Player Matchup

Charon
Charon
Gracya
Charon
Level 75
God Stats
0W - 1L
1,288 SR
Queue Stats
25W - 20L
1,432 Elo+
Solo
Ra
Ra
Vortekkz x
Ra
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 44L
1,450 Elo+
Party 1
Horus
Horus
Zoro XF
Horus
Level 128
God Stats
5W - 9L
1,324 SR
Queue Stats
193W - 230L
1,439 Elo+
Party 1
He Bo
He Bo
ii Iz LeGeNd 1
He Bo
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 200L
1,265 Elo+
Party 1
Xbalanque
Xbalanque
vG3rm4n_RVG
Xbalanque
Level 88
God Stats
2W - 7L
1,422 SR
Queue Stats
259W - 241L
1,457 Elo+
Solo
Team Averages
Level 103
1,407 SR
1,409 Elo+

VS

Team Averages
Level 91
1,480 SR
1,428 Elo+
Apollo
Apollo
DaniKlk
Apollo
Level 128
God Stats
4W - 0L
1,297 SR
Queue Stats
73W - 59L
1,265 Elo+
Party 2
Agni
Agni
LCPKing
Agni
Level 124
God Stats
57W - 46L
1,505 SR
Queue Stats
244W - 213L
1,519 Elo+
Party 3
Vamana
Vamana
SeMeVaElBaifo
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,286 Elo+
Party 2
Ao Kuang
Ao Kuang
avivator
Ao Kuang
Level 63
God Stats
3W - 1L
1,599 SR
Queue Stats
16W - 9L
1,537 Elo+
Solo
Terra
Terra
hongwuzhu1
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gracya
Charon
14
0 / 3 / 8
9,535
454
12,984
18,924
25,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 3
13,290
633
13,556
18,251
9,455
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Zoro XF
Horus
13
2 / 3 / 1
9,290
442
6,981
12,292
9,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
5,610
267
0
0
0
Xbalanque
vG3rm4n_RVG
Xbalanque
17
4 / 3 / 3
10,072
480
22,630
15,450
7,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaniKlk
Apollo
17
3 / 2 / 4
11,096
528
16,242
18,772
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
LCPKing
Agni
19
4 / 3 / 4
12,510
596
16,496
11,335
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 1
11,831
563
6,262
11,851
8,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
avivator
Ao Kuang
17
1 / 3 / 6
10,616
506
5,144
18,717
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
15
0 / 3 / 6
10,204
486
4,833
25,141
28,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
10
10
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
DaniKlk
Apollo
3
2
4
2.5
L
Charon
Gracya
Charon
0
3
8
1.33
W
Agni
LCPKing
Agni
4
3
4
2
W
2
1
1
2.5
L
6
1
3
7.5
L
Horus
Zoro XF
Horus
2
3
1
0.83
W
Ao Kuang
avivator
Ao Kuang
1
3
6
1.33
W
Terra
0
3
6
1
L
0
0
0
0
L
Xbalanque
vG3rm4n_RVG
Xbalanque
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,151
Damage
48,977
64,917
Taken
85,816
51,793
Mitigated
60,430
25,864
Healing
28,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DaniKlk
Apollo
16,242
12,212
0
6,918
18,772
9,354
1,746
5,633
13,099
0
109,757
L
Charon
Gracya
Charon
12,984
2,484
0
2,859
18,924
25,386
58
6,229
12,150
29,582
0
W
Agni
LCPKing
Agni
16,496
659
0
625
11,335
5,454
1,643
3,951
7,294
113,639
0
W
6,262
2,756
0
1,684
11,851
8,501
6,445
859
10,245
20
90,029
L
13,556
1,363
2,167
9,654
18,251
9,455
68
10,568
7,337
159,778
0
L
Horus
Zoro XF
Horus
6,981
2,909
180
5,238
12,292
9,614
0
3,181
8,909
0
52,013
W
Ao Kuang
avivator
Ao Kuang
5,144
1,409
0
3,100
18,717
9,045
155
6,398
12,174
82,629
0
W
Terra
4,833
323
6,245
9,723
25,141
28,076
136
9,174
15,553
21,985
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
vG3rm4n_RVG
Xbalanque
22,630
11,231
0
5,766
15,450
7,338
405
5,496
9,788
0
95,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
56,257
511
Minions Killed
643
0
Camps Cleared
0
1,476,934
Distance Traveled
2,078,258
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,096
528
157
7
0
406,448
4
L
Charon
9,535
454
20
1
0
401,757
3
W
Agni
12,510
596
192
9
0
415,455
3
W
Vamana
11,831
563
156
7
0
392,869
5
L
Ra
13,290
633
259
12
0
438,772
3
L
Horus
9,290
442
90
4
0
259,183
3
W
Ao Kuang
10,616
506
111
5
0
429,063
1
W
Terra
10,204
486
27
1
0
434,423
2
L
He Bo
5,610
267
0
0
0
2,059
0
L
Xbalanque
10,072
480
142
7
0
375,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role