Player Matchup

Skadi
Skadi
Acselgg
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Atlchevy678404
Sylvanus
Level 158
God Stats
38W - 41L
1,511 SR
Queue Stats
362W - 329L
1,552 Elo+
Solo
Yu Huang
Yu Huang
GriTzNgR4vy23
Yu Huang
Level 142
God Stats
95W - 87L
1,492 SR
Queue Stats
331W - 317L
1,431 Elo+
Solo
Ravana
Ravana
pimpamtraca
Ravana
Level 106
God Stats
33W - 45L
1,574 SR
Queue Stats
519W - 518L
1,479 Elo+
Solo
Nike
Nike
second_life45
Nike
Level 103
God Stats
15W - 10L
1,690 SR
Queue Stats
448W - 417L
1,514 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,497 Elo+

VS

Team Averages
Level 74
1,549 SR
1,443 Elo+
Horus
Horus
DJ-BLiTz
Horus
Level 143
God Stats
3W - 6L
1,302 SR
Queue Stats
92W - 94L
1,480 Elo+
Party 1
Olorun
Olorun
KofyOnTheTrack
Olorun
Level 88
God Stats
134W - 154L
1,409 SR
Queue Stats
137W - 166L
1,401 Elo+
Solo
Bellona
Bellona
Mandingo4Gramps
Bellona
Level 35
God Stats
1W - 2L
1,736 SR
Queue Stats
49W - 65L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
STM_lexus
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,473 Elo+
Solo
Janus
Janus
mikehoxhardferyu
Janus
Level 19
God Stats
2W - 2L
1,796 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Acselgg
Skadi
11
1 / 1 / 5
6,353
489
7,425
7,871
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
11
2 / 0 / 6
6,066
467
8,668
10,740
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
GriTzNgR4vy23
Yu Huang
11
3 / 0 / 3
6,408
493
10,036
3,852
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
13
6 / 0 / 0
7,868
605
7,711
6,954
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 3
7,431
572
5,761
8,284
5,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJ-BLiTz
Horus
8
0 / 3 / 0
5,412
416
2,425
13,803
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,518
501
4,785
10,611
3,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 0
5,441
419
4,512
11,742
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
STM_lexus
Jing Wei
10
1 / 1 / 0
5,672
436
3,518
8,882
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 0
7,058
543
4,841
9,078
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Acselgg
Skadi
1
1
5
3.5
W
Sylvanus
2
0
6
5
L
Horus
DJ-BLiTz
Horus
0
3
0
0
W
Yu Huang
GriTzNgR4vy23
Yu Huang
3
0
3
4.5
L
0
2
1
0.25
L
0
3
0
0
L
Jing Wei
STM_lexus
Jing Wei
1
1
0
1
L
1
3
0
0.33
W
Ravana
6
0
0
6
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
20,081
37,701
Taken
54,116
18,618
Mitigated
28,709
15,759
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Acselgg
Skadi
7,425
2,860
0
2,268
7,871
2,947
232
713
7,114
0
43,099
W
Sylvanus
8,668
2,362
1,828
4,778
10,740
5,564
397
2,472
8,196
30,695
0
L
Horus
DJ-BLiTz
Horus
2,425
1,670
3,363
7,262
13,803
10,695
0
6,684
6,897
0
12,206
W
Yu Huang
GriTzNgR4vy23
Yu Huang
10,036
409
0
1,430
3,852
1,369
0
626
3,226
42,530
0
L
4,785
1,604
678
4,841
10,611
3,997
0
2,888
7,641
63,930
0
L
4,512
1,341
0
1,151
11,742
6,387
0
6,700
4,622
0
34,722
L
Jing Wei
STM_lexus
Jing Wei
3,518
2,410
0
1,572
8,882
3,182
47
1,744
7,006
0
28,704
L
4,841
239
0
973
9,078
4,448
0
35
8,991
57,108
0
W
Ravana
7,711
1,612
0
4,073
6,954
3,203
0
1,302
5,610
0
57,528
W
5,761
208
0
1,382
8,284
5,535
0
4,107
3,779
0
50,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
30,101
336
Minions Killed
346
0
Camps Cleared
0
1,260,355
Distance Traveled
1,279,905
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,353
489
60
5
0
235,106
3
W
Sylvanus
6,066
467
34
3
0
236,839
0
L
Horus
5,412
416
10
1
0
266,461
5
W
Yu Huang
6,408
493
59
5
0
237,841
1
L
Olorun
6,518
501
103
8
0
242,894
0
L
Bellona
5,441
419
67
5
0
258,262
0
L
Jing Wei
5,672
436
51
4
0
248,986
0
L
Janus
7,058
543
115
9
0
263,302
5
W
Ravana
7,868
605
93
7
0
311,129
0
W
Nike
7,431
572
90
7
0
239,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role