0
206,736
0
L
Ah Puch
6,193
516
102
9
0
227,392
0
W
Ravana
6,814
568
48
4
0
291,107
1
W
Ah Muzen Cab
6,475
540
98
8
0
242,483
1
W
Tyr
7,830
653
99
8
0
240,167
3
L
Yemoja
6,271
523
30
3
0
225,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role