Player Matchup

Achilles
Achilles
Allcatraze24
Achilles
Level 25
God Stats
2W - 4L
1,315 SR
Queue Stats
48W - 61L
1,403 Elo+
Party 1
Pele
Pele
Chuckyy Duck
Pele
Level 125
God Stats
10W - 9L
1,425 SR
Queue Stats
1,119W - 1,044L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Itachi030597
Zhong Kui
Level 103
God Stats
3W - 0L
1,359 SR
Queue Stats
39W - 43L
1,403 Elo+
Solo
Freya
Freya
K-ar_na
Freya
Level 86
God Stats
5W - 2L
1,685 SR
Queue Stats
113W - 128L
1,449 Elo+
Party 1
King Arthur
King Arthur
LeBlogard
King Arthur
Level 84
God Stats
2W - 4L
1,202 SR
Queue Stats
64W - 59L
1,481 Elo+
Solo
Team Averages
Level 85
1,397 SR
1,440 Elo+

VS

Team Averages
Level 88
1,455 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AZALLEIA
Chang'e
Level 87
God Stats
2W - 4L
1,236 SR
Queue Stats
12W - 15L
1,276 Elo+
Solo
Cthulhu
Cthulhu
DryPinocchio
Cthulhu
Level 73
God Stats
31W - 19L
1,666 SR
Queue Stats
42W - 26L
1,635 Elo+
Solo
Jing Wei
Jing Wei
Tych90
Jing Wei
Level 108
God Stats
2W - 3L
1,305 SR
Queue Stats
414W - 384L
1,452 Elo+
Solo
Ishtar
Ishtar
loky696
Ishtar
Level 32
God Stats
2W - 2L
1,566 SR
Queue Stats
3W - 4L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Allcatraze24
Achilles
14
0 / 0 / 1
8,352
522
6,186
13,961
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 2 / 4
9,365
585
13,058
13,643
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Itachi030597
Zhong Kui
15
3 / 1 / 1
9,391
587
8,999
7,463
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
K-ar_na
Freya
13
3 / 3 / 4
7,904
494
9,168
11,670
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LeBlogard
King Arthur
13
4 / 0 / 5
7,632
477
6,483
10,522
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 2 / 1
7,634
477
5,395
11,957
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
AZALLEIA
Chang'e
11
0 / 3 / 0
6,519
407
1,400
11,577
3,478
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
DryPinocchio
Cthulhu
11
2 / 3 / 2
7,570
473
6,250
13,533
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Tych90
Jing Wei
13
0 / 3 / 1
8,001
500
9,819
13,954
4,991
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
loky696
Ishtar
11
0 / 7 / 2
6,292
393
6,003
12,638
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
4
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
L
Chang'e
AZALLEIA
Chang'e
0
3
0
0
W
Achilles
Allcatraze24
Achilles
0
0
1
0.5
W
7
2
4
4.5
L
Cthulhu
DryPinocchio
Cthulhu
2
3
2
1
W
Zhong Kui
Itachi030597
Zhong Kui
3
1
1
3.5
W
Freya
K-ar_na
Freya
3
3
4
1.67
W
King Arthur
LeBlogard
King Arthur
4
0
5
6.5
L
Jing Wei
Tych90
Jing Wei
0
3
1
0.17
L
Ishtar
loky696
Ishtar
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
28,867
57,259
Taken
63,659
37,018
Mitigated
29,759
12,883
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,395
1,030
0
5,774
11,957
4,868
0
3,439
8,461
0
61,460
L
Chang'e
AZALLEIA
Chang'e
1,400
242
280
4,013
11,577
3,478
253
4,077
7,500
27,733
0
W
Achilles
Allcatraze24
Achilles
6,186
1,137
0
1,545
13,961
12,261
143
35
13,926
0
53,958
W
13,058
3,985
0
2,927
13,643
5,444
482
603
13,040
0
85,749
L
Cthulhu
DryPinocchio
Cthulhu
6,250
539
93
2,642
13,533
11,467
0
3,228
9,951
33,106
0
W
Zhong Kui
Itachi030597
Zhong Kui
8,999
705
0
3,258
7,463
6,592
768
1,642
5,821
69,935
0
W
Freya
K-ar_na
Freya
9,168
2,266
0
3,299
11,670
4,992
75
2,772
8,898
55,011
0
W
King Arthur
LeBlogard
King Arthur
6,483
1,080
0
1,854
10,522
7,729
120
2,724
7,798
0
34,948
L
Jing Wei
Tych90
Jing Wei
9,819
5,444
0
5,880
13,954
4,991
0
150
13,804
0
61,927
L
Ishtar
loky696
Ishtar
6,003
4,294
0
2,160
12,638
4,955
0
6,339
5,741
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
36,016
443
Minions Killed
339
0
Camps Cleared
0
1,614,655
Distance Traveled
1,489,536
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,634
477
93
6
0
360,687
0
L
Chang'e
6,519
407
51
3
0
261,881
0
W
Achilles
8,352
522
77
5
0
319,671
0
W
Pele
9,365
585
107
7
0
353,282
2
L
Cthulhu
7,570
473
41
3
0
337,163
1
W
Zhong Kui
9,391
587
118
7
0
302,068
4
W
Freya
7,904
494
97
6
0
307,098
0
W
King Arthur
7,632
477
44
3
0
332,536
2
L
Jing Wei
8,001
500
95
6
0
263,765
0
L
Ishtar
6,292
393
59
4
0
266,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role