Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GBXJawZz
Bacchus
Level 21
God Stats
4W - 4L
1,412 SR
Queue Stats
69W - 75L
1,360 Elo+
Party 3
Vulcan
Vulcan
OwnerOfFemboys
Vulcan
Level 123
God Stats
1W - 4L
1,190 SR
Queue Stats
119W - 144L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
TTVCowMoo
Hou Yi
Level 45
God Stats
1W - 2L
1,435 SR
Queue Stats
18W - 27L
1,333 Elo+
Party 3
Susano
Susano
Xx_ArKaDi_xX
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,420 Elo+
Party 2
Team Averages
Level 82
1,408 SR
1,415 Elo+

VS

Team Averages
Level 99
1,507 SR
1,445 Elo+
Baron Samedi
Baron Samedi
Dikkah
Baron Samedi
Level 149
God Stats
7W - 7L
1,672 SR
Queue Stats
310W - 272L
1,451 Elo+
Solo
Merlin
Merlin
HORT_On_Fire-_-
Merlin
Level 88
God Stats
9W - 14L
1,417 SR
Queue Stats
407W - 416L
1,447 Elo+
Party 1
Thor
Thor
IchHab_3Beine187
Thor
Level 109
God Stats
21W - 22L
1,466 SR
Queue Stats
282W - 278L
1,435 Elo+
Party 1
Sol
Sol
PlnkRaven
Sol
Level 62
God Stats
2W - 4L
1,456 SR
Queue Stats
97W - 77L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
btw_sakus
Ratatoskr
Level 88
God Stats
32W - 30L
1,526 SR
Queue Stats
277W - 289L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 0
5,721
572
5,840
7,129
3,272
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GBXJawZz
Bacchus
6
0 / 5 / 0
4,576
458
1,845
8,298
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
6,048
605
3,306
3,410
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
TTVCowMoo
Hou Yi
8
0 / 1 / 0
4,656
466
3,058
5,886
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
9
0 / 1 / 0
5,249
525
1,852
7,652
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dikkah
Baron Samedi
10
4 / 0 / 2
6,420
642
4,106
6,407
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 0
5,993
599
2,001
3,237
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 0
6,249
625
4,176
8,346
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
2 / 0 / 4
6,049
605
3,992
5,267
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
btw_sakus
Ratatoskr
11
2 / 0 / 3
6,123
612
3,310
6,757
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Baron Samedi
Dikkah
Baron Samedi
4
0
2
5
L
Bacchus
GBXJawZz
Bacchus
0
5
0
0
W
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
2
0
4
4
L
Hou Yi
TTVCowMoo
Hou Yi
0
1
0
0
L
Susano
0
1
0
0
W
Ratatoskr
btw_sakus
Ratatoskr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
17,585
32,375
Taken
30,014
16,332
Mitigated
13,347
7,704
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,840
268
0
3,217
7,129
3,272
0
94
7,035
44,800
0
W
Baron Samedi
Dikkah
Baron Samedi
4,106
760
659
3,043
6,407
4,895
98
1,723
4,614
26,561
0
L
Bacchus
GBXJawZz
Bacchus
1,845
209
70
1,129
8,298
6,564
0
3,866
4,432
11,448
0
W
2,001
94
0
1,122
3,237
1,003
0
2,194
805
46,593
0
W
4,176
805
0
1,071
8,346
3,761
0
5,028
3,318
166
44,570
L
3,306
846
0
710
3,410
1,378
0
1,990
1,420
50,123
0
W
3,992
1,793
0
2,446
5,267
1,440
958
856
4,411
36,723
0
L
Hou Yi
TTVCowMoo
Hou Yi
3,058
1,512
0
1,882
5,886
2,321
0
3,599
2,247
0
27,989
L
Susano
1,852
476
0
696
7,652
2,797
0
690
6,962
0
36,054
W
Ratatoskr
btw_sakus
Ratatoskr
3,310
1,302
0
1,637
6,757
2,248
0
998
5,759
0
48,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
30,834
301
Minions Killed
377
0
Camps Cleared
0
1,038,374
Distance Traveled
1,079,280
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,721
572
73
7
0
181,066
1
W
Baron Samedi
6,420
642
24
2
0
192,472
0
L
Bacchus
4,576
458
21
2
0
210,504
0
W
Merlin
5,993
599
111
11
0
206,051
2
W
Thor
6,249
625
91
9
0
197,988
3
L
Vulcan
6,048
605
98
10
0
238,520
2
W
Sol
6,049
605
71
7
0
211,369
0
L
Hou Yi
4,656
466
41
4
0
199,420
2
L
Susano
5,249
525
68
7
0
208,864
0
W
Ratatoskr
6,123
612
80
8
0
271,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role