Player Matchup

Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Asaebard
Anubis
Level 145
God Stats
1W - 4L
1,242 SR
Queue Stats
11W - 8L
1,604 Elo+
Solo
Ganesha
Ganesha
MarcioMonteiro20
Ganesha
Level 128
God Stats
2W - 4L
1,560 SR
Queue Stats
360W - 355L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Teurastaja000
Heimdallr
Level 146
God Stats
4W - 8L
1,473 SR
Queue Stats
206W - 194L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
dokdah
Gilgamesh
Level 139
God Stats
3W - 4L
1,504 SR
Queue Stats
17W - 13L
1,546 Elo+
Party 1
Team Averages
Level 124
1,456 SR
1,533 Elo+

VS

Team Averages
Level 133
1,491 SR
1,600 Elo+
Ra
Ra
BenLT
Ra
Level 169
God Stats
38W - 36L
1,523 SR
Queue Stats
215W - 230L
1,534 Elo+
Party 2
Hachiman
Hachiman
FrAkszeryx01
Hachiman
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,631 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GankMeStepJungIe
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,855 Elo+
Party 3
Serqet
Serqet
TavoTevas999
Serqet
Level 143
God Stats
5W - 4L
1,427 SR
Queue Stats
148W - 185L
1,483 Elo+
Party 2
Horus
Horus
xFriesen77
Horus
Level 105
God Stats
6W - 2L
1,503 SR
Queue Stats
209W - 208L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 7 / 3
9,513
432
7,424
16,176
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Asaebard
Anubis
17
3 / 5 / 3
10,773
490
11,069
16,744
8,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 7
9,995
454
7,516
25,573
30,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Teurastaja000
Heimdallr
18
5 / 3 / 2
11,803
537
16,295
20,135
9,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
dokdah
Gilgamesh
16
5 / 9 / 2
10,910
496
14,120
22,737
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 1 / 9
13,352
607
13,766
11,255
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
FrAkszeryx01
Hachiman
19
8 / 4 / 6
12,717
578
21,198
18,404
8,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GankMeStepJungIe
Morgan Le Fay
20
8 / 0 / 16
14,062
639
25,515
21,215
23,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
17
5 / 5 / 9
11,127
506
11,729
18,526
8,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
13
0 / 3 / 10
9,694
441
5,748
18,436
18,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
13
Kills
27
27
Deaths
13
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
7
3
0.21
L
Anubis
Asaebard
Anubis
3
5
3
0.9
W
Ra
6
1
9
10.5
W
Hachiman
FrAkszeryx01
Hachiman
8
4
6
2.75
W
Morgan Le Fay
GankMeStepJungIe
Morgan Le Fay
8
0
16
16
L
0
3
7
1.17
W
Serqet
5
5
9
1.9
L
Heimdallr
Teurastaja000
Heimdallr
5
3
2
2
L
Gilgamesh
dokdah
Gilgamesh
5
9
2
0.67
W
Horus
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,424
Damage
77,956
101,365
Taken
87,836
73,900
Mitigated
65,329
22,600
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,424
1,433
0
2,288
16,176
7,537
0
6,440
9,303
0
77,134
L
Anubis
Asaebard
Anubis
11,069
264
0
6,387
16,744
8,911
140
6,090
9,952
97,680
0
W
Ra
13,766
1,390
4,521
4,609
11,255
6,039
180
2,975
8,280
163,844
0
W
Hachiman
FrAkszeryx01
Hachiman
21,198
16,079
0
7,526
18,404
8,463
2,155
3,827
14,528
0
119,394
W
Morgan Le Fay
GankMeStepJungIe
Morgan Le Fay
25,515
1,929
0
5,385
21,215
23,593
360
3,356
16,944
102,041
2,188
L
7,516
821
0
5,714
25,573
30,358
0
8,992
15,870
31,404
0
W
Serqet
11,729
2,152
0
23
18,526
8,731
77
5,184
13,125
42
71,962
L
Heimdallr
Teurastaja000
Heimdallr
16,295
7,163
0
6,462
20,135
9,691
823
4,077
15,660
0
104,403
L
Gilgamesh
dokdah
Gilgamesh
14,120
3,831
0
1,749
22,737
17,403
0
11,181
10,674
0
49,541
W
Horus
5,748
2,296
2,875
5,874
18,436
18,503
22
7,330
11,004
0
19,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,994
Gold Earned
60,952
509
Minions Killed
662
0
Camps Cleared
0
2,239,109
Distance Traveled
2,300,330
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,513
432
109
5
0
470,633
0
L
Anubis
10,773
490
164
7
0
401,091
0
W
Ra
13,352
607
218
10
0
487,152
6
W
Hachiman
12,717
578
142
6
0
421,355
0
W
Morgan Le Fay
14,062
639
190
9
0
438,096
3
L
Ganesha
9,995
454
9
0
0
462,196
10
W
Serqet
11,127
506
92
4
0
479,217
0
L
Heimdallr
11,803
537
149
7
0
429,435
0
L
Gilgamesh
10,910
496
78
4
0
475,754
1
W
Horus
9,694
441
20
1
0
474,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role