Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KoopaQ
Sol
Level 24
God Stats
1W - 2L
1,314 SR
Queue Stats
30W - 23L
1,622 Elo+
Party 1
Team Averages
Level 63
1,438 SR
1,541 Elo+

VS

Team Averages
Level 118
1,584 SR
1,550 Elo+
Ares
Ares
Guaglio-Bello
Ares
Level 122
God Stats
9W - 5L
1,683 SR
Queue Stats
520W - 516L
1,512 Elo+
Solo
Sol
Sol
Highodes
Sol
Level 109
God Stats
9W - 11L
1,536 SR
Queue Stats
147W - 132L
1,581 Elo+
Party 2
Fenrir
Fenrir
LikseM
Fenrir
Level 123
God Stats
6W - 5L
1,533 SR
Queue Stats
64W - 61L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 1 / 4
7,536
685
5,501
5,369
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
 
King Arthur
8
0 / 4 / 3
7,056
641
4,411
9,877
7,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
KoopaQ
Sol
11
4 / 2 / 0
8,366
761
9,535
6,826
2,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
9,018
820
5,944
9,370
7,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
8,828
803
7,456
5,343
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
LikseM
Fenrir
11
2 / 2 / 5
8,387
762
5,024
12,388
7,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
4
2
L
King Arthur
 
King Arthur
0
4
3
0.38
W
2
2
5
2.25
W
3
0
3
4.5
L
Sol
KoopaQ
Sol
4
2
0
2
W
Fenrir
LikseM
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
18,424
22,072
Taken
27,101
12,599
Mitigated
17,480
5,034
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,501
2,819
317
1,133
5,369
2,364
0
3,396
1,921
0
31,809
L
King Arthur
 
King Arthur
4,411
499
0
666
9,877
7,479
0
5,726
4,151
0
11,255
W
5,944
398
0
3,034
9,370
7,325
573
3,804
5,490
28,424
0
W
7,456
2,354
0
3,404
5,343
2,178
1,609
2,272
3,023
56,639
0
L
Sol
KoopaQ
Sol
9,535
3,927
0
2,918
6,826
2,756
0
4,575
2,243
31,217
0
W
Fenrir
LikseM
Fenrir
5,024
2,167
0
2,096
12,388
7,977
794
3,797
8,591
0
17,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
26,233
99
Minions Killed
132
0
Camps Cleared
0
572,327
Distance Traveled
622,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,536
685
40
4
0
196,937
0
L
King Arthur
7,056
641
10
1
0
213,002
0
W
Ares
9,018
820
40
4
0
203,487
0
W
Sol
8,828
803
80
7
0
207,830
0
L
Sol
8,366
761
49
4
0
162,388
0
W
Fenrir
8,387
762
12
1
0
211,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role