Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeltaIIAquarii
Cthulhu
Level 105
God Stats
4W - 0L
1,719 SR
Queue Stats
35W - 33L
1,393 Elo+
Party 2
Set
Set
Letsmakeithot
Set
Level 108
God Stats
5W - 11L
1,345 SR
Queue Stats
401W - 364L
1,526 Elo+
Solo
Hachiman
Hachiman
V4stoLordIX
Hachiman
Level 109
God Stats
1W - 1L
1,257 SR
Queue Stats
71W - 83L
1,402 Elo+
Party 2
Bacchus
Bacchus
XxGorkaxX4
Bacchus
Level 51
God Stats
3W - 2L
1,267 SR
Queue Stats
223W - 222L
1,430 Elo+
Party 2
Team Averages
Level 107
1,417 SR
1,450 Elo+

VS

Team Averages
Level 103
1,515 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BuryThemAlive
Kuzenbo
Level 80
God Stats
48W - 38L
1,563 SR
Queue Stats
112W - 114L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
Elvan75
Ratatoskr
Level 58
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Khode__Fokhim
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,500 Elo+
Party 3
Thanatos
Thanatos
Khode__Meraj
Thanatos
Level 106
God Stats
30W - 26L
1,507 SR
Queue Stats
151W - 154L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 2
6,300
630
5,854
4,243
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 6
5,820
582
3,066
6,566
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 1
7,262
726
5,534
8,350
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
V4stoLordIX
Hachiman
9
3 / 2 / 1
5,766
577
4,755
4,387
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XxGorkaxX4
Bacchus
10
5 / 0 / 2
6,445
645
4,282
5,377
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 0
5,211
521
2,154
6,906
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
7
1 / 1 / 1
4,721
472
1,577
7,369
4,783
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Elvan75
Ratatoskr
8
0 / 6 / 0
4,843
484
2,158
7,499
2,461
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
9
2 / 4 / 1
5,176
518
2,418
6,251
2,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Khode__Meraj
Thanatos
8
0 / 4 / 2
4,906
491
2,343
9,171
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
3
3
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
L
Ra
 
Ra
0
3
0
0
L
Kuzenbo
1
1
1
1.5
W
0
1
6
3
L
Ratatoskr
Elvan75
Ratatoskr
0
6
0
0
L
Izanami
2
4
1
0.63
L
Thanatos
Khode__Meraj
Thanatos
0
4
2
0.25
W
6
0
1
6.5
W
Hachiman
V4stoLordIX
Hachiman
3
2
1
1.75
W
Bacchus
XxGorkaxX4
Bacchus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
10,650
28,923
Taken
37,196
14,409
Mitigated
14,864
12,677
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,854
1,115
0
2,024
4,243
1,506
269
1,341
2,902
41,039
0
L
Ra
 
Ra
2,154
262
24
2,294
6,906
2,381
0
1,947
4,773
41,321
0
L
Kuzenbo
1,577
507
0
1,629
7,369
4,783
12
3,206
4,039
8,826
0
W
3,066
283
993
1,502
6,566
3,737
147
705
5,861
21,781
0
L
Ratatoskr
Elvan75
Ratatoskr
2,158
230
0
0
7,499
2,461
0
4,018
3,481
0
22,253
L
Izanami
2,418
1,405
0
793
6,251
2,114
0
1,417
4,834
0
29,133
L
Thanatos
Khode__Meraj
Thanatos
2,343
489
0
3,920
9,171
3,125
0
2,296
6,729
0
27,859
W
5,534
2,250
0
5,179
8,350
4,108
459
1,386
6,964
0
67,483
W
Hachiman
V4stoLordIX
Hachiman
4,755
1,658
0
776
4,387
1,316
25
355
4,032
0
32,185
W
Bacchus
XxGorkaxX4
Bacchus
4,282
519
0
2,203
5,377
3,742
0
0
5,377
30,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
24,857
346
Minions Killed
242
0
Camps Cleared
0
922,312
Distance Traveled
960,555
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,300
630
87
9
0
180,849
2
L
Ra
5,211
521
89
9
0
179,669
0
L
Kuzenbo
4,721
472
9
1
0
200,812
0
W
Cthulhu
5,820
582
37
4
0
198,794
1
L
Ratatoskr
4,843
484
39
4
0
193,678
0
L
Izanami
5,176
518
56
6
0
171,655
0
L
Thanatos
4,906
491
49
5
0
214,741
1
W
Set
7,262
726
111
11
0
213,355
0
W
Hachiman
5,766
577
53
5
0
174,414
1
W
Bacchus
6,445
645
58
6
0
154,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role