Player Matchup

Skadi
Skadi
BaLluNKo
Skadi
Level 157
God Stats
4W - 5L
1,531 SR
Queue Stats
89W - 79L
1,553 Elo+
Solo
Fenrir
Fenrir
CYCLOPS091
Fenrir
Level 104
God Stats
5W - 4L
1,547 SR
Queue Stats
87W - 62L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Hi00000000O
Ah Puch
Level 125
God Stats
10W - 5L
1,461 SR
Queue Stats
104W - 124L
1,488 Elo+
Solo
Ares
Ares
LegitWizard36
Ares
Level 42
God Stats
4W - 1L
1,727 SR
Queue Stats
98W - 91L
1,416 Elo+
Solo
Horus
Horus
datF1YA
Horus
Level 126
God Stats
42W - 26L
1,710 SR
Queue Stats
356W - 331L
1,572 Elo+
Solo
Team Averages
Level 111
1,595 SR
1,510 Elo+

VS

Team Averages
Level 147
1,519 SR
1,521 Elo+
Geb
Geb
DakiSwane
Geb
Level 129
God Stats
2W - 5L
1,577 SR
Queue Stats
222W - 226L
1,486 Elo+
Party 1
Ishtar
Ishtar
DevinMac7
Ishtar
Level 128
God Stats
0W - 2L
1,438 SR
Queue Stats
21W - 20L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
L-A-R-K-O-
Gilgamesh
Level 170
God Stats
3W - 3L
1,480 SR
Queue Stats
72W - 67L
1,543 Elo+
Party 1
Thor
Thor
geekyhero2018
Thor
Level 109
God Stats
334W - 221L
1,694 SR
Queue Stats
725W - 683L
1,512 Elo+
Solo
Nox
Nox
ofoxgiven
Nox
Level 197
God Stats
7W - 7L
1,407 SR
Queue Stats
304W - 295L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BaLluNKo
Skadi
13
2 / 0 / 2
7,020
585
5,680
6,116
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
CYCLOPS091
Fenrir
12
2 / 0 / 3
6,574
548
4,120
10,172
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Hi00000000O
Ah Puch
11
3 / 1 / 1
6,544
545
5,814
4,461
1,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
6,208
517
5,191
8,672
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
datF1YA
Horus
13
5 / 0 / 2
7,886
657
6,617
8,736
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,395
450
2,818
10,023
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
DevinMac7
Ishtar
10
0 / 1 / 0
6,037
503
4,813
8,044
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
L-A-R-K-O-
Gilgamesh
8
0 / 4 / 0
5,293
441
2,148
10,540
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
5,350
446
4,065
11,356
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 3 / 0
6,433
536
6,066
7,635
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
BaLluNKo
Skadi
2
0
2
3
W
Fenrir
CYCLOPS091
Fenrir
2
0
3
3.5
L
0
3
0
0
L
Ishtar
DevinMac7
Ishtar
0
1
0
0
W
Ah Puch
Hi00000000O
Ah Puch
3
1
1
3.5
L
Gilgamesh
L-A-R-K-O-
Gilgamesh
0
4
0
0
W
1
0
3
2.5
W
Horus
datF1YA
Horus
5
0
2
6
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,422
Damage
19,910
38,157
Taken
47,598
21,284
Mitigated
21,135
10,867
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BaLluNKo
Skadi
5,680
2,949
0
1,147
6,116
2,405
850
835
5,281
0
66,921
W
Fenrir
CYCLOPS091
Fenrir
4,120
1,346
0
2,612
10,172
4,367
0
3,133
7,039
0
40,297
L
2,818
288
1,112
1,973
10,023
4,735
0
3,386
6,637
15,230
0
L
Ishtar
DevinMac7
Ishtar
4,813
3,124
0
3,624
8,044
2,850
0
1,862
6,182
0
45,896
W
Ah Puch
Hi00000000O
Ah Puch
5,814
554
0
1,400
4,461
1,731
0
2,359
2,086
41,501
0
L
Gilgamesh
L-A-R-K-O-
Gilgamesh
2,148
431
0
1,302
10,540
4,058
0
2,025
8,515
0
28,632
W
5,191
350
0
2,898
8,672
7,108
0
1,800
6,872
23,637
0
W
Horus
datF1YA
Horus
6,617
3,151
160
2,650
8,736
5,673
606
741
7,995
0
50,863
L
4,065
369
0
1,075
11,356
6,568
56
443
10,913
0
27,533
L
6,066
117
0
2,284
7,635
2,924
416
3,404
4,231
43,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
28,508
353
Minions Killed
279
0
Camps Cleared
0
1,254,383
Distance Traveled
1,161,731
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,020
585
104
9
0
246,052
0
W
Fenrir
6,574
548
67
6
0
290,106
0
L
Geb
5,395
450
21
2
0
248,628
0
L
Ishtar
6,037
503
87
7
0
212,899
1
W
Ah Puch
6,544
545
62
5
0
220,853
6
L
Gilgamesh
5,293
441
44
4
0
250,547
1
W
Ares
6,208
517
30
3
0
260,572
0
W
Horus
7,886
657
90
8
0
236,800
0
L
Thor
5,350
446
41
3
0
215,584
4
L
Nox
6,433
536
86
7
0
234,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role