Player Matchup

Aphrodite
Aphrodite
Blaura
Aphrodite
Level 183
God Stats
48W - 40L
1,592 SR
Queue Stats
203W - 200L
1,571 Elo+
Party 3
Neith
Neith
IhateThissGame
Neith
Level 27
God Stats
1W - 2L
1,478 SR
Queue Stats
38W - 36L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
Maxxoo
Ao Kuang
Level 144
God Stats
65W - 50L
1,637 SR
Queue Stats
186W - 185L
1,552 Elo+
Party 3
Janus
Janus
NooCCeM
Janus
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
64W - 63L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
mereles
Cliodhna
Level 105
God Stats
4W - 4L
1,566 SR
Queue Stats
250W - 213L
1,523 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,548 Elo+

VS

Team Averages
Level 87
1,435 SR
1,515 Elo+
Chiron
Chiron
 
Chiron
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kazan Kumo
Fenrir
Level 157
God Stats
6W - 7L
1,540 SR
Queue Stats
500W - 444L
1,555 Elo+
Solo
Aphrodite
Aphrodite
WyPyWyp
Aphrodite
Level 25
God Stats
1W - 2L
1,134 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 1
Yu Huang
Yu Huang
КудаСтрелять
Yu Huang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blaura
Aphrodite
11
1 / 5 / 3
7,145
510
4,321
12,749
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
7,158
511
6,711
9,411
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Maxxoo
Ao Kuang
11
1 / 5 / 3
6,690
478
4,075
11,797
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
NooCCeM
Janus
14
5 / 1 / 1
8,073
577
9,584
9,859
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
mereles
Cliodhna
14
1 / 3 / 1
7,968
569
6,655
13,914
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 0 / 2
9,124
652
10,254
11,042
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
15
4 / 1 / 2
8,974
641
9,295
10,802
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kazan Kumo
Fenrir
11
1 / 2 / 8
7,333
524
5,919
14,613
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
WyPyWyp
Aphrodite
13
2 / 3 / 6
7,488
535
8,765
12,721
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 4
7,183
513
7,373
7,673
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
2
6
W
Sylvanus
 
Sylvanus
4
1
2
5
L
Aphrodite
Blaura
Aphrodite
1
5
3
0.5
L
0
2
1
0.25
W
Fenrir
Kazan Kumo
Fenrir
1
2
8
2.5
L
Ao Kuang
Maxxoo
Ao Kuang
1
5
3
0.5
L
Janus
NooCCeM
Janus
5
1
1
5.5
W
Aphrodite
WyPyWyp
Aphrodite
2
3
6
1.67
L
Cliodhna
mereles
Cliodhna
1
3
1
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
41,606
57,730
Taken
56,851
27,439
Mitigated
33,713
19,883
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,254
4,549
170
6,148
11,042
4,370
150
1,915
9,127
0
83,008
W
Sylvanus
 
Sylvanus
9,295
2,803
558
4,127
10,802
9,511
164
1,192
9,411
63,263
14,453
L
Aphrodite
Blaura
Aphrodite
4,321
596
3,251
4,199
12,749
9,549
0
4,414
8,166
28,457
0
L
6,711
3,817
0
2,741
9,411
3,793
0
1,656
7,721
0
50,232
W
Fenrir
Kazan Kumo
Fenrir
5,919
1,526
0
4,994
14,613
10,940
0
7,386
6,931
0
28,932
L
Ao Kuang
Maxxoo
Ao Kuang
4,075
834
0
2,342
11,797
4,733
0
4,323
7,338
34,183
0
L
Janus
NooCCeM
Janus
9,584
786
0
2,790
9,859
4,015
0
4,810
4,949
59,719
0
W
Aphrodite
WyPyWyp
Aphrodite
8,765
1,160
2,631
6,349
12,721
5,610
21
4,300
8,287
56,558
0
L
Cliodhna
mereles
Cliodhna
6,655
1,641
0
4,560
13,914
5,349
0
9,243
4,541
0
65,903
W
7,373
1,108
0
875
7,673
3,282
0
3,669
3,756
46,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
40,102
406
Minions Killed
462
0
Camps Cleared
0
1,332,083
Distance Traveled
1,351,650
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,124
652
129
9
0
291,522
1
W
Sylvanus
8,974
641
125
9
0
227,411
3
L
Aphrodite
7,145
510
31
2
0
260,564
0
L
Neith
7,158
511
100
7
0
245,371
3
W
Fenrir
7,333
524
38
3
0
286,128
6
L
Ao Kuang
6,690
478
49
4
0
203,424
0
L
Janus
8,073
577
106
8
0
314,584
0
W
Aphrodite
7,488
535
76
5
0
262,132
0
L
Cliodhna
7,968
569
120
9
0
308,140
2
W
Yu Huang
7,183
513
94
7
0
284,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role